oniyide said:
that doesnt really explain why COD on Ninty platforms did worst and worst as time went on, it cant be just cause MW1 was late to the console, becasue at that point it wasnt even the PEAK of COD's popularity, fact is the series was most popular with Blops/MW3 two games that Wii did get and on time. Hell DS got a MW1 game and the series started dropping after that too. |
It is a cascading effect. I was one of the first of my friends to shift to PS3. Then when the other games come along later they had no one to play with so some of them followed me others went to 360. I even got the game on Wii jsut so I could play with one friend that couldn't afford more than one console lol.
The fact is IW has always shunded Nintendo systems even to this day. It may be for good reason I don't know. But what I do know is any serious audience that did exists on Wii ended up on PS360. Part of that was obviously Nintendos fault has the hardware wasn't capable of delivering HD gfx so developers did not want to spend too much effort downporting so they didn't bother.
This is why I said before the gen started Nintendo need to forget about trying to get hardcore gamers to switch form their system.
They need to instead retain their kids who grow into adults. These future adults will become the hardcore gamer on their platform, assuming they can retain them. Nintendoland if it was better executed is a good way to market your IPs. then steadly release them over time and these kids can identify with them.
However they seem to be stuck between two world and no one exactly know who they are targetting. So at this stage I cannot see how multiplatform games will ever sell a decent number on a Nintendo system unless somehting drastic changes.







