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Forums - Sony Discussion - PlayStation 4 gives up to 5.5GB of RAM to game developers

Machiavellian said:
thismeintiel said:
Nsanity said:

Well, this was helpful...

"Anyway, I’m not saying how much memory is used"

http://retrocityrampage.com/blog/2013/07/522/

He already tweeted the article was false, so I'm guessing the numbers must be higher than what Leadbetter reported.  Of course, he's not going to give out specific numbers if Sony hasn't.  Apparently, insiders at Gaf have been alluding to 6GB, though.  Either way, it's still an improvement over the 3GB they originally had.

You need to read the whole thing, the DF article is not false because they get their info from the Sony documents.  What Brain is stating is that 1GB allocation.  In other words 4.5 dedicted for games then there is the 512 devs cn request, then the other 512 that is managed by the OS.

I'm going to trust someone who develops games over an article that does not reveal the actual sources and also already managed to get something wrong when they tried to explain how the flexible RAM works. Sony had to step in and correct them on that already. Basically, it was the opposite of what the article said. You also have several members of GAF who have provided very accurate information in the past saying that the console is actually allowing up to 6 gigs of RAM to be used and the other 2 gigs are for the OS.



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kowenicki said:
nnodley said:
colafitte said:
Some people in neogaf, "respectable insiders" are insinuating the numbers in DF article are wrong, and "maybe" the correct number is 6 Gb.... And suddenly there is a lot more happy people!!....oggghh

Yep that's one way to tell whose a hardcore sony fanboy on gaf.  If they were upset about 5GB and are now ecstatic about 6GB it just shows they want the ps4 to have more ram then X1 available for games.  Pretty pathetic really.


Exactly. It will work here too. The start of this gen has seen the absolute worst fanboy behaviour there has ever been. 

This isn't about 4,5,6 or 7 gigs for me. I really don't care, not even a little bt. No, It's about the crappy behaviour, pretty much born of the ladies over at GAF (nerd heaven) that has infected the whole gaming community before the effin consoles are even out. 


That is the part that is annoying. You come to the forums and expect to learn more facts about each of the systems cause I am getting both and all you hear are this little kids and some grown people acting like children talking about companies that only care about how much of your money they can get. The only fanboys should be the ones of the whole video game industry. We need competition stop wishing that one or the other will fail. I want the, both to be a success. I am looking forward to the exclusive games and features from them both. 



"I support the industry that's why I rock with all of the Big 3!"

Raven722 said:
Machiavellian said:
thismeintiel said:

He already tweeted the article was false, so I'm guessing the numbers must be higher than what Leadbetter reported.  Of course, he's not going to give out specific numbers if Sony hasn't.  Apparently, insiders at Gaf have been alluding to 6GB, though.  Either way, it's still an improvement over the 3GB they originally had.

You need to read the whole thing, the DF article is not false because they get their info from the Sony documents.  What Brain is stating is that 1GB allocation.  In other words 4.5 dedicted for games then there is the 512 devs cn request, then the other 512 that is managed by the OS.

I'm going to trust someone who develops games over an article that does not reveal the actual sources and also already managed to get something wrong when they tried to explain how the flexible RAM works. Sony had to step in and correct them on that already. Basically, it was the opposite of what the article said. You also have several members of GAF who have provided very accurate information in the past saying that the console is actually allowing up to 6 gigs of RAM to be used and the other 2 gigs are for the OS.

My thoughts, exactly.  Besides, considering the article kept mentioning Killzone, which we already know was made mostly using the old devkits, the documentation is most likely outdated.



Raven722 said:
Machiavellian said:
thismeintiel said:
Nsanity said:

Well, this was helpful...

"Anyway, I’m not saying how much memory is used"

http://retrocityrampage.com/blog/2013/07/522/

He already tweeted the article was false, so I'm guessing the numbers must be higher than what Leadbetter reported.  Of course, he's not going to give out specific numbers if Sony hasn't.  Apparently, insiders at Gaf have been alluding to 6GB, though.  Either way, it's still an improvement over the 3GB they originally had.

You need to read the whole thing, the DF article is not false because they get their info from the Sony documents.  What Brain is stating is that 1GB allocation.  In other words 4.5 dedicted for games then there is the 512 devs cn request, then the other 512 that is managed by the OS.

I'm going to trust someone who develops games over an article that does not reveal the actual sources and also already managed to get something wrong when they tried to explain how the flexible RAM works. Sony had to step in and correct them on that already. Basically, it was the opposite of what the article said. You also have several members of GAF who have provided very accurate information in the past saying that the console is actually allowing up to 6 gigs of RAM to be used and the other 2 gigs are for the OS.

Lets put it this way.  Sony had a chance to clarify everything and they did not.  The only clarified the 1GB flexibility memory part of the article.  Usually when a company goes into no comment mode, its probably because its nothing they can use as a advantage.  Its the same situation as MS not giving out specs for the X1 because they do not have an advantage in that area.

On Gaf, I have heard plenty and plenty of them have been wrong. So its 5, oh no its 6, in the end its not going to be what people though and just because some games are using 6 does not mean this is the norm or even how the end results will be.  We as gamers probably really do not need to know because it will not effect us at all

Personally I am only defending DF, I do not care how much memory Sony allocate for the OS and non gaming features.  I just want the console to be smooth in all the things it does.  When Sony come around and stop playing games and announce what else the PS4 can do, when we can see how memory will need to be allocated for when you are not playing a game.



Machiavellian said:
Raven722 said:
Machiavellian said:
thismeintiel said:
Nsanity said:

Well, this was helpful...

"Anyway, I’m not saying how much memory is used"

http://retrocityrampage.com/blog/2013/07/522/

He already tweeted the article was false, so I'm guessing the numbers must be higher than what Leadbetter reported.  Of course, he's not going to give out specific numbers if Sony hasn't.  Apparently, insiders at Gaf have been alluding to 6GB, though.  Either way, it's still an improvement over the 3GB they originally had.

You need to read the whole thing, the DF article is not false because they get their info from the Sony documents.  What Brain is stating is that 1GB allocation.  In other words 4.5 dedicted for games then there is the 512 devs cn request, then the other 512 that is managed by the OS.

I'm going to trust someone who develops games over an article that does not reveal the actual sources and also already managed to get something wrong when they tried to explain how the flexible RAM works. Sony had to step in and correct them on that already. Basically, it was the opposite of what the article said. You also have several members of GAF who have provided very accurate information in the past saying that the console is actually allowing up to 6 gigs of RAM to be used and the other 2 gigs are for the OS.

Lets put it this way.  Sony had a chance to clarify everything and they did not.  The only clarified the 1GB flexibility memory part of the article.  Usually when a company goes into no comment mode, its probably because its nothing they can use as a advantage.  Its the same situation as MS not giving out specs for the X1 because they do not have an advantage in that area.

On Gaf, I have heard plenty and plenty of them have been wrong. So its 5, oh no its 6, in the end its not going to be what people though and just because some games are using 6 does not mean this is the norm or even how the end results will be.  We as gamers probably really do not need to know because it will not effect us at all

Personally I am only defending DF, I do not care how much memory Sony allocate for the OS and non gaming features.  I just want the console to be smooth in all the things it does.  When Sony come around and stop playing games and announce what else the PS4 can do, when we can see how memory will need to be allocated for when you are not playing a game.


Sony had a chance to clarify DRM among other questions people had and yet they waited all the way until E3 to do it. They made people wait for months to get a straight answer and when the heat REALLY turned up when it was revealed that Microsoft was doing such things Sony STILL made people wait a month before they told us what they were doing even as people were swearing up and down that Sony will be doing the same thing. Sony making no comment is not automatically a wink and nod. We've already seen that with previous questions they will answer when they're ready to. They are probably not 100% yet on how the RAM is being allocated and it's likely to do with finalizations involving the OS, assuming this rumor/report is false. 

When a developer says the rumor/report is false I'm going to take their word over an article that can't seem to nail down the facts. First it's 1 gig but then it's 512 megs of flexible RAM. Then they say the OS has priority over it but then they get corrected and it's the opposite. The three people on GAF who have made the claim that the split is 6/2 for games and then OS have had plenty of very accurate information in the past that no one who didn't have an inside source (or without being an inside source themselves) could have possibly known. They have, from time to time, been wrong about some things but hey things change or miscommunication happens. They have been accurate enough that when they speak, and especially when they back each other up on the information, it's pretty much taken as near certain it's the truth.

Digital Foundry may not necessarily be wrong as much as it could very well be that they have outdated information. How old are these documents? Did things change since then? We also have no clue who these sources are that fed DF this information. Again, I'll trust an actual developer and people who have a history of being amazingly accurate with information no one outside of Sony should have had when going up against a published article with unknown sources that can't seem to get the information right.



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teigaga said:
Seriously, in what world is it normal for an OS to use nearly 4GB? Is it the live video capture or...?


How many OS have a DVR built in? You really cannot judge a console OS based off of PC OS. We really dont know what all the system can do but I have a feeling the HD DVR function alone will take a decent chunk of that RAM to be running all the time.



Machiavellian said:
Raven722 said:
Machiavellian said:
thismeintiel said:
Nsanity said:

Well, this was helpful...

"Anyway, I’m not saying how much memory is used"

http://retrocityrampage.com/blog/2013/07/522/

He already tweeted the article was false, so I'm guessing the numbers must be higher than what Leadbetter reported.  Of course, he's not going to give out specific numbers if Sony hasn't.  Apparently, insiders at Gaf have been alluding to 6GB, though.  Either way, it's still an improvement over the 3GB they originally had.

You need to read the whole thing, the DF article is not false because they get their info from the Sony documents.  What Brain is stating is that 1GB allocation.  In other words 4.5 dedicted for games then there is the 512 devs cn request, then the other 512 that is managed by the OS.

I'm going to trust someone who develops games over an article that does not reveal the actual sources and also already managed to get something wrong when they tried to explain how the flexible RAM works. Sony had to step in and correct them on that already. Basically, it was the opposite of what the article said. You also have several members of GAF who have provided very accurate information in the past saying that the console is actually allowing up to 6 gigs of RAM to be used and the other 2 gigs are for the OS.

Lets put it this way.  Sony had a chance to clarify everything and they did not.  The only clarified the 1GB flexibility memory part of the article.  Usually when a company goes into no comment mode, its probably because its nothing they can use as a advantage.  Its the same situation as MS not giving out specs for the X1 because they do not have an advantage in that area.

On Gaf, I have heard plenty and plenty of them have been wrong. So its 5, oh no its 6, in the end its not going to be what people though and just because some games are using 6 does not mean this is the norm or even how the end results will be.  We as gamers probably really do not need to know because it will not effect us at all

Personally I am only defending DF, I do not care how much memory Sony allocate for the OS and non gaming features.  I just want the console to be smooth in all the things it does.  When Sony come around and stop playing games and announce what else the PS4 can do, when we can see how memory will need to be allocated for when you are not playing a game.

So when Sony didn't comment on used games before E3 they were at no advantage?  I hope they announce 6 or 7 available at Gamescom lol




Get Your Portable ID!Lord of Ratchet and Clank

Duke of Playstation Plus

Warden of Platformers

To those who are saying No Comment is Sony saying it's true... just stop lol

Most companies say No Comment or we don't respond to rumors all the time. And those rumors may or may not be true. All most positive Sony said No Comment to The Last Guardian being canceled. Only to tell everyone months later that it is still in development.

So by your standards Sony confirmed it was canceled even though it wasn't???



Good think they put 8 GB in it, or it would having nothing for games. Tee hee.

But seriously, I wonder what they are doing with such a large OS? I doesn't have a Kinect running and voice sampling going all the time. So what could they be doing?



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

Tell me a funny joke!

Id go with them being cautious and not wanting a repeat of the PS3, launch titles arent going to need piles of ram, so they want to set aside enough so that future additional functions have space to breath, lack of resources and bad planning is why ps3 never got universal music / voice chat.
But its the same for xbox too, only they are more likely to need ram for OS, i would not be surprised if a year or so down the line when OSs on both systems has matured, SDKs are shipping with documentation stating 6gb available, 512mb managed, 1.5gb os, and 2gb reserved for xbox one, their current footprints are just microsoft and sony giving themselves breathing room for their platforms to mature, DO NOT assume it will stay like that forever, because it wont.

 

Whats funny is, my GTX780 has 3gb of ram, from reports the xbox and ps3 will both roughly have 5gb of ram..  its more than enough already for 1080p video output, if they were aiming at 4k then fair enough but theyre not