I'm waiting for Fake Kaz to announce that the PS4 GPU's clock rate has been increased to 854mhz on Twitter.
I'm waiting for Fake Kaz to announce that the PS4 GPU's clock rate has been increased to 854mhz on Twitter.
VGPolyglot said: What is the PS4's clock speed? |
The GPU's are not the same though. the clock speed means very little here.
Next Gen
11/20/09 04:25 | makingmusic476 | Warning | Other (Your avatar is borderline NSFW. Please keep it for as long as possible.) |
We don't know how MS will accomplish their layers of 3 different OS but anyone should notice that we are talking about MS here. The company that builds compilers since almost ever, built Visual Studio, author of DirectX and the company that was able to give devs an api that enabled devs to make graphics that were better than the competition (Xbox) and was at least on par to give graphics noone ever expected from this dated hardware (Halo4, Forza4, Forza Horizon).
They know how to build efficient software, tools and drivers.
walsufnir said:
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I do not believe they are really pressed about catch up to Sony specs but instead are talking about the complete improvement to the system. I understand people what to pull out the number part and forget the rest but from the quote, it appears MS has made improvements all around and for them this is great.
I happen to believe this is great news for MS. Through a long product process, its always good to go from theory to production and find out you have been able to improve on your original design. The key will be driver optimization which can have a huge increase in performance if down properly. If MS can get close to the total power out of the system based on their drivers, it could only mean good things for their developers.
ethomaz said: The exact transcript from the podcast... Marc Whitten "This is the time where we've gone from the theory of how the hardware works - what do we think the yield is going to look like, what is the thermal envelope, how do things come together - to really having them in our hands. That's the time where you start tweaking the knobs. Either your theory was right dead on, or you were a little too conservative, or you were a little too aggressive. It's actually been really good news for us, and an example of that is we've tweaked up the clock speed on our GPU from 800MHz to 853MHz." The previous clock was 800Mhz. |
Ah guess I missed that part, sorry. The peices I read earlier seemed to be vague about that. Shame on me. :)
Machiavellian said:
I do not believe they are really pressed about catch up to Sony specs but instead are talking about the complete improvement to the system. I understand people what to pull out the number part and forget the rest but from the quote, it appears MS has made improvements all around and for them this is great. I happen to believe this is great news for MS. Through a long product process, its always good to go from theory to production and find out you have been able to improve on your original design. The key will be driver optimization which can have a huge increase in performance if down properly. If MS can get close to the total power out of the system based on their drivers, it could only mean good things for their developers. |
I know I am repeating myself but I always said going comparing spec by spec is useless when determing system-performance. Always. It's a combination of getting working everything together with the tools you get.
How this will come out in performance we still have to see.
Darc Requiem said: I'm waiting for Fake Kaz to announce that the PS4 GPU's clock rate has been increased to 854mhz on Twitter. |
He did better...
greenmedic88 said: As for the upclock on the GPU; yes, it will require more power and will generate more heat, but I'm pretty sure it will be well within the design operating specs. Keep in mind the XB1 box and its cooling system were designed to avoid RRoD type failures. The box itself is larger and I'm sure a great deal of thought went into keeping airflow and heat management at reliable levels. |
The increase in power and heat would be insignificant, GCN scales in clockspeed very well, topping out at around 1ghz-1.2ghz.
Besides increasing clock speed by 6.6% isn't going to cause a linear increase in heat and power consumption, that occurs with voltage not clockspeed increases.
Not only that, but when you are building a system such as this, you should always over engineer everything (And we must assume, Microsoft has learn't from the past and thus has.) from the voltage regulation to the heat management, everything. - It's so that it can withstand a worse-case scenario.
For example: Being stuck in a cupboard on a 38'C day, the cooling needs to keep up.
Or: Taking into account capacitor aging of the Power Supply over a 10 year period which reduces it's efficiency and maximum wattage, that kind of thing.
--::{PC Gaming Master Race}::--
brendude13 said:
Solder failure because of heat? |
the same crappy solder that cause ylod. probably the same junk that killed my toshiba laptop in a year.
ethomaz said: PS. CBOAT said days ago that MS will show us something in September that will make us "WOW" |
? cboat usually post negative stuff. gamescom is this month, why would it miss that?