Forums - Nintendo Discussion - What if Nintendo made a "Super Wii" instead of the Wii U?

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noname2200 said:

The only portions I disagree with is the part about adding more buttons to the Wiimote and the part about the instruction video. Adding the buttons would make the controller a bit more unweildly, unless you bulk up the Wiimote (and risk making it uncomfortable for some). It also risks the "too many damned buttons" syndrome that the Wiimote was meant to counter. As for the instruction video, I think the more elegant and efficient approach would be for the system to automatically search for nearby wireless connections upon start up, then ask you if you'd like to connect to a network. If you want to incentivize connectivity, maybe offer a free VC game of the purchaser's choice.

Thinking about it a bit more, I would also offer a second SKU, a sort of "family pack" version that ditches the Pro Controller and swaps in an extra Wiimote/Nunchuk or two plus a bundled game, so you can play multiplayer right out of the box. Man I miss those days...

Hm, yeah. Probably right about those buttons, because there wouldn't be all that many games that gain from them while it clutters up the controller. As for the instruction video, the point is really to make every owner of the system aware of it. I think there are many people who don't really know what they can gain by connecting to the eShop. Your solution paired with a pre-installed promotional video for eShop Virtual Console classics and new digital content wouldn't be bad. It's not like anyone would be forced to click on that video channel, but it would be an easy way to show off what people are potentially missing out on. One free VC game of choice is a great idea.

A second SKU is fine as long as it only differs in packed-in controllers and/or games. A difference that is easy to convey to consumers and nobody is going to feel that they bought a gimped product.



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Last time I've made the thread about this (some 6 or 7 moths ago), people voted somewhere around 2:1 for WiiU. I wanted to wait for Feb next year to repeat the thread, but maybe you can put a poll too, to see where we're at...

OT - SuperWii by all means, WiiU is bad concept whether you look at it as follow up to Wii, or console that was meant to bring back 3rd party support to Nintendo.



A little off topic but I still think both the gamepad and miiverse were conceived around the same time. Nintendo wanted to do a gaming social network and the gamepad is a necessity to make it work, imagine trying to navigate around miiverse with a joypad or Wiimote it would be awful and clunky. Not to mention being unable to create wonderful drawings. A lot of people knock the gamepad but it is an integral part of arguably the Wii Us biggest success.....miiverse




VGhippy said:
Definitely ditch the tablet, it's killing the console. It's driving the price up and driving consumers away because it's a huge beast to hold and (even though it isn't) it looks heavy as fuck. I think the thing is too big and I have giant man-hands. Most of my female friends do a double take when they see the size of one in the wild and try and imagine holding it (yes I know how that sounds lol ).

Wiimote + nunchuck was great, loved that controller. The feeling of swooshing my hand across in Mario galaxy every time I was going to be blasted out of one of those star cannons was amazing. The tablet-pad things implementation in Mario3dWorld looks more like a scratch and sniff card without the sniff.


With Sony and Move, I was like ugh.  When Sony market move as the Wii HD, I was like ugh.  With Vita as the Gamepad, I'm like ugh.  Why should Nintendo ditch the Gamepad when Sony wants to copy.



zippy said:

A little off topic but I still think both the gamepad and miiverse were conceived around the same time. Nintendo wanted to do a gaming social network and the gamepad is a necessity to make it work, imagine trying to navigate around miiverse with a joypad or Wiimote it would be awful and clunky. Not to mention being unable to create wonderful drawings. A lot of people knock the gamepad but it is an integral part of arguably the Wii Us biggest success.....miiverse



I hate to say it but I think Miiverse is sorta overrated. The art is fantastic of course, but I'd prefer if there was one channel for just viewing art creations or something (is there?) without all the other garbage.

The actual Miiverse boards themselves are full of inane "I like Mario!" and "Level 3 is super hard guys!" posts (gee thanks for that insighful commentary) or a bunch of players who can't pass the first 10 minutes of Super Metroid and need help. It's mostly crap posts.

I like the Nintendo Land lobby much more actually, that actually feels more like a community to me, walking around and seeing people online from all over the world and what not.

The biggest thing I like about the Wii U tablet is being able to turn on not only the console but my TV too and then switch back and forth between playing and watching something and being able to show friends Youtube videos on the television.



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This sounds kinky but I always thought that if Nintendo ever decided to improve the Wii controller then it should be able to detect how hard you are squeezing it. Be great to choke/grab someone in that way in a video game. Being able to detect how many fingers are holding the controller would be interesting as well. You can hold the wii controller with only your middle and ring finger to shoot spider webs out in a spider man game. Or you can map special attacks with certain fingering styles. Playing an instrument in a zelda game would be more intuitive, too. Having the B button have a tiny knob sticking on top like a tiny second click-able controller would be cool too. And replacing the big A button with the DS4's click-able touch screen would be nice. I think the nun-chuck should just be another wii controller with the d-pad replaced with a controller stick.



Soundwave said:
zippy said:

A little off topic but I still think both the gamepad and miiverse were conceived around the same time. Nintendo wanted to do a gaming social network and the gamepad is a necessity to make it work, imagine trying to navigate around miiverse with a joypad or Wiimote it would be awful and clunky. Not to mention being unable to create wonderful drawings. A lot of people knock the gamepad but it is an integral part of arguably the Wii Us biggest success.....miiverse



I hate to say it but I think Miiverse is sorta overrated. The art is fantastic of course, but I'd prefer if there was one channel for just viewing art creations or something (is there?) without all the other garbage.

The actual Miiverse boards themselves are full of inane "I like Mario!" and "Level 3 is super hard guys!" posts (gee thanks for that insighful commentary) or a bunch of players who can't pass the first 10 minutes of Super Metroid and need help. It's mostly crap posts.

I like the Nintendo Land lobby much more actually, that actually feels more like a community to me, walking around and seeing people online from all over the world and what not.

The biggest thing I like about the Wii U tablet is being able to turn on not only the console but my TV too and then switch back and forth between playing and watching something and being able to show friends Youtube videos on the television.



To be fair, i have found some of the most intelligent and informative gamers ive ever seen whilst on Miiverse. I know there is a lot of kids on there too, but the real gamers (the ones i have interacted with) really know their shit and have a vast knowledge of not just Nintendo but the industry on a whole.



I would've liked to see either that approach, or something with much beefier specs at the $350 price point. Preferably something designed with ease of access for developers in mind. I'd love to see 3 consoles in the same relative ballpark performance-wise again, like in the PS2 era.



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It doesn't really matter. Haters are still going to find something to critsize Nintendo about. Besides, I would rather the pad than wii mote. You can still use a wii mote. You have the best of both worlds.



VGhippy said:
Definitely ditch the tablet, it's killing the console. It's driving the price up and driving consumers away because it's a huge beast to hold and (even though it isn't) it looks heavy as fuck. I think the thing is too big and I have giant man-hands. Most of my female friends do a double take when they see the size of one in the wild and try and imagine holding it (yes I know how that sounds lol ).

Wiimote + nunchuck was great, loved that controller. The feeling of swooshing my hand across in Mario galaxy every time I was going to be blasted out of one of those star cannons was amazing. The tablet-pad things implementation in Mario3dWorld looks more like a scratch and sniff card without the sniff.


I thought women are all about bigger the better.