DamnTastic said:
I don't think I follow. Can you explain please? :) |
The problem of the Wii U isn't the concpet of the second screen. It's the missing software.
DamnTastic said:
I don't think I follow. Can you explain please? :) |
The problem of the Wii U isn't the concpet of the second screen. It's the missing software.
| Th3PANO said: The problem of the Wii U isn't the concpet of the second screen. It's the missing software. |
It has more problems than just the lack of software.
Like no motion control like the wii had. instead of abandoning that concept they should've improved it.
The gamepad has motion control(its got a gyroscope)
Shit the motion controls in Pikmin 3 are better than any other motion controls in any other game period, due to the IR/gyro hybrid they got going in on there
| Soundwave said: The Wii U really is actually Nintendo's take on the set-top-box/internet TV idea. It's an idea that probably would take off much moreso if tablets didn't exist, but the idea probably was born around 2010 for Nintendo before tablets took off. Probably seemed like a great idea then. |
That is exactly what it is. You nailed it.
But for those who are inclined to creativity it really is a fun little machine, it gets the ideas rolling about, now we just need to see some real world application of it. The 150+ indie games coming in the next 3 quarters are really going to show that as well.
DamnTastic said:
It has more problems than just the lack of software. Like no motion control like the wii had. instead of abandoning that concept they should've improved it. |
A second console based on an improved WiiRemote wouldn't be beneficial at all. Wii Motion Plus is pretty accurate. Nintendo land showed this. Also, the gamepad still has motion controls, more precise then the regular WiiMote.
Also everybody now has realized that the Wii was a phenomen nobody will match it in the near future. I wanna know how many sales Nintendo would have if they have had always enough shipments in the early years. Also people are actually showing signs of getting tired of motion controls. Sometimes you just wanna relax playing a game on your couch.
I played skyward sword on a couch FYI^
Really the only improvements Nintendo can make to motion control is update the nunchuk and make a WiIU zapper with the gamepad being the scope attachment and FOV for an FPS
In the meantime we can play FPS's with the wiimote using the gamepad as the ir sensor .
Th3PANO said:
A second console based on an improved WiiRemote wouldn't be beneficial at all. Wii Motion Plus is pretty accurate. Nintendo land showed this. Also, the gamepad still has motion controls, more precise then the regular WiiMote. Also everybody now has realized that the Wii was a phenomen nobody will match it in the near future. I wanna know how many sales Nintendo would have if they have had always enough shipments in the early years. Also people are actually showing signs of getting tired of motion controls. Sometimes you just wanna relax playing a game on your couch. |
then they have to do something and start showing it to the world. The marketing I'm seeing now isn't very stellar.
another problem is the name. few weeks back I was trying to explain to a mother the wiiU is not a wii but another console that would be great for her 7year old son, not a 360 with gta.
I'd've rather Nintendo just improve the weaknesses the Wii had rather than throw the baby out with the bathwater. Its not that the people grew tired of Motion Controls, Nintendo got tired of making games (people wanted) with motion controls.
They could have sold the Gamepad like they sold Wii Fit, improve WM+ accuracy/efficiency, wireless nunchuck, and include a Procontroller as to not split userbase. Have an actual account system (not tied to hardware) and have a virtual console like iTunes instead of a trickling out of games.
And lastly, have the right software to move the hardware. Mario U could have been that game, but you can see how lazily that game was made. In any case, Nintendo isnt doing so well financially (by their standards) and their console business is really dragging atm. So obviously changes are needed, no one likes loosing $$
Bet between Slimbeast and Arius Dion about Wii sales 2009:
If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.
If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.
Th3PANO said:
A second console based on an improved WiiRemote wouldn't be beneficial at all. Wii Motion Plus is pretty accurate. Nintendo land showed this. Also, the gamepad still has motion controls, more precise then the regular WiiMote. Also everybody now has realized that the Wii was a phenomen nobody will match it in the near future. I wanna know how many sales Nintendo would have if they have had always enough shipments in the early years. Also people are actually showing signs of getting tired of motion controls. Sometimes you just wanna relax playing a game on your couch. |
Love the avatar but I disagree.
Another console with motion controls equal or just a tad better then on the Wii probably still would have sold more if they had marketed it well. Marketing and lack of software is a major problem for the Wii U but Nintendo also failed to capitalize on making the Wii U appear a different system, they improved the classic controller and have the Wii U game pad for more traditional games but the biggest flaw with Wii U has been Nintendo trying to appeal to everyone without spending too much. The ideas behind the Wii U all point toward them trying to recapture the magic they found with the Wii including doing it with weaker then their competition's next gen device specs and costs, but the lack of multiplayer with multiple gamepads, the limited hard drive space in the basic unit and failure to differentiate the previous console and the new one in its design gave consumers pause and developers/media/fanboys who don't care or like Nintendo all the ammo to bury the system.
A Wii 2 with a redesigned Wii remote with even a few new features like built in memory for game data or profiles, could have and probably would have been better received if only because they are more familiar with what it would include and could probably see the benefit/fun of it. With the Wii U, Nintendo has failed to provide software that makes having the second screen seem necessary (outside of off TV play) and in many aspects seem to avoid even trying to implement it fully as a core game feature. This along with software is what is killing the system.
The DS/3DS has had more then a few really good to great implementations of the second screen, either the Gamepad is worst then the second screen on the portables or folk really aren't trying to take advantage of the concept or the worst case scenario being that due to the hardware they can't.