kirby007 said:
Madword said:
Adinnieken said:
Going to drop a bombshell.
Not all HD7000 series GPUs are the same.
Some AMD HD7000 series GPUs only support the DirectX 11_0 feature level, yet they are or will be DirectX 11.2 compatible with a driver update. Only the Xbox One's GPU is DirectX 11_1 feature level compatible. The "Tahiti"/"Pitcairn" line of AMD GPUs are first generation GCN, which is what the PS4's GPU is based on. The Xbox One's GPU is based on the "Bonaire" GPUs.
Why does this matter, it's only DirectX right?
No.
DirectX 11_0 level GPUs only support Tier 1 - Tiled Resources. DirectX 11_1 level GPUs support Tier 2 - Tiled Resources.
Yes, the PS4 will have similar capabilities as the Xbox One, even the Voxel Cone Ray Tracing. The difference is that the Xbox One's GPU feature full hardware (Tier 2) where as the PS4's is software based (Tier 1).
As mentioned in the original post, Voxel Cone Ray Tracing uses Tiled Resources. Both the Xbox One and PS4 are capable of supporting Voxel Cone Ray Tracing, but the Xbox One's implementation is hardware based. Meaning faster.
That is the secret sauce.
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You've posted about 3 or 4 secret sauce posts, so is this the *one* now... or are you going to go with something else in a few days?
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prove him its not true or hold your tongue
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^This, if some of you don't like reading about some of the awesome and amazing tech behind the Xbox One. The Kinect, the New Controller, the Chips and DirectX 11.2, and some of the other cools things it can do, just doing read them! No need for people to click and then embarrasses themselves with information is way over their heads.
I'll admit, it's kinda funny, that people say, "No True, mine just has to be better!" and think they won are argument, when it reality, they just wasted their own time.
Some of us like tech as sort of a beautiful art form. The PS4 will have fine games, now run along and dream about them while the rest of us examine, marvel and investigate the innovative things Microsoft is doing on the new Xbox One.