I'm between this
Einsam_Delphin said: I think Nintendo will try one of two options for their next home console.
1.) One last attempt to gain third party favor. The system will be on par with Xbox2/PS5 in terms of graphics, online infastructure, everything. The hardware will be focused as much as possible on being easy to develop for. 2.) They accept their niche status in the home console market. Their next system will only be slighty more powerful than Wii U, but it will launch at $200. Most of their resources will then go towards expanding and creating more development teams, so that they can fully support their system without the need of 3rd partys. |
And this
Pillow said:
- Games will use cartridge or any alternative that can hold lots of data while still being small. They will be inserted in the handheld. - The ''box'' which will let you play your games on the TV simply acts as a signal converter between the handheld and TV. With no input lag using Wii U's technology. -The handheld will be able to produce Wii U-like graphics on its small HD screen (720p), and 1080p when being streamed through the box, to the TV. The handheld will also act as a controller, and playing on the TV will add some features (like in Windwaker HD for instance), but games will not focus on dual screen gameplay. -All Nintendo developers will now only have to focus on 1 platform, thus, we might not have any game drought. And no need to buy 2 gaming devices. -Price point could be 300$ or 250$, we're talking about Wii U graphic capabilities but scaled down to fit the handheld (Vita size or smaller). -You can use your Wii U gamepad for local multiplayer games, or the pro controller. Wii remote compatibility might be removed. -Most likely no backward compatibility with games. -No more 3D screen, Nintendo knows most people don't care about it (I think). -Back to the GBA design, meaning only 1 screen, but with more buttons (Wii U gamepad with smaller screen, and two 3DS circle pad) -No more Wii name or DS name. Something like Nintendo Revolution or simply ''Nintendo''. -4G for online multiplayer on the go. -Uses Nintendo Network account, which will let you download all the VC games of your Wii U/3DS. -Release it with 3 big 1st party title day 1 for maximum market penetration.
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Which basically mean the same thing: Nintendo needs to realize they can only rely on themselves.
Third party publishers don't care about Nintendo users (their games have lower attach rate on Nintendo consoles than the others) and the owners of Nintendo consoles are so used to have little to no support from third parties that they we buy their consoles for Nintendo games, not for third party games. Therefore, what Nintendo needs to do is stopping the third party chimera and develop and launch a console/handeld/hybrid/whatever they want, designed only and exclusively with their own needs in mind and that is profitable from day one.
If that means going niche, so be it. The handheld market is also becoming a niche market and they have already sold 40 million consoles, so it's not that bad. And about third parties... well, if they want to come then they'll be welcomed and if they don't, good luck to them.
Please excuse my bad English.
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