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Forums - Gaming Discussion - So Finally played the PS4 and Xbox one today and my thoughts were....

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Dr.EisDrachenJaeger said:
Angelv577 said:
DS4 or xbox one controller, which one do you think is better?

They're pretty much the same as the Xbox 360/ Dualshock 3.

 

Xbox One is a little bit different from the other one. Sticks are clicky.

Nah DS4 is the one thats changed the most, it feels alot different to the DS3



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Still cramped as frack for me^



Good to finally hear from real people playing these systems.



Disappointed about Knack :(
I'm still gonna get it though, but when it becomes cheap.



    

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S.T.A.G.E. said:
Ronster316 said:
Not surprised that Forza didn't hit the mark for you. (theres been too many Forza's in a short space of time)

I like Forza........... but COME ON MS....... time for a new Project Gotham Racing me thinks.


MS gutted bizarre.

Microsoft never owned Bizarre.  Activision did.



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I don't like to hear that about Knack, I was looking forward for it. Hopefully they fix any problems before launch.
I'll be buying it anyways, gave me good impressions.



pezus said:

Knack has framerate problems?? I have never noticed that in any of the videos I've seen. Well, I hope they'll be able to work it out.


I don't really think they are as bad as some here are making them out to be, but Knack's E3 and Comic Con demos certainly had frame rate issues.

Though, I think something people need to keep in mind is that these demos are old. Demos are time consuming to make, and developers don't have time to make new demos for every event there game will be at. From my experience, between E3 and a holiday release date, a game will typically only see two demos made, if that. And these new demos are usually made to show off new areas or features being announced.

Most if not all of these demos are quite old, based on code many months if not longer out of date, before the game has been fully optimized for the hardware.

For an example, Sonic All-Stars Racing on Wii U had horrendous frame rate issues in September. At launch, these issues were all but gone, aside from the occasional hiccup in some of the more graphically intensive levels. That's because the September demo was based off of a build from July.

And for the record, the Ryse demo was pretty tight at Comic Con. It's main issue was not glitches, but the simplicity of the game play.



My friend was at Eurogamer today and he really liked Knack, far more so than he expected.



Hmm, pie.

MoHasanie said:
Disappointed about Knack :(
I'm still gonna get it though, but when it becomes cheap.

Yeah keep in mind though all this can be fixed, it pay have been an early demo.



Good to see you tried everything. I tried most of the sony games though I was very disappointed that KZ:SF and Infamous SS werent at the expo. I didnt even bother going to the MS area due to the huge queus (which imo seemed to be bigger than the sony area). Anyway the game that most interested me was Octodad - had a good time with my friend trying to navigate him in the church, getting the ring etc.



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