Machiavellian said:
Lets put it this way. Sony had a chance to clarify everything and they did not. The only clarified the 1GB flexibility memory part of the article. Usually when a company goes into no comment mode, its probably because its nothing they can use as a advantage. Its the same situation as MS not giving out specs for the X1 because they do not have an advantage in that area. On Gaf, I have heard plenty and plenty of them have been wrong. So its 5, oh no its 6, in the end its not going to be what people though and just because some games are using 6 does not mean this is the norm or even how the end results will be. We as gamers probably really do not need to know because it will not effect us at all Personally I am only defending DF, I do not care how much memory Sony allocate for the OS and non gaming features. I just want the console to be smooth in all the things it does. When Sony come around and stop playing games and announce what else the PS4 can do, when we can see how memory will need to be allocated for when you are not playing a game. |
Sony had a chance to clarify DRM among other questions people had and yet they waited all the way until E3 to do it. They made people wait for months to get a straight answer and when the heat REALLY turned up when it was revealed that Microsoft was doing such things Sony STILL made people wait a month before they told us what they were doing even as people were swearing up and down that Sony will be doing the same thing. Sony making no comment is not automatically a wink and nod. We've already seen that with previous questions they will answer when they're ready to. They are probably not 100% yet on how the RAM is being allocated and it's likely to do with finalizations involving the OS, assuming this rumor/report is false.
When a developer says the rumor/report is false I'm going to take their word over an article that can't seem to nail down the facts. First it's 1 gig but then it's 512 megs of flexible RAM. Then they say the OS has priority over it but then they get corrected and it's the opposite. The three people on GAF who have made the claim that the split is 6/2 for games and then OS have had plenty of very accurate information in the past that no one who didn't have an inside source (or without being an inside source themselves) could have possibly known. They have, from time to time, been wrong about some things but hey things change or miscommunication happens. They have been accurate enough that when they speak, and especially when they back each other up on the information, it's pretty much taken as near certain it's the truth.
Digital Foundry may not necessarily be wrong as much as it could very well be that they have outdated information. How old are these documents? Did things change since then? We also have no clue who these sources are that fed DF this information. Again, I'll trust an actual developer and people who have a history of being amazingly accurate with information no one outside of Sony should have had when going up against a published article with unknown sources that can't seem to get the information right.