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Forums - Nintendo - NSMBU + NSLU replace Nintendo Land in the Deluxe bundle

 

Smart move by Nintendo?

Oh yea. Mario & Luigi Bros Time 198 88.79%
 
Nope. Prefer the old bundle 11 4.93%
 
Just not interested buddy 14 6.28%
 
Total:223
RolStoppable said:
noname2200 said:

Hardware without software is a box. This has little impact on the topic at hand, i.e. whether the Gamepad benefits or detracts from the console. I maintain though that the Gamepad repels more people than it attracts, and that the situation (sales, but tangentially also software) is not going to improve anytime soon.

Don't worry too much about it. By this time next year almost everyone will have realized that the Wii U's problems go beyond lack of software and a too high price. By then people should be ready to acknowledge that the Gamepad is one of the worst decisions in Nintendo history.

As for my purely personal opinion, I am still disgusted by the Gamepad. It's a controller that was made to enable the porting of crappy games and I have no desire to play crappy games. So the way I see it, Nintendo tossed out the good to bring in the bad. The Wii U is like the Green Bay Packers firing Aaron Rodgers and getting Blaine Gabbert on board, all the while thinking that it is a genius move.

Whose idea do you think it was to even create the Gamepad? And who will get the blame as a result? Much like Yokoi was dealt the blame for the VB.

The Gamepad needs to be axed, or at the very least sold seperately so those few who are smart enough to understand its greatness to gaming can still be allowed to bask in its gloriousness.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

Around the Network
Zero999 said:
Soundwave said:

If your whole sales pitch for a console is based around the controller that's eating up a large portion of the hardware budget -- then it helps to have games that actual utilize and show what the fuss over the controller is about. 

Every system has games. The PS3/360 will have more to play than the Wii U will for years because of their back catalog. Just because the Wii U finally reaches some point where it has "X number of decent games to play" doesn't impress any one these days. Why choose the Wii U, every system will have plenty of games to play? 

Nintendo's role is to provide a unique answer to differeniate their console -- they are not doing that. Just having Mario/Smash/Mario Kart doesn't do it either ... the GameCube tried to rely on the "we're Nintendo, we have 5-6 major franchises you can't play on MS/Sony, please buy our system" pitch ... it's not enough to justify someone buying an entirely different platform for unless they are hardcore Nintendo fans especially when they third party differences are large. 

bolded: what's the point of saying something that doesn't apply to wii u's situation?

bolded 2: actually, releasing many exclusives is EXACTLy that, giving reasons to buy their product instead of others.


Just curious, how does that NOT apply to Wii U's situation. And Number two, exclusive games only matter when many people want to play them, not just the Nintendo faithful. Because Gamecube had exclusive games and still sold like crap..even when it dropped to $99.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

Arius Dion said:
Zero999 said:
Soundwave said:

If your whole sales pitch for a console is based around the controller that's eating up a large portion of the hardware budget -- then it helps to have games that actual utilize and show what the fuss over the controller is about. 

Every system has games. The PS3/360 will have more to play than the Wii U will for years because of their back catalog. Just because the Wii U finally reaches some point where it has "X number of decent games to play" doesn't impress any one these days. Why choose the Wii U, every system will have plenty of games to play? 

Nintendo's role is to provide a unique answer to differeniate their console -- they are not doing that. Just having Mario/Smash/Mario Kart doesn't do it either ... the GameCube tried to rely on the "we're Nintendo, we have 5-6 major franchises you can't play on MS/Sony, please buy our system" pitch ... it's not enough to justify someone buying an entirely different platform for unless they are hardcore Nintendo fans especially when they third party differences are large. 

bolded: what's the point of saying something that doesn't apply to wii u's situation?

bolded 2: actually, releasing many exclusives is EXACTLy that, giving reasons to buy their product instead of others.


Just curious, how does that NOT apply to Wii U's situation. And Number two, exclusive games only matter when many people want to play them, not just the Nintendo faithful. Because Gamecube had exclusive games and still sold like crap..even when it dropped to $99.

saying the gamepad is "eating up a large portion of the hardware budget" is plain wrong. it doesn't get simpler than that.

Sure, nobody wants to play the nintendo exclusives, that must be why so many of them sell millions or even 10M+.



The gamecube stopped selling when it stopped getting software^
Perhaps you arent aware of how long it took for its price to drop. But it kept dropping consistently from that offset in time period.

You need a history lesson.

And do you guys seriously think Nintendo's sitting around twiddling their thumbs with no software planned? You'd have to be a fool to think they're only going to put out "the same old shit"

Infact I'd say you're as idiotic as the folks who thought SM3DW was going to be "lame"



Dudes for fucks sakes when will you get it through your heads that the gamepad barely costs more than the god damn Pro-Controller? cough25 dollars cough



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Dr.EisDrachenJaeger said:
The gamecube stopped selling when it stopped getting software^
Perhaps you arent aware of how long it took for its price to drop. But it kept dropping consistently from that offset in time period.

You need a history lesson.

And do you guys seriously think Nintendo's sitting around twiddling their thumbs with no software planned? You'd have to be a fool to think they're only going to put out "the same old shit"

Infact I'd say you're as idiotic as the folks who thought SM3DW was going to be "lame"


I'm more inclined to believe that you are in need of a lesson. Especially if you think Gamecube was anything other than a failure, hell why do you think the price kept dropping consistently? Because no one bought the damn thing! Xbox outsold it, how much more of a flop could it have been? How old were you when Gamecube was released? Children aren't as discriminating. I think 3d world is still lame. Doesn't make me idiotic, just like I think Double Dash, Sunshine etc. are lame as well. I don't like the fusion of 2D Mario staples being thrown into 3D Mario games. But that's just me. Has great graphics though : )



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

Zero999 said:
Arius Dion said:
Zero999 said:
Soundwave said:

If your whole sales pitch for a console is based around the controller that's eating up a large portion of the hardware budget -- then it helps to have games that actual utilize and show what the fuss over the controller is about. 

Every system has games. The PS3/360 will have more to play than the Wii U will for years because of their back catalog. Just because the Wii U finally reaches some point where it has "X number of decent games to play" doesn't impress any one these days. Why choose the Wii U, every system will have plenty of games to play? 

Nintendo's role is to provide a unique answer to differeniate their console -- they are not doing that. Just having Mario/Smash/Mario Kart doesn't do it either ... the GameCube tried to rely on the "we're Nintendo, we have 5-6 major franchises you can't play on MS/Sony, please buy our system" pitch ... it's not enough to justify someone buying an entirely different platform for unless they are hardcore Nintendo fans especially when they third party differences are large. 

bolded: what's the point of saying something that doesn't apply to wii u's situation?

bolded 2: actually, releasing many exclusives is EXACTLy that, giving reasons to buy their product instead of others.


Just curious, how does that NOT apply to Wii U's situation. And Number two, exclusive games only matter when many people want to play them, not just the Nintendo faithful. Because Gamecube had exclusive games and still sold like crap..even when it dropped to $99.

saying the gamepad is "eating up a large portion of the hardware budget" is plain wrong. it doesn't get simpler than that.

Sure, nobody wants to play the nintendo exclusives, that must be why so many of them sell millions or even 10M+.


You don't think the Gamepads existence inflated Wii U's price? Didn't Miyamoto state that had Sony created their own gamepad it would have increased the price by at least $100?

What Gamecube game sold 10m units?



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

Dr.EisDrachenJaeger said:

Dudes for fucks sakes when will you get it through your heads that the gamepad barely costs more than the god damn Pro-Controller? cough25 dollars cough


Stop spreading these false statements.  The controller concept ate away at Wii U's budget, and almost assuredly represents the majority cost.  Miyamoto even said the following:

"Unfortunately, I’m not the one who determined the price, so I can’t provide a specific answer on the price of the system. But the one thing that I think everyone needs to understand is that when you’re buying a Wii U, you’re buying a hardware system that comes with a tablet-like device and so if any of the other hardware systems were to try and include a tablet or device similar to the Wii U GamePad, those hardware systems would go up in price by easily a hundred dollars or more."

 

What new is Nintendo bringing to the table?  They have this gamepad that is supposed to represent their gameplay innovation, yet they haven't done anything with it.  The Gamepad isn't changing anything, and Nintendo is too conversative.  It's been a year, and they haven't convinced many that the Gamepad is more than an optional gimmick.  With the Wii, not only did they bring motion control to the masses, but they paired that with new games, new IP, and a plethora of ways to take advantage of the Wiimote.  With the Wii U, it's the same, tired rehashed ideas, just with a fresh coat of paint.



Arius Dion said:
Zero999 said:

saying the gamepad is "eating up a large portion of the hardware budget" is plain wrong. it doesn't get simpler than that.

Sure, nobody wants to play the nintendo exclusives, that must be why so many of them sell millions or even 10M+.


You don't think the Gamepads existence inflated Wii U's price? Didn't Miyamoto state that had Sony created their own gamepad it would have increased the price by at least $100?

What Gamecube game sold 10m units?

yes, it inflated the retail price by a whooping $50, tops.

gamecube? I said nintendo games. in case you didn't notice, the wii had many multi million sellers, some of them crossing the 10M and 20M mark. being more recent than gamecube, wii software sales have more credibility to show consumer interest in nintendo games.



MaskedBandit2 said:
Dr.EisDrachenJaeger said:

Dudes for fucks sakes when will you get it through your heads that the gamepad barely costs more than the god damn Pro-Controller? cough25 dollars cough


Stop spreading these false statements.  The controller concept ate away at Wii U's budget, and almost assuredly represents the majority cost.  Miyamoto even said the following:

"Unfortunately, I’m not the one who determined the price, so I can’t provide a specific answer on the price of the system. But the one thing that I think everyone needs to understand is that when you’re buying a Wii U, you’re buying a hardware system that comes with a tablet-like device and so if any of the other hardware systems were to try and include a tablet or device similar to the Wii U GamePad, those hardware systems would go up in price by easily a hundred dollars or more."

 

What new is Nintendo bringing to the table?  They have this gamepad that is supposed to represent their gameplay innovation, yet they haven't done anything with it.  The Gamepad isn't changing anything, and Nintendo is too conversative.  It's been a year, and they haven't convinced many that the Gamepad is more than an optional gimmick.  With the Wii, not only did they bring motion control to the masses, but they paired that with new games, new IP, and a plethora of ways to take advantage of the Wiimote.  With the Wii U, it's the same, tired rehashed ideas, just with a fresh coat of paint.

Ugh this is like the people who had the article on the virtual boy only selling 700,000 lifetime when in reality it did around 1 million.

Please go clear your own misunderstanding.

 

Now that we've established that, I dont see how you're harping on the gamecube. It wasnt a commercial failure, Nintendo themselves dont see it as a failure, it was a rouch patch for them, but it was also profitable for them. Software sales for NIntendo's core franchises were very high, they made money, GBA also helped too. It was a learning experience. Now here's the thing. Who kept their money? Sony or Nintendo? NIntendo obviously. So come back again when you get off this negativiety trip of inane psychobabble. Quit spewing garbage will ya?