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pezus said:

Knack has framerate problems?? I have never noticed that in any of the videos I've seen. Well, I hope they'll be able to work it out.


I don't really think they are as bad as some here are making them out to be, but Knack's E3 and Comic Con demos certainly had frame rate issues.

Though, I think something people need to keep in mind is that these demos are old. Demos are time consuming to make, and developers don't have time to make new demos for every event there game will be at. From my experience, between E3 and a holiday release date, a game will typically only see two demos made, if that. And these new demos are usually made to show off new areas or features being announced.

Most if not all of these demos are quite old, based on code many months if not longer out of date, before the game has been fully optimized for the hardware.

For an example, Sonic All-Stars Racing on Wii U had horrendous frame rate issues in September. At launch, these issues were all but gone, aside from the occasional hiccup in some of the more graphically intensive levels. That's because the September demo was based off of a build from July.

And for the record, the Ryse demo was pretty tight at Comic Con. It's main issue was not glitches, but the simplicity of the game play.