Carl2291 said:
Wright said:
How could you not know who Kafka was?!
What you're proving here is that sales might be a factor that points out to the quality of the game, but it is not the necessary factor for it. I never argued against this, I merely said that sales =/= quality; just like score =/= quality. Besides, the Souls example isn't that good, since Dark went multiplatform. Are you telling me Gran Turismo wouldn't sell even more if it went multiplatform?
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Youre not getting the Souls game example. Obviously going multiplat opened the game up to more people over the long run. Im talking about the opening/total sales of Demon's Souls to the opening of Dark Souls.
Demon's Souls sold 39,000 units Week 1 and less than 100k in Japan in 10 Weeks. Nobody thought it was a real success because it simply didnt sell a lot. The game went on to sell 345,000 units and became a hit due to the legs. These legs came from brilliant word of mouth and Dark Souls opened up to fantastic numbers there, outselling Demon's Souls on PS3 within a Month and going on to sell over 500,000 units.
Demon's Souls released in America a few Months after JP to a modest 50,000 units. It dropped quite heavily the week after and after that maintaned a steady 10-15k for the next 8 Weeks in the Holiday season. In 2009 the game sold 213,000 units. In 2010 the game sold 250,000 units. In 2011, the Year that Dark Souls was released, the game sold 265,000 units. The game had fantastic legs based on word of mouth because it was such a great game.
Dark Souls sold 266,000 copies in 10 Weeks in the USA on PS3 alone. Add in the 360 sales and the game sold 440,000 units in 10 Weeks in the USA. A huge increase in sales and more importantly for Bamco, profits.
Demon's Souls released in Europe quite a while later, mainly due to people begging for the damn thing to be released. As this was Europe the game didnt do as well as in the Stated and in Japan, though the game did eventually sell 250,000 units here after opening up to a relatively low 30,000 units.
Dark Souls, sales combined, sold 215,000 units in 10 Weeks.
Legs on the original followed by a great opening on the next game.
When a videogame sells incredibly well after a modest opening, its a damn good game for the target audience despite what any "pro" reviews say (even though Demon's Souls was reviewed well). Word of mouth has sold the title. The target audience needs to be taken into account. Its what counts when you talk about sales and quality. The consumer isnt as stupid as the "pro" reviewer thinks and the "pro" reviewers in this industry are in large no more reliable than or no better than me or you. ethomaz or selnor. Pezus or JayWood.
Sales perfomance is the biggest and most important factor when determining what is and isnt a quality title/product. Not a review score. Certainly not a bunch of review scores put together on a website. You just dont compare everything to the sales of Mario, Call of Duty or GTA. You compare it to things it competes against. You compare it to other stuff in the genre/sub-genre. You compare it to titles in the same series.
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