Raven722 said:
I'm going to trust someone who develops games over an article that does not reveal the actual sources and also already managed to get something wrong when they tried to explain how the flexible RAM works. Sony had to step in and correct them on that already. Basically, it was the opposite of what the article said. You also have several members of GAF who have provided very accurate information in the past saying that the console is actually allowing up to 6 gigs of RAM to be used and the other 2 gigs are for the OS. |
My thoughts, exactly. Besides, considering the article kept mentioning Killzone, which we already know was made mostly using the old devkits, the documentation is most likely outdated.