pezus said:
"like 4 times more" can easily be interpreted as 3.69. Now let it go, because you're nitpicking something for apparently no reason.
Xbox isn't nearly as much of a worldwide brand as Playstation. Sorry to break it to you. Those 13 countries represent the vast majority of Xbox sales while they don't have as big of a part of Playstation's pie. And apparently MS's excuse was that Kinect couldn't be localized for more markets in time.
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Wait. I'm nitpicking? However, when I suggest that if the Xbox One was released world-wide and was unable to meet demands you respond to that by saying the Xbox One isn't a world-wide brand and that Kinect couldn't be localized for more markets. And, you missed the hypothetical point completely.
Another saying is fight fire with fire and you're doing it. You're just dong it wrong. If you think I'm nitpicking, don't turn around and nitpick my points. Argue them based on the merits of the argument.
The fact is, if Microsoft had launched world-wide and failed to meet the demand, you would be one of the first ones to sit and comment how they failed. Yet, the fact that Sony can't meet the demand is a sign of success to you. If Sony couldn't meet the demand of the initial launch countries, then how do you think it'll meet the demand of the 48 territories it's in now or the additional territories it plans to be in early 2014?
For better or worse, Microsoft is in a smaller number of markets, which allows it to ensure that it has units available in those territories where it has shipped.