By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Arius Dion said:
Zero999 said:
Soundwave said:

If your whole sales pitch for a console is based around the controller that's eating up a large portion of the hardware budget -- then it helps to have games that actual utilize and show what the fuss over the controller is about. 

Every system has games. The PS3/360 will have more to play than the Wii U will for years because of their back catalog. Just because the Wii U finally reaches some point where it has "X number of decent games to play" doesn't impress any one these days. Why choose the Wii U, every system will have plenty of games to play? 

Nintendo's role is to provide a unique answer to differeniate their console -- they are not doing that. Just having Mario/Smash/Mario Kart doesn't do it either ... the GameCube tried to rely on the "we're Nintendo, we have 5-6 major franchises you can't play on MS/Sony, please buy our system" pitch ... it's not enough to justify someone buying an entirely different platform for unless they are hardcore Nintendo fans especially when they third party differences are large. 

bolded: what's the point of saying something that doesn't apply to wii u's situation?

bolded 2: actually, releasing many exclusives is EXACTLy that, giving reasons to buy their product instead of others.


Just curious, how does that NOT apply to Wii U's situation. And Number two, exclusive games only matter when many people want to play them, not just the Nintendo faithful. Because Gamecube had exclusive games and still sold like crap..even when it dropped to $99.

saying the gamepad is "eating up a large portion of the hardware budget" is plain wrong. it doesn't get simpler than that.

Sure, nobody wants to play the nintendo exclusives, that must be why so many of them sell millions or even 10M+.