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Forums - Microsoft - TRUE XB1 vs PS4 spec comparison

double post, sorry.



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Because I see the streaming of Halo 4, as a test! Why stop there? IF internet connectivity and speed grows, why not just stream the new games from the server, essentially making the hardware within the console obsolete. Yes this development will benefit all console makers, and yes it won’t happen right now. But it will start happening, and when it happens the decisive factors will be the extra added hardware like the controllers or kinect and pseye ! Imagine computations done on a hugeassserverpark, basicly making insane amounts of resources available! ( 3x xbox one was promised, might be less right now due to bandwidth and throughput issues, but when these bottleneck are solved, why not have 5x xbox one available and grow it to 10x xbox one and after that 20x, it would make console generations longer and probably obsolete! )



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

That post was written just before i got banned, but wanted to post it so whom i was talking with knows my vision



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

fatslob-:O said:
Pemalite said:
fatslob-:O said:

Are you talking about effective clocks ? The actual clock would be 1375. By god I hate the term "effective clock" since that shit originated from nvidia. :P

Another question, what is the effect of bigger bus on the heat generated by the DRAM ? (Well y'know PC DRAM runs at a bus width of 64bit.) 

As for heat, it will  be Bucklies, most of the extra heat would be generated by the memory controller not the actual DRAM IC's.

Your right but wouldn't that make the APU hotter ? 

Of course he is wrong. Doubling the bus width would of course require double the ram chips. If you ever touched the ram chips in a running pc, you'd know there is quite some heat there. The mb design would have to be changed to a more expensive slot layout (or a problematic dual sided layout of the mem chips). The APU would get somewhat hotter and bigger since it now has 8 memory controller/drivers (proided you can actually route 8 controllers inside an APU). And it is doubtful a bandwidth increase would actually increase the overal performance.



drkohler said:

Of course he is wrong. Doubling the bus width would of course require double the ram chips. If you ever touched the ram chips in a running pc, you'd know there is quite some heat there. The mb design would have to be changed to a more expensive slot layout (or a problematic dual sided layout of the mem chips). The APU would get somewhat hotter and bigger since it now has 8 memory controller/drivers (proided you can actually route 8 controllers inside an APU). And it is doubtful a bandwidth increase would actually increase the overal performance.


Well. That's your opinion.
Ram is generally not as hot as typical processors like the CPU and GPU, they would still be passively cooled.

Besides. It's a "What-if" scenario, not one that actually has or will happen.




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Pemalite said:
lt_dan_27 said:

 The fact that the ES ram doesn't even make up 1 PERCENT of the total ram. And many devs have still said that it's diffiult to use.

 

So yeah, unless all the devs suck at programming for the xbone, I'd say ps4 is more powerful. 

 


Everyone and their pet cat knows the Playstation 4 is more powerfull than the Xbox One, the question that most people are interested to know is: By how much in the real world?

You also contradicted yourself with those two statements, essentially. :P

The *real* comparison isn't going to be at launch, maybe a year or two after, once developers have gotten used to the Xbox One's particular nuances.



Devs are coming out and saying that the xbox one is probably going to be 900p now. Which makes sense based on the hardware. So assuming everything else is the same, it's still decently weaker. 



don't worry guys the box will be just fine... and graphics while they matter to me they don't to most people.... if the past us any indication, being the most powerful console is not especially the best thing.... so we'll see but so far no matter what difference we might see some time in the future in graphics... I am still more interested by the XB offering and I think a lot of people that made that choice think the same no matter how more powerful the competition hardware is.... they just see more appeal to the direction the XB is taking.... I know I do....



endimion said:
don't worry guys the box will be just fine... and graphics while they matter to me they don't to most people.... if the past us any indication, being the most powerful console is not especially the best thing.... so we'll see but so far no matter what difference we might see some time in the future in graphics... I am still more interested by the XB offering and I think a lot of people that made that choice think the same no matter how more powerful the competition hardware is.... they just see more appeal to the direction the XB is taking.... I know I do....

Do note that the most expensive console has not ever won and the xbone belongs in that category. 



lt_dan_27 said:
Pemalite said:
lt_dan_27 said:

 The fact that the ES ram doesn't even make up 1 PERCENT of the total ram. And many devs have still said that it's diffiult to use.

 

So yeah, unless all the devs suck at programming for the xbone, I'd say ps4 is more powerful. 

 


Everyone and their pet cat knows the Playstation 4 is more powerfull than the Xbox One, the question that most people are interested to know is: By how much in the real world?

You also contradicted yourself with those two statements, essentially. :P

The *real* comparison isn't going to be at launch, maybe a year or two after, once developers have gotten used to the Xbox One's particular nuances.



Devs are coming out and saying that the xbox one is probably going to be 900p now. Which makes sense based on the hardware. So assuming everything else is the same, it's still decently weaker. 

900P what? and what devs? Links? (I wont hold my breath because of course there are none)

 

Besides Ryse of course which was already known. You said "devs" plural, like multiplatform devs.

And if you link "cboat" i will commence dying laughing.



Frequency said:
Pemalite said:
fatslob-:O said:

If both DDR3 and GDDR5 had the same clocks and bus width i'd say never because the most fundamental difference is the fact that GDDR5 can do both read and writes at the same cycle compared to DDR3 which can only do either one of them at a cycle. 


Well of course if you keep everything equal, GDDR5 is going to be faster.

But you don't have to keep everything equal.
Microsoft could have wen't with 3ghz DDR3 on a 512bit bus and it would have been faster than the GDDR5 in the Playstation 4, unfortunatly however being a very cost sensitive device, it would have driven up the PCB layers, added more traces and probably required a more complex memory controller amongst other things.


512b DDR would only bump top speed to around 140gb/s which is still slower, at the cost of pay transistor space, higher memory cost and more heat produced, the most likely would have had to drop the esram to fit the controller in and the end result is its still slower

Microsoft bet their horses on ddr3 remaining cheap and continuing to drop in price as the industry moves to ddr4 so in the long term its more about lining pockets than providing performance 

Everyone says its about the games but are hung up on launch titles, launch titles never showcase a systems strengths but its rather telling that at such an early stage with such similar architectures the ps4 versions are mostly running at higher resolutions 

Give it a year and nobody will be claiming silly 'not so different' threads anymore as the difference is going to be a hell of a lot more obvious than ps3 and 360.

They probably if anything bet that Sony wouldn't be able to have 8GB with GDDR5.

 

If the X1 was 8GB and PS4 had stayed 4GB, the decision of DDR3 would have looked mighty nice...

 

BTW MS talked a lot about Cloud recently. It's pretty evident it's a real thing and will help on the CPU side eventually...

 

For example:

http://news.xbox.com/2013/10/xbox-one-cloud

 

  • Higher fidelity game experiences – As I mentioned before, cloud compute can enable developers to offload computations for all sorts of environmental elements. In a typical game development scenario, the game creator needs to balance resource allocation across each area – world management, rendering, controls, networking, lighting, physics, AI, as well as networking and multiplayer. Balancing the local computing resources for all of these elements often results in developers making tradeoffs that result in more focus on core gameplay, and less on environments, NPC and other elements of world fidelity. However, when cloud compute is available to support the various computationally-intensive elements of the game, these kinds of tradeoffs become much easier for developers to make. Games can afford to provide higher fidelity worlds and deeply intelligent NPC AI all at the same time. These experiences could only be accomplished by leveraging the resources of servers. 
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