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Forums - Nintendo - Call of Duty: Ghosts Wii U accounts for less than 1% of game’s total sales

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Nem said:
Goatseye said:

69 metascore and user reviews on Amazon and Best Buy are pretty good for the game.


http://www.metacritic.com/game/wii-u/call-of-duty-ghosts

User score: 2.9

Yeah with comments like this one:
"Firedthaboss
Dec 6, 2013
0

BULL!!! I rented this game at redbox and it was disc 2 WHICH WAS JUST A CONTENT PACK I DIDN'T EVEN GET TO PLAY IT!! this is complete BULL!!! I wasted my money!!!"





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oniyide said:
curl-6 said:
oniyide said:

Im sure most of those guys would have bought DLC even if they did get it, im thinking no. If lack of DLC is what really pissed them off(and im doubting it) then they werent really big into the game to begin with.

That last statement is a load of nonsense. Its not like NO Ninty games or even games on Ninty systems doesnt have bugs. MK7 had a patch, MK for DS really needed to be patched. Metroid other M needed a patch, SS had a glitch. I couldnt finish Bully cause it had a glitch. GE crashed on me numerous times. Hell i had the Wii itself crash on me numerous times. Maybe its not so much that MS/SOny fans are more accepting of bugs than Ninty fans, maybe its just that these bug heavy games dont even exist on Ninty platforms in the first place (Skyrim).

It wasn't just the DLC itself, it was that they were angry over being promised it last time only to miss out, and about being treated as second class citizens.

And NIntendo games are far, far less glitchy than those of the vast majority of other devs. You'd never have a Nintendo game launch in the state that Ghost WIi U did. The games you mentioned were not only exceptions to the rule, but had only isolated problems, not the near constant barrage of bugs a lot of AAA third party games have these days.

I can see how being promised it would suck, however that doesnt change my intial point that these types of games simply dont fit the WIi u demograph(and Ninty) all that well. 

There wouldnt be alot of games period released in the state that Ghosts did, BUT i havent played the game and most reviews havent made mention of it, but ill take your word for it anyway. What are these numerous AAA games that release with so much bugs? NVM it really doesnt add to the topic

Those kind of games may not fit Ninty's audience as well as Xbox's or Playstation's, but they can sell well enough on Ninty systems to be profitable. Unfortunately, from what I gathered reading the official forums, that audience got burned by broken promises and turned their back on the franchise.

There's a lot of anger on those boards. First every other thread was "DLC or no buy" then after we found out it wasn't coming, every other thread was "Treyarch is screwing their fans, I'm not buying anymore". Me, I couldn't care less, I still bought it day 1, and I don't regret it.



Why is the Wii U version barely selling? Because it's barely even getting a mention. Here's advertising for the game in general by the Australian retailer, JB HiFi:

That's right, no sign of it. Even on the page that the banner links to, the only mention of the Wii U is attached to the price itself, in small script. The Wii U box doesn't show up.

They had a special on over the weekend, the 360, PS3, PC, and Wii U versions were all on special, $20 less than normal. The banner advertising it didn't mention the Wii U version - the only way to discover that it was also on special was to navigate through the store or search for the game, and look at the price on the game itself.

My bet is that this is happening elsewhere, too. I don't know if it's because of Activision, Sony/MS, the retailers themselves, Nintendo, or someone else, but this is what happens all the time. EB Games released a guide to games, recently, that went through various multiplatform titles, then exclusives by system. In the multiplatform section, it had Batman: Arkham Origins listed for Wii U and the other platforms. Ghosts, however, was listed for everything *except* Wii U.



Aielyn said:
Why is the Wii U version barely selling? Because it's barely even getting a mention. Here's advertising for the game in general by the Australian retailer, JB HiFi:

That's right, no sign of it. Even on the page that the banner links to, the only mention of the Wii U is attached to the price itself, in small script. The Wii U box doesn't show up.

They had a special on over the weekend, the 360, PS3, PC, and Wii U versions were all on special, $20 less than normal. The banner advertising it didn't mention the Wii U version - the only way to discover that it was also on special was to navigate through the store or search for the game, and look at the price on the game itself.

My bet is that this is happening elsewhere, too. I don't know if it's because of Activision, Sony/MS, the retailers themselves, Nintendo, or someone else, but this is what happens all the time. EB Games released a guide to games, recently, that went through various multiplatform titles, then exclusives by system. In the multiplatform section, it had Batman: Arkham Origins listed for Wii U and the other platforms. Ghosts, however, was listed for everything *except* Wii U.

Yeah the local JB Hi Fi here has a big whiteboard with upcoming game releases, and they didn't even mention that Ghosts, Batman, or AC4 were coming to Wii U. I had to point it out to them.



Chrizum said:
The question you have to ask, and the question Activision needs to ask, is why should one buy Call of Duty on Wii U? If there is no reason to do so, then why have any expectations? I say every sale is bonus when:

- The fanbase is not on Wii U with a game that's mostly played socially with friends
- Wii U version runs with a considerably lower framerate
- Wii U version has no online support
- Wii U version has no DLC

What Nintendo needed to do, was securing that publishers bring their best products on their console. It's too late for that now. No one is associating Nintendo with quality multiplatform titles and it costs too much money on both Nintendo's part as on the third parties part to change this image.

Sad but true. Third parties expect to be heavily subsidized, and Nintendo had one opportunity to do so, last year. Really, Nintendo's relations with third parties will be damaged beyond repair after this generation, except for shovelware, as both sides will have no reason to interact any longer (any successes the Wii U experiences from now on will be entirely Nintendo's victories, cementing Nintendo's belief that they can go it alone, and third parties will see record-low sales of Wii U games as reason to dodge Nintendo platforms in perpetuity).

Granted, i think handheld-home convergence is coming, at least from Nintendo, after the Wii U and 3DS



Monster Hunter: pissing me off since 2010.

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curl-6 said:
oniyide said:
curl-6 said:
oniyide said:

Im sure most of those guys would have bought DLC even if they did get it, im thinking no. If lack of DLC is what really pissed them off(and im doubting it) then they werent really big into the game to begin with.

That last statement is a load of nonsense. Its not like NO Ninty games or even games on Ninty systems doesnt have bugs. MK7 had a patch, MK for DS really needed to be patched. Metroid other M needed a patch, SS had a glitch. I couldnt finish Bully cause it had a glitch. GE crashed on me numerous times. Hell i had the Wii itself crash on me numerous times. Maybe its not so much that MS/SOny fans are more accepting of bugs than Ninty fans, maybe its just that these bug heavy games dont even exist on Ninty platforms in the first place (Skyrim).

It wasn't just the DLC itself, it was that they were angry over being promised it last time only to miss out, and about being treated as second class citizens.

And NIntendo games are far, far less glitchy than those of the vast majority of other devs. You'd never have a Nintendo game launch in the state that Ghost WIi U did. The games you mentioned were not only exceptions to the rule, but had only isolated problems, not the near constant barrage of bugs a lot of AAA third party games have these days.

I can see how being promised it would suck, however that doesnt change my intial point that these types of games simply dont fit the WIi u demograph(and Ninty) all that well. 

There wouldnt be alot of games period released in the state that Ghosts did, BUT i havent played the game and most reviews havent made mention of it, but ill take your word for it anyway. What are these numerous AAA games that release with so much bugs? NVM it really doesnt add to the topic

Those kind of games may not fit Ninty's audience as well as Xbox's or Playstation's, but they can sell well enough on Ninty systems to be profitable. Unfortunately, from what I gathered reading the official forums, that audience got burned by broken promises and turned their back on the franchise.

There's a lot of anger on those boards. First every other thread was "DLC or no buy" then after we found out it wasn't coming, every other thread was "Treyarch is screwing their fans, I'm not buying anymore". Me, I couldn't care less, I still bought it day 1, and I don't regret it.

sales says otherwise unless you think it profitted with such low numbers. Its not just COD its other 3rd party games as well.

I get that people felt scewed but its business maybe Acti didnt feel the need to add DLC support for a version that didnt even sell abobe 250,000



curl-6 said:
Aielyn said:
Why is the Wii U version barely selling? Because it's barely even getting a mention. Here's advertising for the game in general by the Australian retailer, JB HiFi:

That's right, no sign of it. Even on the page that the banner links to, the only mention of the Wii U is attached to the price itself, in small script. The Wii U box doesn't show up.

They had a special on over the weekend, the 360, PS3, PC, and Wii U versions were all on special, $20 less than normal. The banner advertising it didn't mention the Wii U version - the only way to discover that it was also on special was to navigate through the store or search for the game, and look at the price on the game itself.

My bet is that this is happening elsewhere, too. I don't know if it's because of Activision, Sony/MS, the retailers themselves, Nintendo, or someone else, but this is what happens all the time. EB Games released a guide to games, recently, that went through various multiplatform titles, then exclusives by system. In the multiplatform section, it had Batman: Arkham Origins listed for Wii U and the other platforms. Ghosts, however, was listed for everything *except* Wii U.

Yeah the local JB Hi Fi here has a big whiteboard with upcoming game releases, and they didn't even mention that Ghosts, Batman, or AC4 were coming to Wii U. I had to point it out to them.

i dont know where you guys live but where im at when they advertise a game the list ALL platforms, including Wii U



oniyide said:

sales says otherwise unless you think it profitted with such low numbers. Its not just COD its other 3rd party games as well.

I get that people felt scewed but its business maybe Acti didnt feel the need to add DLC support for a version that didnt even sell abobe 250,000

If COD wasn't profitable on Nintendo systems, Activision wouldn't have invested in 8 of them across Wii and Wii U.



oniyide said:
Cobretti2 said:
Well considering the WIi U didn't have the special edition and the prestige edition with the covert HD camera, most COD geeks went for the other platforms.

Plus we already know the audience left COD on Wii when Modern Warfare launched on the HD twins and skipped Wii. Then when a port come out 2 years later it was too late.

that doesnt really explain why COD on Ninty platforms did worst and worst as time went on, it cant be just cause MW1 was late to the console, becasue at that point it wasnt even the PEAK of COD's popularity, fact is the series was most popular with Blops/MW3 two games that Wii did get and on time. Hell DS got a MW1 game and the series started dropping after that too.

It is a cascading effect. I was one of the first of my friends to shift to PS3. Then when the other games come along later they had no one to play with so some of them followed me others went to 360. I even got the game on Wii jsut so I could play with one friend that couldn't afford more than one console lol.

The fact is IW has always shunded Nintendo systems even to this day. It may be for good reason I don't know. But what I do know is any serious audience that did exists on Wii ended up on PS360. Part of that was obviously Nintendos fault has the hardware wasn't capable of delivering HD gfx so developers did not want to spend too much effort downporting so they didn't bother.

This is why I said before the gen started Nintendo need to forget about trying to get hardcore gamers to switch form their system.

They need to instead retain their kids who grow into adults. These  future adults will become the hardcore gamer on their platform, assuming they  can retain them. Nintendoland if it was better executed is a good way to market your IPs. then steadly release them over time and these kids can identify with them.

However they seem to be stuck between two world and no one exactly know who they are targetting. So at this stage I cannot see how multiplatform games will ever sell a decent number on a Nintendo system unless somehting drastic changes.

 



 

 

I don't get why Activision release COD for the Wii U when they know it not gonna sell very well. Does anybody play a FPS game on a Nintendo console ?