F0X said:
1. The Sacrifice ending. And I'm far from the only person who thought that ending was genius. I'm personally fine with Nier not being so "f***ed up", because this also means that Nier's story didn't lose me with any sort of contrived ridiculousness. The point was to tug at the heartstrings, and I firmly believe Nier did it better than most RPGs that came out in recent memory. |
1. Is that the ending where Kame dies? That was alright, but I saw it coming, so I didn't like it.
2. Drakengard shares that feeling, but to a higher degree. Furiae is the main characters sister in Drakengard, and a big aspect of the game revolves around her. Either someone being infatuated with her, her being kidnapped, sacrificed, commiting suicide, etc.....her and the Dragon, allmost all of their endings are sad (usually except 1), and the game still makes you struggle to save everyone, only to have you half succeed in the end (you either live, but with consequences, or die without any)
Drakengard is pretty convoluted, but that's what makes it so good. The gameplay is fairly repetative, and it gives you a lot of time to think about what you're doing and why. It's one of the darkest games I've ever played, and Nier to me just feels like a simplified version of Drakengard, which to me just sucks.
But to each their own right?
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