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Forums - Gaming - Are rpg's dead?

the best rpg in this generation is the most dificult game to find at retailer.
(xenoblade chronicles)



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Ironically while JRPGs have been stuck in the 90s/early 00s in terms of gameplay, and have been relegated to handhelds save for a select few franchises like FF, KH and the Tales of series, WRPGs have really shined this generation, after being mainly PC-only affairs for the previous 20+ years.

I guess people finally got sick and tired of playing game after game starring an androgynous emo for a main character filled with cheesy, groan inducing dialog, predictable plot, and featuring slow, boring, grinding, repetitive gameplay.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

outlawauron said:
sth88 said:
Mnementh said:
sth88 said:
Western RPGs are doing fine; JRPGs, on the other hand, have become very much a niche product (outside of their home country of Japan, of course).

what? The golden time for the western produced RPGs were the 80s, they are in a two-decades-long decline. The situation is so bad, that they started to produce the games for console too, to make up for the lost sales on PC. That worked for Skyrim at least. But you don't have the immense number of games that were produced in the 80s.

Japanese produced RPGs are doing not too bad on handhelds. There is a lot of them. Not all comes to the west though.

I'm sorry, but....lol wut?  Is this a joke?  For a 3rd-party developer, releasing a game on multiple platforms is a sign of strength, not weakness.

It's also a sign that you can't obtain the sales you need by focusing on one platform, so you have divert time, resources, etc. in multiple platforms because you're unable to make money otherwise

His statement really isn't along those lines though. 

Hmmm... sounds an awful lot like Square when they ported FFXIII to the 360 after releasing every previous flagship FF title exclusively on one console only, doesn't it?



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

ktay95 said:
quite possibly the stupidest thread title.
short answer no
long answer noooooooooooooooooooooooooooooooooooooooooo

what makes you so high and mighty,smart guy?



NightDragon83 said:
outlawauron said:
sth88 said:
Mnementh said:
sth88 said:
Western RPGs are doing fine; JRPGs, on the other hand, have become very much a niche product (outside of their home country of Japan, of course).

what? The golden time for the western produced RPGs were the 80s, they are in a two-decades-long decline. The situation is so bad, that they started to produce the games for console too, to make up for the lost sales on PC. That worked for Skyrim at least. But you don't have the immense number of games that were produced in the 80s.

Japanese produced RPGs are doing not too bad on handhelds. There is a lot of them. Not all comes to the west though.

I'm sorry, but....lol wut?  Is this a joke?  For a 3rd-party developer, releasing a game on multiple platforms is a sign of strength, not weakness.

It's also a sign that you can't obtain the sales you need by focusing on one platform, so you have divert time, resources, etc. in multiple platforms because you're unable to make money otherwise

His statement really isn't along those lines though. 

Hmmm... sounds an awful lot like Square when they ported FFXIII to the 360 after releasing every previous flagship FF title exclusively on one console only, doesn't it?

We know the product suffered because of the port, but we know the port was done because Microsoft paid for it.



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I'm saddened by the notion that RPGs might be gone by the wayside. Adventure/RPGs have been my favorite genre since the early throws of PS2. Dark Cloud 2 remains my all time favorite game and games like Dragon's Dogma, Torchlight, and Diablo are my current favorites. Sad to say but the only place one can find great RPGs now are on mobile devices.
PS2 had a slew of great RPGs and nearly none of those great franchises released on PS3. Skyrim looks good but I've yet to try it because I disliked Oblivion and Fallout. HD remakes would suffice if they were to start doing that.



RPGs aren't dead, it is just that most of them are heading toward portable systems and digital markets because the cost of a really good looking RPG on a HD console can and in some cases HAS killed developers.

Honestly, we the gamers vote with our dollars and have only ourselves to blame but if you are a true fan of the genre and not just super shiny graphics and stories adapting will not be hard.





Sadly my kind of RPG'd are... :(

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If it isn't turnbased it isn't worth playing   (mostly)

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The RPG market is fine, especially on Sony consoles or PC's. The problem isn't that there aren't that many RPGs, but that just about every other sort of game gets more marketing and media attention, particularly in the West. Witcher comes to mind in particular as a series which didn't get a lot of marketing.

In fact, I'm hard pressed to remember an internet ad campaign for an RPG for a VERY long time. I remember Halo, Injustice, Splinter Cell, Saints Row...but not any RPGs. The market itself is pretty healthy, but you'd not know that because there are almost no advertisements for them compared to other genres.



When you take into account handhelds, especially DS. RPGs were the best selling genre last gen. Although the "RPGs" developed in North America are not really RPGs anymore, the RPG elements have been eclipsed by action adventure elements. So you could say RPGs on the North American front are dying due to heavy pollution from other genres. The Japanese RPG industry tends to still be intact, the biggest RPG franchise is still Pokemon by far.



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