Suke said: http://www.cubed3.com/news/19304/1/iwata-why-nintendo-games-arent-works-of-art.html
Nintendo has had this philophy since the beginning, so to assume they were more artsy during the gamecube days is naive. I think they feel that devs that attempt to be artsy forget the fundamental point of a game and therefor lose the "soul. I'd be inclined to agree. TLOU was a fantastic adventure but was nothing special on the gameplay front; which is why I will never play it again. The other day my brother was having trouble with Mario Galaxy 2 and I picked up the Wiimote to help and I thought to myself "Nintendo understands their shit!" anyways, just my opinion |