By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Project Phoenix’s Director Explains Why it’ll be on PS4 and PS Vita and Not on Nintendo’s Consoles

Link: http://www.dualshockers.com/2013/08/15/project-phoenixs-director-explains-why-itll-be-on-ps4-and-ps-vita-and-not-on-nintendos-consoles/

Project Phoenix’s Director Explains Why it’ll be on PS4 and PS Vita and Not on Nintendo’s Consoles

by Giuseppe NelvaAug 15th 2013 6:05AM30

With the successful debut of Project Phoenix on Kickstarter many have been wondering why the developer Creative Intelligence Arts is negotiating for a PS4 and PS Vita version of the game, but isn’t interested in publishing it on Nintendo’s consoles, and in particular on the Wii U. Even on our site we had quite a few commenters wondering about that. Last night I had a chance to interview the game’s Director and Producer Hiroaki Yura, so I just went ahead and asked him directly. Here’s what he told me:

The problem with Nintendo… You know, I like Nintendo and everything…but not a lot of people buy it. I know a lot of fans buy it, but there are so many restrictions with Nintendo, and also the fact that Nintendo in Japan does not accept indie games.

We think Nintendo is taking a wrong approach towards games like ours. I think maybe it has to do with the Kyoto culture…very old companies. Nintendo itself in Kyoto is not that old, because in Kyoto there are companies that survived for hundreds of years, and compared to them they’re relatively young, but in terms of video game industry they are very old. They have a set of rules that does not fit with the core values of our game, basically.

They have interesting hardware, but it ends at “interesting”. It’s not “exciting”.

Our main goal is not to publish on all consoles. Our main goal is to make the best game possible on the best platforms. The reason why we’re going to work on PlayStation 4 is because we’ve been asked by a very small publisher who wants to publish for PlayStation 4, and they’re passionate, and don’t want to influence our creative side. I agreed to that because they understood the intricacies of indie games’ development. That’s how it came to be with the PlayStation 4 and the Vita.

There you have it, straight from the lion’s mouth. Yura-san has a very clear vision of his game and of his development philosophy, and quite evidently it doesn’t fit well with Nintendo’s. Of course it’s important to remember that the deal for the PS4 and PS Vita is not finalized yet, even if Yura-san says it has a 90% chance of happening.

If you want to read the rest of the interview, you’ll find it here on DualShockers tomorrow (Friday) at 10:30 AM EST. Our chat lasted over one hour, so there’s a lot to learn about Project Phoenix.

In the meanwhile, you can pledge your support on the official Kickstarter page. I heard quite interesting info about future stretch goals so you may want to help reaching them.



Around the Network

If he wants it on all platforms, why not the xbox 360 or One then?



007BondAgent said:
If he wants it on all platforms, why not the xbox 360 or One then?


It's a Jrpg....nough said.



007BondAgent said:
If he wants it on all platforms, why not the xbox 360 or One then?


its japenese game.....................



Blood_Tears said:
007BondAgent said:
If he wants it on all platforms, why not the xbox 360 or One then?


It's a Jrpg....nough said.


ahahahaha

Well, it might do well enough in the west though



Around the Network

"Not a lot iof people but them" you hear that guys? The 3DS is all in our imagination



bananaking21 said:
007BondAgent said:
If he wants it on all platforms, why not the xbox 360 or One then?


its japenese game.....................


Kingdom hearts and final fantasy is coming to it :P

Plus, it's an indie game, it was never going to set the world on fire, so it needs every sale



007BondAgent said:
bananaking21 said:
007BondAgent said:
If he wants it on all platforms, why not the xbox 360 or One then?


its japenese game.....................


Kingdom hearts and final fantasy is coming to it :P

Plus, it's an indie game, it was never going to set the world on fire, so it needs every sale

Well it's not releasing till mid 2015 so by then the 360 won't be financially viable anyways. X1 still remains to be seen though.



Blood_Tears said:
007BondAgent said:
If he wants it on all platforms, why not the xbox 360 or One then?


It's a Jrpg....nough said.

 

1 Lost Odyssey X360 2007 Role-Playing Microsoft Game Studios 0.42 0.24 0.11 0.08 0.85
1 Blue Dragon X360 2006 Role-Playing Microsoft Game Studios 0.28 0.31 0.21 0.07 0.87

 

Only beaten by Valkyria Chronicles and I think White Knight Chronicles.

 

bananaking21 said:
007BondAgent said:
If he wants it on all platforms, why not the xbox 360 or One then?


its japenese game.....................

 

6 Deadly Premonition X360 2010 Action Rising Star Games 0.16 0.03 0.00 0.04 0.23
2 Catherine X360 2011 Adventure Deep Silver 0.15 0.04 0.03 0.02 0.24
2 Lollipop Chainsaw X360 2012 Action Warner Bros. Interactive Entertainment 0.25 0.08 0.02 0.03 0.38

 

So?



Quite surprising, because we've heard nothing but praise about how Nintendo supports indies nowadays. Though, I do remember something about that form not translating over to NoJ, admittadly.

But what he says is rather contradictory. The systems have a lot of fans who'll buy your games? Well, why not release it on the system then? There's been plenty of people and other devs who've managed.

You're an indie dev, who's funding is coming through Kickstarter; from other people, because you couldn't get anyone else to give you funding. Now, I'm all for Kickstarter and it's a great idea, but refusing to publish on one system over another, which could easily provide a load more revenue for you, because of "rules" and the way one company operates sounds a bit high and mighty, if you ask me. 



 

Here lies the dearly departed Nintendomination Thread.