Th3PANO said:
A second console based on an improved WiiRemote wouldn't be beneficial at all. Wii Motion Plus is pretty accurate. Nintendo land showed this. Also, the gamepad still has motion controls, more precise then the regular WiiMote. Also everybody now has realized that the Wii was a phenomen nobody will match it in the near future. I wanna know how many sales Nintendo would have if they have had always enough shipments in the early years. Also people are actually showing signs of getting tired of motion controls. Sometimes you just wanna relax playing a game on your couch. |
Love the avatar but I disagree.
Another console with motion controls equal or just a tad better then on the Wii probably still would have sold more if they had marketed it well. Marketing and lack of software is a major problem for the Wii U but Nintendo also failed to capitalize on making the Wii U appear a different system, they improved the classic controller and have the Wii U game pad for more traditional games but the biggest flaw with Wii U has been Nintendo trying to appeal to everyone without spending too much. The ideas behind the Wii U all point toward them trying to recapture the magic they found with the Wii including doing it with weaker then their competition's next gen device specs and costs, but the lack of multiplayer with multiple gamepads, the limited hard drive space in the basic unit and failure to differentiate the previous console and the new one in its design gave consumers pause and developers/media/fanboys who don't care or like Nintendo all the ammo to bury the system.
A Wii 2 with a redesigned Wii remote with even a few new features like built in memory for game data or profiles, could have and probably would have been better received if only because they are more familiar with what it would include and could probably see the benefit/fun of it. With the Wii U, Nintendo has failed to provide software that makes having the second screen seem necessary (outside of off TV play) and in many aspects seem to avoid even trying to implement it fully as a core game feature. This along with software is what is killing the system.
The DS/3DS has had more then a few really good to great implementations of the second screen, either the Gamepad is worst then the second screen on the portables or folk really aren't trying to take advantage of the concept or the worst case scenario being that due to the hardware they can't.







