I was thinking what will people say if things turns out that PS4 ver. is on par or even lower resolution than XB1... will they say the same thing...??
I was thinking what will people say if things turns out that PS4 ver. is on par or even lower resolution than XB1... will they say the same thing...??
| ethomaz said: Ars Technica (Op-ed: Why I’m not too worked up about the next-gen console resolution wars)
Eurogamer (Xbox One Resolutiongate: the 720p fallout)
EDGE (PS4 Vs Xbox One: in praise of the ludicrous, magnificent COD: Ghosts resolution wars) Well basically Edge made a article to talk about GAF.
And please guys, stay calm because is a discussion about barely noticeable difference in two versions of the same videogame Side Note. ElTorro's JIG at the end of EDGE's article (Amazing).
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not that i care much about the graphical differences. but what bugs me is this past gen gaming websites (including eurogamer) would constantly point out the xbox graphical superiority in many multiplats, many times making it seem like a big deal, even though the difference in xbox 360 vs ps3 multiplats was usually 5%-15% in resolution. but now we have games with 50%- 125% resolutionadvantage for ps4 over xbox One, and the advantage is small.
i just dont get how last gen 10% more pixels for xbox games was significant or of note, and a reason to get the xbox and its version of the game over ps3, but now PS4 has over 100% pixels advantage in some games and the advantage is negligable.
| killerzX said:
i just dont get how last gen 10% more pixels for xbox games was significant or of note, and a reason to get the xbox and its version of the game over ps3, but now PS4 has over 100% pixels advantage in some games and the advantage is negligable. |
It's called bias. The diff is vastly bigger this gen then last.
Seems like alot of PS fans here that are upset about the bashing of PS3 last Gen and think reviewers aren't "giving" it back to X1 now. Is this an important issue at all? I had a real hard time, most of the time, seeing any difference between a PS3 and 360 game, and the same is the case now. I would actually like to here more of everyone's impression from PLAYING said games instead of just looking at them :).
ethomaz said:
It didn't, DF messed up with the pictures and video. |
I saw it on ign and the ps4 verson doesn't have the x1 jaggies but it looks blurry. Very strange since it has more resolution. Maybe Dice messed it up.
ethomaz said:
No soft blur... you are watching bad videos... PS4 version looks exactly like the PC verison with lower resolution and AA. |
I do understand that DF admited there was a problem with XOne capture. I am only comparing versus PC images.
PS4 images compared to PC appeared to be blurred. DF never admitted having botched PS4 material. And on any compressed video we can't see such tiny difference of a soft blur. PS4 textures images compared to PC should not be so blurred because the resolution of the textures are the same.
If you compare on the DF Faceoff the 4th image with the 2 guys. compare the head texture of the man on the left. The PS4's Compared to the PC shot is evidently blurred. The Xone VS PC one on this image appears more sharp but NOT higher resolution. Same amount of details. But PS4 vs PC, the texture appears blurred. It shouldn't, it's the same texture, FXAA doesn't normally apply on already soft textures. There is clearly a soft blur applied to the PS4 version vs PC (and more so VS XOne).
Resolution of this texture appears the same XOne vs PC if you ignore the sharpening effect, there is at much details between the two. But we loose details on the PS4 version. Why? Upscaler problem? Or maybe Dice added this soft blur on the whole image with a strong vaseline effect or Super Strong FXAA engaged. I dunno.
When you notice the blur effect you notice it is not (or even this only) textures only limited but in fact the whole images are blurred, on top of the FXAA solution. Hard to not notice it once you know it's there.
The only way to be sure is the next DF faceoff PS4 vs PC of Call of Duty.
Once again, this has noting to do with power, everybody knows now (even DF admitted it so it should be end of story) that PS4 is significantly (between 56% and 125% more) stronger than XOne.
| Puppyroach said: Seems like alot of PS fans here that are upset about the bashing of PS3 last Gen and think reviewers aren't "giving" it back to X1 now. Is this an important issue at all? I had a real hard time, most of the time, seeing any difference between a PS3 and 360 game, and the same is the case now. I would actually like to here more of everyone's impression from PLAYING said games instead of just looking at them :). |
But but you have to look at them to be able to play them. I never do very well with my eyes closed.
720p to 1080p is a huge difference. It's so much easier judging corners and opponents on a large screen in GT5 and Wipeout HD compared to NFS and Burnout. And what's the point in having longer draw distances this gen when you can't make out any detail in the distance...
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FiliusDei said: I saw it on ign and the ps4 verson doesn't have the x1 jaggies but it looks blurry. Very strange since it has more resolution. Maybe Dice messed it up. |
No. It is like PC... look the PC direct feed.
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globalisateur said: I do understand that DF admited there was a problem with XOne capture. I am only comparing versus PC images. PS4 images compared to PC appeared to be blurred. DF never admitted having botched PS4 material. And on any compressed video we can't see such tiny difference of a soft blur. PS4 textures images compared to PC should not be so blurred because the resolution of the textures are the same. If you compare on the DF Faceoff the 4th image with the 2 guys. compare the head texture of the man on the left. The PS4's Compared to the PC shot is evidently blurred. The Xone VS PC one on this image appears more sharp but NOT higher resolution. Same amount of details. But PS4 vs PC, the texture appears blurred. It shouldn't, it's the same texture, FXAA doesn't normally apply on already soft textures. There is clearly a soft blur applied to the PS4 version vs PC (and more so VS XOne). Resolution of this texture appears the same XOne vs PC if you ignore the sharpening effect, there is at much details between the two. But we loose details on the PS4 version. Why? Upscaler problem? Or maybe Dice added this soft blur on the whole image with a strong vaseline effect or Super Strong FXAA engaged. I dunno. When you notice the blur effect you notice it is not (or even this only) textures only limited but in fact the whole images are blurred, on top of the FXAA solution. Hard to not notice it once you know it's there. The only way to be sure is the next DF faceoff PS4 vs PC of Call of Duty. Once again, this has noting to do with power, everybody knows now (even DF admitted it so it should be end of story) that PS4 is significantly (between 56% and 125% more) stronger than XOne. |
That's the point... every guy that saw the game said PS4 image is identical the PC version with lower resolution and AA... the Xbone is the difference image.
And PS4/PC are sharper.
Xen said:
Shitstorm glorification, I'd say. |
Yeah, really.
Now ethomaz added Eurogamer and Ars Technica articles to OP but originally it was just a short Edge comment on the stupidity of forum resolution battles.