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Forums - Gaming - Saints Row inching closer to GTA in quality? - SRIV = 86 on Metacritic!

GamechaserBE said:
The Saints row formula is moving away from GTA, saints row II was the closed to GTA quality while Saints Row (III) IV is more stepping to Infamous quality.

To be fair, to make a quality game you need money. And THQ didn't have it.

We'll see how much does Koch Media give them to make the next ones.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

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I thought Saints Row was great. I thought SR2 was amazing.

However SR3 was the biggest let down Ive ever played. The storyline was a total and utter mess.

May give SR4 a chance when its in the bargain bucket



JEMC said:
attaboy said:
S.T.A.G.E. said:
No. GTA is worlds better than Saints Row. They tried to make their own version of GTA but its like generic brand to what GTA is. Saints row after part two gave up completely. Since then the series has been batshit crazy.

Well, they kinda say this at the beginning of Saints Row 4.  Something like how they started off as pretenders to the throne and then found their own identity.  I guess that identity is to be Grand Theft Auto's cocaine addicted cousin.

If we take both and compare them to San Andreas or Vice City, it's easy to see that GTA is no longer like those GTA games, and neither is Saints Row.

It could be said that RockStar decided to move on and reinforced the plot side on GTA games, making them more about a story and what happens. Meanwhile Volition decided to focus on the fun and crazy parts of San Andreas and "turn them to 11", resulting in games where the story takes a back seat and the crazyness takes the reigns of the game.


Every game from GTA 3 and all the GTA that followed, Max Payne and RDR are what makes up GTA V in gameplay. It's still like GTA 3, Vice City or even San Andreas, but its bigger and more lively. Rockstar never moved on, they just upped the ante with every game and took everything they knew to make the game better than the last. Sad to say they took a step back with GTA IV from San Andreas.



S.T.A.G.E. said:
JEMC said:

If we take both and compare them to San Andreas or Vice City, it's easy to see that GTA is no longer like those GTA games, and neither is Saints Row.

It could be said that RockStar decided to move on and reinforced the plot side on GTA games, making them more about a story and what happens. Meanwhile Volition decided to focus on the fun and crazy parts of San Andreas and "turn them to 11", resulting in games where the story takes a back seat and the crazyness takes the reigns of the game.


Every game from GTA 3 and all the GTA that followed, Max Payne and RDR are what makes up GTA V in gameplay. It's still like GTA 3, Vice City or even San Andreas, but its bigger and more lively. Rockstar never moved on, they just upped the ante with every game and took everything they knew to make the game better than the last. Sad to say they took a step back with GTA IV from San Andreas.

It's true what you say about where GTA V comes from, but its also true that past GTA games were more... wild. Do you see a GTA game now with the Massacre events of Vice City? No, they no longer have a place in the modern GTA games. But there was something similar in Saints Row 3 (don't know about IV, but I think they are there too).

GTA is in constant evolution, not revolution. And Rockstar now focuses more on story telling.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

All I can say is that I'm not a GTA fan and so I've stayed away from Saint's Row because of that. I've never finished a GTA, mostly because of the unlikeable characters and because I'd soon end up bored and mentally disengaged. I finally played Saint's Row 3, however, and I had a blast. It's just ridiculous and entertaining. I'll get SR4 when it's a bit cheaper.

What I'm really looking forward to is a next gen Saint's Row with improvements across the board. I hope it happens.



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JEMC said:
S.T.A.G.E. said:
JEMC said:

If we take both and compare them to San Andreas or Vice City, it's easy to see that GTA is no longer like those GTA games, and neither is Saints Row.

It could be said that RockStar decided to move on and reinforced the plot side on GTA games, making them more about a story and what happens. Meanwhile Volition decided to focus on the fun and crazy parts of San Andreas and "turn them to 11", resulting in games where the story takes a back seat and the crazyness takes the reigns of the game.


Every game from GTA 3 and all the GTA that followed, Max Payne and RDR are what makes up GTA V in gameplay. It's still like GTA 3, Vice City or even San Andreas, but its bigger and more lively. Rockstar never moved on, they just upped the ante with every game and took everything they knew to make the game better than the last. Sad to say they took a step back with GTA IV from San Andreas.

It's true what you say about where GTA V comes from, but its also true that past GTA games were more... wild. Do you see a GTA game now with the Massacre events of Vice City? No, they no longer have a place in the modern GTA games. But there was something similar in Saints Row 3 (don't know about IV, but I think they are there too).

GTA is in constant evolution, not revolution. And Rockstar now focuses more on story telling.


 This game is wild the storyline is just refined and the characters more focused. Have you played with Trevor? I can't even explain all the mayhem i've caused with this character. Theres no way I am going to Platinum this game on the first. One time I just picked Trevor and I was already in a high speed chase. LOL Each character is an outlet to a different psyche and they have different talents. Trevor has rage and can clear out a room of people with ease (hence why sometimes I turn off auto aim and just go to free mode because it helps with headshots but hes not dead on like MIchael, he just cuts through people, really), Franklin is the perfect driver and Michael is a dead on shot in a Max Payne kind of way. Nine out of ten shots michael makes its a head shot with free aim.

Rockstar has done something special, because most of the time when I switch characters there is something new to do and see.



S.T.A.G.E. said:
JEMC said:
S.T.A.G.E. said:
JEMC said:

If we take both and compare them to San Andreas or Vice City, it's easy to see that GTA is no longer like those GTA games, and neither is Saints Row.

It could be said that RockStar decided to move on and reinforced the plot side on GTA games, making them more about a story and what happens. Meanwhile Volition decided to focus on the fun and crazy parts of San Andreas and "turn them to 11", resulting in games where the story takes a back seat and the crazyness takes the reigns of the game.


Every game from GTA 3 and all the GTA that followed, Max Payne and RDR are what makes up GTA V in gameplay. It's still like GTA 3, Vice City or even San Andreas, but its bigger and more lively. Rockstar never moved on, they just upped the ante with every game and took everything they knew to make the game better than the last. Sad to say they took a step back with GTA IV from San Andreas.

It's true what you say about where GTA V comes from, but its also true that past GTA games were more... wild. Do you see a GTA game now with the Massacre events of Vice City? No, they no longer have a place in the modern GTA games. But there was something similar in Saints Row 3 (don't know about IV, but I think they are there too).

GTA is in constant evolution, not revolution. And Rockstar now focuses more on story telling.


This game is wild, have you played with trevor?

I still don't have the game. Too many games that I want to finish before getting it.

Look, The Balad of Gay Tony was fun, but not enough to call GTA IV a fun game. And the way I see it, GTA V is like having GTA IV and the 2 DLCs from the start. Still, having 1 character to do crazy things, doesn't mean that the core of the game is meant to be that way.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:
S.T.A.G.E. said:
JEMC said:
S.T.A.G.E. said:
JEMC said:

If we take both and compare them to San Andreas or Vice City, it's easy to see that GTA is no longer like those GTA games, and neither is Saints Row.

It could be said that RockStar decided to move on and reinforced the plot side on GTA games, making them more about a story and what happens. Meanwhile Volition decided to focus on the fun and crazy parts of San Andreas and "turn them to 11", resulting in games where the story takes a back seat and the crazyness takes the reigns of the game.


Every game from GTA 3 and all the GTA that followed, Max Payne and RDR are what makes up GTA V in gameplay. It's still like GTA 3, Vice City or even San Andreas, but its bigger and more lively. Rockstar never moved on, they just upped the ante with every game and took everything they knew to make the game better than the last. Sad to say they took a step back with GTA IV from San Andreas.

It's true what you say about where GTA V comes from, but its also true that past GTA games were more... wild. Do you see a GTA game now with the Massacre events of Vice City? No, they no longer have a place in the modern GTA games. But there was something similar in Saints Row 3 (don't know about IV, but I think they are there too).

GTA is in constant evolution, not revolution. And Rockstar now focuses more on story telling.


This game is wild, have you played with trevor?

I still don't have the game. Too many games that I want to finish before getting it.

Look, The Balad of Gay Tony was fun, but not enough to call GTA IV a fun game. And the way I see it, GTA V is like having GTA IV and the 2 DLCs from the start. Still, having 1 character to do crazy things, doesn't mean that the core of the game is meant to be that way.


The game is as crazy as GTA gets. The storyline gets really, really crazy though. Franklin is the 'young buck' who Michael uses to do the things he can't do because he's old. Just wait for his first mission with Michael (LOL). Trevor just by nature is batshit crazy. You'll see when you play the game. There are going to be some very funny moments, thats all I have to say. It's not Saints Row crazy, but it hits you at the right time and makes sense instead of just being a random occurance. You will have to build up the shortcomings of the characters though. GTA V gives you all the tools to be as crazy as you would like to be, or perhaps you're just maturing and are getting a grip instead of playing the game like a crazy person when you were younger?



Hey SR3 and SR4 had some really deep character arcs. Without spoiling anything Shaundi went from party girl to full on Saint due to the death of Johnny Gat. You saw in the game how affected she was by the death and it continued into SR4.

Is it insane? Absolutely. But the relationships the Saints had with each other was a total blast to watch.



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I'm not a GTA guy but I'll be danged if this isn't impressive.

http://twodashstash.com/2013/09/gta-v-passes-one-billion-dollars-sales/

If Saints Row ever did that, I think part of the debate would go away...



In case you didn't know, I have a comic book called Guardians. I'm the writer/creator of it, and we have four issues out right now, with our fifth coming out soon!

We're also doing a Patreon right now for the comic, and I'd appreciate any and all help in getting it funded. If 56 people pledged $3 per issue, we'll be funded

To pledge, click here. Please join Team Guardians!