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Forums - Sony - Sony May Gross About $100 Per Console, Teardown Shows

I really doubt about this claim. What I heard last time was that sony will be making a small loss but psn+ will compensate that. If this is true then its great news for sony.

 

 

Sony May Gross About $100 Per Console, Teardown Shows

 

Gamers play video games on Sony Corp. PlayStation 4 (PS4) consoles at the company’s booth during the Eurogamer Expo 2013 in London, U.K., on Saturday, Sept. 28, 2013. Photographer: Matthew Lloyd/BloombergBloomberg

Sony is doing a lot of things differently with PlayStation 4 and there seems to be a payoff, as highlighted by an early analysis of the new device’s innards.

TechInsights, one of the first companies to take apart the console, estimates the cost to Sony of its components at about $296–indicating a gross profit of nearly $100 on the $399 product.

That’s quite a different picture than the firm painted after Sony came out with the PlayStation 3 in 2006, which then carried a list price of $599. A TechInsights teardown report at the time estimated the cost to Sony to build the console totaled more than $688, indicating it was losing about $88 per console shipped.

The contrast underscores changes in components and their cost as well as key design decisions Sony made this time around.

For example, Sony opted to use a Blu-ray drive in the PlayStation 3, a then-pricey component that TechInsights estimated cost Sony $81. The same kind of drive costs $20 now, the firm estimates.

But one of the biggest differences this time concerns processor chips. Sony with PlayStation 3 went with the nonstandard Cell chip, developed in collaboration with IBM and Toshiba, which required a separate chip for graphics. That combination, along with accessory chips and related memory, accounted for about $154 of the PlayStation 3′s total cost, according to TechInsights’ estimate at the time.

Making software for the Cell, by all accounts, also caused programmers to tear their hair out.

“The developers found it really tough to come to grips with,” recalled Dominic Mallinson, a vice president for research and development for Sony Computer Entertainment America, in a presentation Wednesday. Issues associated with programming the chip “caused the complexity and the cost to rise dramatically.”

Mallinson, who spoke at an event hosted by chip maker Advanced Micro Devices, said Sony listened to developers this time in a number of areas. For one thing, it went with an AMD chip based on the x86 design familiar to people who write PC programs.

That eight-brained chip, customized with input from Sony, also delivers the PlayStation 4′s graphics capability. TechInsights estimates the processor in the new console cost Sony $85.

But perhaps the thing programmers will be most excited about is the memory in the new console, Mallinson said. Not only is there a lot of it–eight gigabytes–but the chips used are a variety called GDDR5 that offers extremely high bandwidth in sending data to the processors.

In addition, where the PlayStation 3 had separate pools of memory for graphics and for the main processors, the memory in the successor device is one unified pool that can be used for either function, Mallinson noted. (The associated chips add about $62 to the cost of making the new system, TechInsights says).

The technology choices, overall, aid performance and cost at the same time.

“We selected components and semiconductor processes which are very mainstream which will allow us to hit those very aggressive cost targets and to cost reduce over time,” Mallinson said.

IFixit and TechInsights, in that order, both published heavily illustrated teardowns Friday. The former firm doesn’t provide cost estimates, but revealed some of the key chip suppliers in the system.

They are primarily known players. Samsung, for example, supplied the memory. A less familiar supplier, Macronix, provided some serial flash memory. The hard drive comes from HGST, a company based in Japan that is now part of Western Digital.

 

Source: http://blogs.wsj.com/digits/2013/11/15/sony-may-gross-about-100-per-console-teardown-shows/



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Gross is what they get before having to pay expenses, the net is what they "really" make in the end. After covering costs, they probably make a small loss which is covered once someone buys a game or two.



 

Source: http://www.techinsights.com/sony-playstation-4/



daredevil.shark said:

 

Source: http://www.techinsights.com/sony-playstation-4/

I highly doubt the processor costed that much. I'm thinking $180 otherwise it's specs shouldn't match the hd 7850 and I doubt the hd 7850 costs $70. 



fatslob-:O said:
daredevil.shark said:

Source: http://www.techinsights.com/sony-playstation-4/

I highly doubt the processor costed that much. I'm thinking $180 otherwise it's specs shouldn't match the hd 7850 and I doubt the hd 7850 costs $70. 


Read the OP bro. I also doubt it. But I posted the source of this article.



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fatslob-:O said:
daredevil.shark said:

Source: http://www.techinsights.com/sony-playstation-4/

I highly doubt the processor costed that much. I'm thinking $180 otherwise it's specs shouldn't match the hd 7850 and I doubt the hd 7850 costs $70. 


don't forget though the processor includes 8 jaguar cores, so its not just a hd7850. 



czecherychestnut said:
fatslob-:O said:
daredevil.shark said:

Source: http://www.techinsights.com/sony-playstation-4/

I highly doubt the processor costed that much. I'm thinking $180 otherwise it's specs shouldn't match the hd 7850 and I doubt the hd 7850 costs $70. 


don't forget though the processor includes 8 jaguar cores, so its not just a hd7850. 

AMD has slim profits on the console APU's, that's a great thing for gamers however.
Jaguar though would probably only be accounting for a tiny portion of the APU, the GPU I wouldn't be surprised if it was using more than 50% of the die space, then you have other logic, memory controllers, caches, redundancy and other bits' that takes a chunk of that die.

Then again a single chip solution generally is always a cheaper and more elegant solution anyway, unless of course yields are down (Which it shouldn't be on a mature 28nm).
AMD is pretty much counting on volume over profit margins to help it's bottom line.




www.youtube.com/@Pemalite

They didn't factor in other costs like overhead or the retailer's cut. The extra expenses could balloon the cost to over $400.



Sigs are dumb. And so are you!

Pemalite said:
czecherychestnut said:
fatslob-:O said:
daredevil.shark said:

Source: http://www.techinsights.com/sony-playstation-4/

I highly doubt the processor costed that much. I'm thinking $180 otherwise it's specs shouldn't match the hd 7850 and I doubt the hd 7850 costs $70. 


don't forget though the processor includes 8 jaguar cores, so its not just a hd7850. 

AMD has slim profits on the console APU's, that's a great thing for gamers however.
Jaguar though would probably only be accounting for a tiny portion of the APU, the GPU I wouldn't be surprised if it was using more than 50% of the die space, then you have other logic, memory controllers, caches, redundancy and other bits' that takes a chunk of that die.

Then again a single chip solution generally is always a cheaper and more elegant solution anyway, unless of course yields are down (Which it shouldn't be on a mature 28nm).
AMD is pretty much counting on volume over profit margins to help it's bottom line.

I thought AMD was counting on the developers to optimize for the GCN architecture in order to beat nvidia in the PC space.  



If this is true, then this is great news for Sony! The Ps4 is going to be a great console and a successful one at that. Although I wont be picking one up until some Jrpgs come out:(