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Forums - Nintendo - Are Nintendo fans showing a lack of faith in the Wii U?

seems I'm the only faithful in here haha :P



don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^

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curl-6 said:
gmcmen said:
curl-6 said:
gmcmen said:

i'm not talking about powerful hardware, just something powerful enough to run 360 ports, the wii came out a year later, half the power of the 360 would have been good enough. the n64 was outsold by the playstaion,cause of some huge mistakes, they stuck with the cartride formate which i heard third party's hated and hardly got any third party support, the gamecube was just more of the same, how was the xbox able to make huge strides inthird party support and sales, even though the first xbox failed, nintedno could have done the samething.

Maintaining a low price point for the Wii from day one was paramount in order for it to reach lower income buyers. They had a working architecture in place with the Gamecube, it was cheaper to overclock that and add more memory than to invest in designing an all-new architecture. Even half the power of 360 with a programmable/multicore chipset wouldn't have been a cheap investment at the time, and with motion controls being a huge gamble already, raising the stakes wouldn't have been a smart move. 

More power doesn't guarantee them third party support anyway; Wii U can run 360/PS3 ports yet missed out on many. Gamecube could run PS2/Xbox ports but missed out on many.

Hindsight is 20/20, but at the time Nintendo made the right decision under the circumstances. And it worked out well for them, generating billions of dollars in profits and making Wii one of the most successful consoles in history.

xbox and gamecube got the same amount of thirdparty support

There were many PS2/Xbox multiplats that skipped GCN.



i would most ps2 third party games skipped xbox/GC, some third party exclusives were funded by microsoft, some because the xbox hardware was extremely developer friendly, then nintendo did an horrible design on the console, how cool is a purple lunch box, but the gamecube got many resident evil exclusives games, and got a metal gear solid remake, third part wasn't great but it wasn't that far off from the xbox.

toastboy44562 said:
It seems like the Xbox One and PS4 will outsell the Wii U in a matter of months despite having no 'great' games yet. People who buy the twin systems buy in hopes of great games coming in the next year or so. Do Nintendo fans have a lack of faith that 'great' games are coming to the Wii U? Is it the fact that Nintendo might pull of yet another cartoon Zelda? I don't get it. it seems like Nintendo has more games out already geared toward their audience then Microsoft and Sony does yet they will fall far behind. They even are 100 dollars cheaper than PS4! What do you think??


Its third parties and exclusives. Don't you guys get it. He who has the least third parties naturally loses.



gmcmen said:

i would most ps2 third party games skipped xbox/GC, some third party exclusives were funded by microsoft, some because the xbox hardware was extremely developer friendly, then nintendo did an horrible design on the console, how cool is a purple lunch box, but the gamecube got many resident evil exclusives games, and got a metal gear solid remake, third part wasn't great but it wasn't that far off from the xbox.

GCN was also held up as being easy to develop for. It still had the worst third party support of the three, and the main reason was that thid parties turned their backs on Nintendo with the N64.



I believe sales for wiiu will pick up when a new zelda and super smash bros comes out.



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curl-6 said:
gmcmen said:
curl-6 said:
gmcmen said:

i'm not talking about powerful hardware, just something powerful enough to run 360 ports, the wii came out a year later, half the power of the 360 would have been good enough. the n64 was outsold by the playstaion,cause of some huge mistakes, they stuck with the cartride formate which i heard third party's hated and hardly got any third party support, the gamecube was just more of the same, how was the xbox able to make huge strides inthird party support and sales, even though the first xbox failed, nintedno could have done the samething.

Maintaining a low price point for the Wii from day one was paramount in order for it to reach lower income buyers. They had a working architecture in place with the Gamecube, it was cheaper to overclock that and add more memory than to invest in designing an all-new architecture. Even half the power of 360 with a programmable/multicore chipset wouldn't have been a cheap investment at the time, and with motion controls being a huge gamble already, raising the stakes wouldn't have been a smart move. 

More power doesn't guarantee them third party support anyway; Wii U can run 360/PS3 ports yet missed out on many. Gamecube could run PS2/Xbox ports but missed out on many.

Hindsight is 20/20, but at the time Nintendo made the right decision under the circumstances. And it worked out well for them, generating billions of dollars in profits and making Wii one of the most successful consoles in history.

xbox and gamecube got the same amount of thirdparty support

There were many PS2/Xbox multiplats that skipped GCN.


name them, cause the only ones i can think of are Black and GTA, and the reason for the latter was all on Ninty not wanting it, if memory serves correctly. Fact is GC still got most of the multiplat games especially the important ones, GTA notwithstanding.



Nintendo fans do have faith they are the ones buying the system. its everyone else, thats where the problem is.



oniyide said:
curl-6 said:

There were many PS2/Xbox multiplats that skipped GCN.


name them, cause the only ones i can think of are Black and GTA, and the reason for the latter was all on Ninty not wanting it, if memory serves correctly. Fact is GC still got most of the multiplat games especially the important ones, GTA notwithstanding.

Off the top of my head, Max Payne, Burnout 3, Dynasty Warriors 3, Star wars Battlefront, Star Wars Battlefront 2, Jedi Starfighter. Plus, as you mentioned, Black, GTA3, GTA: SA, and GT: VC.



curl-6 said:
oniyide said:
curl-6 said:

There were many PS2/Xbox multiplats that skipped GCN.


name them, cause the only ones i can think of are Black and GTA, and the reason for the latter was all on Ninty not wanting it, if memory serves correctly. Fact is GC still got most of the multiplat games especially the important ones, GTA notwithstanding.

Off the top of my head, Max Payne, Burnout 3, Dynasty Warriors 3, Star wars Battlefront, Star Wars Battlefront 2, Jedi Starfighter. Plus, as you mentioned, Black, GTA3, GTA: SA, and GT: VC.

burnout? really? that still wouldnt count for the majority. IM sure that more games were released than games were NOT released for GC, BUT perhaps it was a substantional chunk



gmcmen said:


i would most ps2 third party games skipped xbox/GC, some third party exclusives were funded by microsoft, some because the xbox hardware was extremely developer friendly, then nintendo did an horrible design on the console, how cool is a purple lunch box, but the gamecube got many resident evil exclusives games, and got a metal gear solid remake, third part wasn't great but it wasn't that far off from the xbox.


how does the horrible look of the console impact on the abilty to develop games for it?