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theprof00 said: <<REMOVED for Brevity>> 4: I'm not even going to touch how close you're getting to calling me a fanboy. You have not stayed on the point of arguement. You refuse to address my points. You cannot keep up with the thread. You spun what Kowen said for the sake of your own argument. You cannot even remember what was said a single post ago. Case in point, you said "It's not like your point of view is shared by everyone or is such a lock.." and then when I say "it IS a lock", you say "there is no such thing as a lock with a service like this". It's uncanny how you cannot even recall what was said a single post later. Again, if you have been keeping up, which you assure me you have, you would know that my only point is that just because Sony has LESS infrastructure does not mean it doesn't have enough infrastructure. I have made no point saying that they DO have enough. I have not made any claims that Sony is fine or is a lock of any kind with this service. So now, you can either tell me that you have not been following, or that you are guilty of everything above. What's your choice? PS: lol @ kirby. When kirby is on your side you know you fucked up. |
I had a pretty long post going over each of your points but after looking at things, the bolded part is all I need to address.
@Bolded: Yes, I know this was your point, do you even remember what I actually questioned you on. Here it is so you can remember. Here is your statement
"Exactly.............MS is puilling to wool over peoples eyes again, Xbox is such a small part of MS business only a fraction of their cloud will evr be used for xbox."
You make a statement that MS is somehow being deceptive. You talk about MS cloud service in a way where it doesn't work in that capacity. Here is my reply.
"There is no wool. MS has the capacity to provide a cloud based compute service and dedicated servers for all developers on their platform. the fact that MS is expanding their business as a service is the reason all of their products benefit from this investment. The investement is still there no mattter how you spin it. The service and the infrastructure is there. Even the platform which MS spent 3 years build which is Orleans is there. I am not sure where you get the wool part. MS has the capability to provide the resources to support their claim and they spent more than 2 billion this year building more capacity.
I am not sure what conclusion you are coming to. Just because the X1 is not the primary revenue business for MS does not detract that it benefits from other areas of the business that make sense like Azure."
So, no matter what your original claim was, thats not the statement I replied to. Maybe if you knew how to stay on point with what you stated we would not have to go down this route. You make all these big claims but totally forget exactly what I questioned you on. From there you go on about things you really do not have the knowledge on. Here is one part of that claim
"a) Having more invested in a company-wide cloud system does not inherently mean apps and services are yet developed for the xb1. One is hardware and one is software."
A true cloud service is Hardware managed by software. The most complex part of a cloud service is the software that makes it all work. This type of software takes years to get right expecially if it handles most of the administration of millions of servers around the world. This is an area where Sony does not have the expertise or experience because its not part of their company focus. Going back to the Hack of Sony network is also a big key. There were a lot of things Sony did that no real admin would allow, like having customers data unencrypted on the services that can be reached over the internet. Anyway, there is a lot to a cloud service then the client app that will run on the customer end.
b) Having more invested in servers only means that you are capable of running MORE and delivering MORE content. As a correction, the POTENTIAL is far better, but again, hardware and software are not the same thing.
Your second point is incomplete. Having more servers means you can also have a server closer to the customer thus improving ping times which improves response time with a game streaming service. I even told you about Orleans which is MS cloud based development platform for distributed cloud applications. I explained how this platform allows MS to distributed the workload amoug thousaunds of servers instead of one.
Anyway, your original point got lost in the shuffle since you tried to make more points about a subject you have not researched. Maybe before you go off again on someone following the thread, maybe you should just concentrate on what you say. My counter to your opinion has always been from the start the first point I addressed. From there you continue to make more points that are incomplete as far as I can see and I countered.










