By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Wright said:

Holy crap. I'm not going to argue against this

There might be the truth from your words, though, I keep saying that sales alone can't be that much of a quality factor. Look at a Puppeteer. Surely this can feels like I am nitpicking, but yeah.

Also, you explained better the Demon's Souls example this time ;)


Well like I said, sales performance isnt the only factor... I just think its the main and most important factor. Obviously it wont work for all games as a lot of games are indeed niche titles.

Puppeteer suffers from being a niche 2D platformer with a unique art style right at the end of the generation. Its not easily marketable and honestly, the title itself simply doesnt have a lot of appeal. 2D platformers simply arent all that popular on the PS3 outside of LBP.

That said - The game hasnt finished selling and anything over 100k should honestly be looked at as a success for this title. Should have been a downloadable.