vanhalendlrband said:
Madword said:
ironmanDX said: Funny, the people who called the Xbox One weak for a drop in resolution in favour of 60fps are nowhere to be seen in this thread. |
Some of us were at work ;)
Hey we dont yet know what FPS the XboxOne version runs at. If it runs at the same FPS as Sony's but at 720... then thats a bigger problem right? According to the sources on Neogaf both versions were having performance issues, so wouldnt get too excited just yet.
Why is it that the xboxOne version is no where to be seen for another two weeks as it's been embargo'd... very fishy if you ask me.
I think BF4 is a good comparison, that ran at 900 vs 720 and was still running higher than the XboxOne version... who is to suggest anything different this time around.
Finally... one review i read was that the FPS dip was "Occasional" are we really getting over excited by dips in FPS that are occasional?
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If it runs the same then no doubt it would be a huge problem for that game, the other software would also have to reflect that.
Again i really don't see how the Xbox one will run slow FPS at a low 720p res but i guess i could be wrong. I would be very disappointed if it did and would definitely have to go with PS4 first, but i will always get all systems at some point, i've always owned them all at some point. I may love my Dreamcast but i also had lined up at Wal-Mart with my dad overnight to get a PS2. I'm literally not on any fence here although i have most of my friends on Xbox, but i still have several friends on PSN as well, real life friends of course.
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You doubt it, that's fine, but talking from a tech point of view... it's certainly possible.
It depends on how often and how much it dips. If its just save points... and it drops by 15 FPS... is that a problem. Nope. If it drops 50 FPS and lasts for 3 seconds, yes thats a problem. No one is saying that the XboxOne or PS4 versions are slow, just that they both were showing issues with FPS drops before the resolution stuff came out.
So until we have a better idea of what the scope of this occasional/infrequent drop is, then we are not 100% certain why it might be doing it.
I understand why you might think if it works fine on Xbox360 then why shouldn't it work fine on a more powerful XBO.. the reason is that the tech/tools are different, and so they have had to try and fit the current game into the new console. But why is this a problem you are thinking to yourself... well read any review of the PS4 version and you will see it has higher textures/shadows/lighting... it's not a straight port, and nor will the XBO version be.
So Yes I agree 100% they would not have any issues if they had ported the current gen game to either both XbO or PS4 without any graphical upgrades. The problem exists when you start improving the textures, lighting and everything else, you then have to start improving your engine tech and make it work with the Sony/MS tools/flow. So don't assume that just cause one has had a resolution drop it wont have similar problems. I think BF4 has already proven thats not the case... of course we need more games to confirm what the type of gap is.. but as COD is embargo'd then we wont know for a couple of weeks.