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Forums - Gaming - Xbox One Resolutiongate: Call of Duty: Ghosts dev Infinity Ward responds

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If the Xbox One is really incapable of doing 1080p and 60fps and this whole issue becomes bigger then it should be, it may be damaging to Microsofts Xbox One. I can definitely see Microsoft sliding a few $$$ under the table to developers to give the PS4 shitty ports.


I remember the whole "Xbox has no GAMEZ argument" and with the magic touch($) of Microsoft they landed one of the top next-gen games. Not trying to go off-topic just giving a analogy, perhaps a poor one at best.



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deskpro2k3 said:
i just hope this doesn't compromise future games on the ps4.

This is my fear too with all the focus on resolution alone. If devs think they can get away with just giving us slightly better graphics at 1080p then the PS4 could well get held back. Let's hope games like KZS, Driveclub and Infamous: Second Son encourage devs to add all the bells and whistles too.



 

The PS5 Exists. 


DJEVOLVE said:
This tells me they have a learning curve. Xbox One can easily achieve 1080p 60 FPS.

Maybe you should read this article:

http://www.redgamingtech.com/xbox-one-esram-720p-why-its-causing-a-resolution-bottleneck-analysis/

It might shed some light on the issue for you!

The gap with PS4 will remain as the GPU will always be weaker!

No amount of clouds will change that!



Ashadian said:
DJEVOLVE said:
This tells me they have a learning curve. Xbox One can easily achieve 1080p 60 FPS.

Maybe you should read this article:

http://www.redgamingtech.com/xbox-one-esram-720p-why-its-causing-a-resolution-bottleneck-analysis/

It might shed some light on the issue for you!

The gap with PS4 will remain as the GPU will always be weaker!

No amount of clouds will change that!

The real issue is X1's lack of rops and bandwidth. In all honesty I don't see what's so special about the esram. The eDRAM in the xbox 360 only gave free antialiasing. With a small amount of memory 32mb isn't meaningful enough to do any sort of big task. 



ExistentialNihilist said:
not time issue. very clear hardware limit for xbone.

With that logic CoD 2 was the full potential of the Xbox 360.

Yet the games kept looking better year after year.



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Mr Puggsly said:
ExistentialNihilist said:
not time issue. very clear hardware limit for xbone.

With that logic CoD 2 was the full potential of the Xbox 360.

Yet the games kept looking better year after year.


Agree with you.. but the actual scenario seems like the gap will grow little by little, because PS4 will also get better (and still have better HW), unless Xbone ports right now are really bad.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

fatslob-:O said:
Ashadian said:
DJEVOLVE said:
This tells me they have a learning curve. Xbox One can easily achieve 1080p 60 FPS.

Maybe you should read this article:

http://www.redgamingtech.com/xbox-one-esram-720p-why-its-causing-a-resolution-bottleneck-analysis/

It might shed some light on the issue for you!

The gap with PS4 will remain as the GPU will always be weaker!

No amount of clouds will change that!

The real issue is X1's lack of rops and bandwidth. In all honesty I don't see what's so special about the esram. The eDRAM in the xbox 360 only gave free antialiasing. With a small amount of memory 32mb isn't meaningful enough to do any sort of big task. 

I'm pretty sure, developers could employ a form of tile based rendering to get around that 32Mb limit. :)




www.youtube.com/@Pemalite

Cj2i3 said:
 I can definitely see Microsoft sliding a few $$$ under the table to developers to give the PS4 shitty ports.

 

Based on what? Nothing.

Why isn't MS paying deveopers now to make BF4 and CoD on PS4 720p?



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CGI-Quality said:

Darth Tigris said:

Everybody here.  I didn't see one comment on it.  Some may say he's just being diplomatic, but I think his comments are completely realistic and the likely reality once the game is released.

The interviewers ignored it for the most part too, but that I can at least understand to a certain degree because they are just doing what is expected in their profession, as it would've been a very short interview if they would've just said "Yeah, that's true.  So what makes this Call of Duty worth playing?"

Just because something isn't brought up doesn't mean it was ignored. Then again, many probably don't agree that it's the most important part of the article, all for their own reasons.

As I said though, I don't recall this type of forgiveness-seeking when it was the PS3 on this end, but hey, that's the nature of what we like to call the console warz.

Not to get into semantics, but how is that not ignoring something?  That was a good chunk of the interview and I'm (still) the only one to bring it up.  It being the most important part is my opinion, I do admit that, but then again I actually enjoy experiencing games instead of admiring them.

By the time I joined the site (late 2008 ... wow), there was parity with the multiplats so I wasn't a part of that.  I'm not sure what you mean by forgiveness seeking either.  But one that I can say is that I'm older, more mature and more enlightened than I was in 2008 and I'd like to hope my fellow gamers have as well.  The discourse should reflect that as well, but maybe I'm asking too much ...



Darth Tigris said:
CGI-Quality said:

Darth Tigris said:

Everybody here.  I didn't see one comment on it.  Some may say he's just being diplomatic, but I think his comments are completely realistic and the likely reality once the game is released.

The interviewers ignored it for the most part too, but that I can at least understand to a certain degree because they are just doing what is expected in their profession, as it would've been a very short interview if they would've just said "Yeah, that's true.  So what makes this Call of Duty worth playing?"

Just because something isn't brought up doesn't mean it was ignored. Then again, many probably don't agree that it's the most important part of the article, all for their own reasons.

As I said though, I don't recall this type of forgiveness-seeking when it was the PS3 on this end, but hey, that's the nature of what we like to call the console warz.

Not to get into semantics, but how is that not ignoring something?  That was a good chunk of the interview and I'm (still) the only one to bring it up.  It being the most important part is my opinion, I do admit that, but then again I actually enjoy experiencing games instead of admiring them.

By the time I joined the site (late 2008 ... wow), there was parity with the multiplats so I wasn't a part of that.  I'm not sure what you mean by forgiveness seeking either.  But one that I can say is that I'm older, more mature and more enlightened than I was in 2008 and I'd like to hope my fellow gamers have as well.  The discourse should reflect that as well, but maybe I'm asking too much ...


Just to summarize... from 06 to 09~10 most xbox supporters were saying PS3 had no game and their ports were broken... and most of that were true a lot of times, but now they complain when their system of choice take the heat.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."