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Forums - Nintendo - Call of Duty Ghosts OFFICIALLY coming to Wii U!

Mr Khan said:

There's a difference between not caring and acting like the game doesn't exist. If it was a simple matter of not caring, why not just tag a "Wii U" logo onto the first (non Xbox event) trailer for Ghosts that came out? You don't have to talk about it, you don't have to up-play it, but to act like it doesn't exist? To not allow people to pre-order it? What possible motive could there be?

Remember the interview with the guy from Infinity Ward at E3? He basically said it was coming, but also implied that Activision's lawyers would not let him openly admit as such. What possible reason could there be for that?

They are not just ignoring it, they are actively attempting to discourage people from buying it, but that is against their own interests (especially since it's pretty clear that they're not just looking for an excuse to drop support like EA was. Activision, at least, usually puts in a modicum of effort with their Nintendo Call of Duties). So what's the motive, here? Why would Activision self-sabotage?

Microsoft wouldn't spend "extra" money for this, either. It was simply part of the moneyhat that got them timed DLC exclusivity: bury the non-Xbox versions, but Activision couldn't really afford to bury the PlayStation version, so it was agreed to bury the Nintendo ones instead.

Or...

The Wii U version was in a state of limbo, and they were waiting until post-E3 to see what Nintendo's plan for the system was.

There was an issue in the production and they weren't sure it could be completed on time.

They wanted to encourage sales on other systems first because they are more profitable.

They wanted to keep the "mystery" alive to stir up speculation in order to draw more attention to it.

They were still deciding whether it was worth their time to release it on a system where it won't make a lot of money for them.

-

Any of those would be a more plausible explanation for them to have done this than "they sabotaged their own profits by 'burying' the game but are so desperate for a profit they'll release iit anyway."



I believe in honesty, civility, generosity, practicality, and impartiality.

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Mr Khan said:
oniyide said:
Mr Khan said:
 

Somebody other than Activision or Nintendo has to be providing Activision with financial incentive to pretend the Wii/Wii U versions of the game don't exist. My guess is that it is Microsoft, due to the bargain about exclusive content, and just that Activision would not agree to ignore/downplay PlayStation versions because they sell just as well as the Xbox ones.

again you are being paranoid, its not like the PS3 version of the series has always done gangbusters, as Wii fans love to point out it did worst than the Wii version of COD3 at the start, so that leads me to believe that sales have nothing to do with it. 

Matter of fact sales do have to do with it, but it makes NO sense for MS to spend extra money to downplay a version of a COD that most people arent going to buy anyway. Why waste the money, they would be far better downplaying the PS3 version since that is the one that people actually buy.

I think Activision just dont care much about COD on Wii consoles, its that simple IMHO. it sucks, but its simple.

There's a difference between not caring and acting like the game doesn't exist. If it was a simple matter of not caring, why not just tag a "Wii U" logo onto the first (non Xbox event) trailer for Ghosts that came out? You don't have to talk about it, you don't have to up-play it, but to act like it doesn't exist? To not allow people to pre-order it? What possible motive could there be?

Remember the interview with the guy from Infinity Ward at E3? He basically said it was coming, but also implied that Activision's lawyers would not let him openly admit as such. What possible reason could there be for that?

They are not just ignoring it, they are actively attempting to discourage people from buying it, but that is against their own interests (especially since it's pretty clear that they're not just looking for an excuse to drop support like EA was. Activision, at least, usually puts in a modicum of effort with their Nintendo Call of Duties). So what's the motive, here? Why would Activision self-sabotage?

Microsoft wouldn't spend "extra" money for this, either. It was simply part of the moneyhat that got them timed DLC exclusivity: bury the non-Xbox versions, but Activision couldn't really afford to bury the PlayStation version, so it was agreed to bury the Nintendo ones instead.

Not caring and acting like it doesnt exist, is the same thing. Maybe they werent even sure it was releasing because IW didnt know the details. I wouldnt go so far to say they are discouraging people from buying it, but they sure as hell are not encouraging.

The last paragraph makes no sense, as MS didnt need to bury Ninty versions, hell lets be real, those versions got buried as soon as people realized how crap the first COD was and that was BEFORE the hype and moneyhatting MS did. the Whole DLC thing didnt come aobut until MW2 and that game wasnt even released on WIi so again, it makes no sense for htem to have to bury a version of a game that doesnt even exist. Why not use that to bury the true threat PS3 version? Lets not forget that they did try to bury it with exclusive advertisment when COD got big (MW2), but that didnt really work on PS3 because most people know its the same damn game, it kinda worked on Wii because most people know there are differences.

I dont know what the excuse is with WIi U however.



oniyide said:
curl-6 said:
TomaTito said:

Usual announcement for a Nintendo Call of Duty game.

http://gamrconnect.vgchartz.com/post.php?id=5449788

Same thing happened with Black Ops 1 before that as well. This is the  4th year in a row they've pulled the same stunt.

I have to wonder what the hell Activision gains by keeping the Nintendo version top secret until a few months out.


they dont care about that version, the fact that you could have preordered every other version including the next gen ones and its the only version outsourced to another dev, tells me Acti simply doesnt care about COD on WIi U that much.

Them not caring is obvious, but it's not like it costs extra money to put a "Wii U" logo alongside the others when it was announced.



curl-6 said:
oniyide said:
curl-6 said:
TomaTito said:

Usual announcement for a Nintendo Call of Duty game.

http://gamrconnect.vgchartz.com/post.php?id=5449788

Same thing happened with Black Ops 1 before that as well. This is the  4th year in a row they've pulled the same stunt.

I have to wonder what the hell Activision gains by keeping the Nintendo version top secret until a few months out.


they dont care about that version, the fact that you could have preordered every other version including the next gen ones and its the only version outsourced to another dev, tells me Acti simply doesnt care about COD on WIi U that much.

Them not caring is obvious, but it's not like it costs extra money to put a "Wii U" logo alongside the others when it was announced.


preaching to the choir, im more perplexed that the Wii U version still cant be preordered.



Wagram said:
I have to wonder if it will be successful for Activision.


depends on what you defiend successful as. for it to sell more than BO2 on WiiU? then yeah, it probably will. for it to sell 1-2M? i doubt that. for it to sell almost on par as other paltforms, then certainly no



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Mythmaker1 said:
Mr Khan said:

There's a difference between not caring and acting like the game doesn't exist. If it was a simple matter of not caring, why not just tag a "Wii U" logo onto the first (non Xbox event) trailer for Ghosts that came out? You don't have to talk about it, you don't have to up-play it, but to act like it doesn't exist? To not allow people to pre-order it? What possible motive could there be?

Remember the interview with the guy from Infinity Ward at E3? He basically said it was coming, but also implied that Activision's lawyers would not let him openly admit as such. What possible reason could there be for that?

They are not just ignoring it, they are actively attempting to discourage people from buying it, but that is against their own interests (especially since it's pretty clear that they're not just looking for an excuse to drop support like EA was. Activision, at least, usually puts in a modicum of effort with their Nintendo Call of Duties). So what's the motive, here? Why would Activision self-sabotage?

Microsoft wouldn't spend "extra" money for this, either. It was simply part of the moneyhat that got them timed DLC exclusivity: bury the non-Xbox versions, but Activision couldn't really afford to bury the PlayStation version, so it was agreed to bury the Nintendo ones instead.

Or...

The Wii U version was in a state of limbo, and they were waiting until post-E3 to see what Nintendo's plan for the system was.

Possibly legitimate, although by that point they would have likely been too far committed.

There was an issue in the production and they weren't sure it could be completed on time.

More likely than the first one, although why be so hush-hush then? You can always delay later.

They wanted to encourage sales on other systems first because they are more profitable.

For DLC sales, possibly, but you also want to make sure that the Wii U SKU itself will make money.

They wanted to keep the "mystery" alive to stir up speculation in order to draw more attention to it.

Quite stupid on their part.

They were still deciding whether it was worth their time to release it on a system where it won't make a lot of money for them.

Again, likely too far committed by that point.

-

Any of those would be a more plausible explanation for them to have done this than "they sabotaged their own profits by 'burying' the game but are so desperate for a profit they'll release iit anyway."





Monster Hunter: pissing me off since 2010.

Mr Khan said:
Mythmaker1 said:
Mr Khan said:

There's a difference between not caring and acting like the game doesn't exist. If it was a simple matter of not caring, why not just tag a "Wii U" logo onto the first (non Xbox event) trailer for Ghosts that came out? You don't have to talk about it, you don't have to up-play it, but to act like it doesn't exist? To not allow people to pre-order it? What possible motive could there be?

Remember the interview with the guy from Infinity Ward at E3? He basically said it was coming, but also implied that Activision's lawyers would not let him openly admit as such. What possible reason could there be for that?

They are not just ignoring it, they are actively attempting to discourage people from buying it, but that is against their own interests (especially since it's pretty clear that they're not just looking for an excuse to drop support like EA was. Activision, at least, usually puts in a modicum of effort with their Nintendo Call of Duties). So what's the motive, here? Why would Activision self-sabotage?

Microsoft wouldn't spend "extra" money for this, either. It was simply part of the moneyhat that got them timed DLC exclusivity: bury the non-Xbox versions, but Activision couldn't really afford to bury the PlayStation version, so it was agreed to bury the Nintendo ones instead.

Or...

The Wii U version was in a state of limbo, and they were waiting until post-E3 to see what Nintendo's plan for the system was.

Possibly legitimate, although by that point they would have likely been too far committed.

There was an issue in the production and they weren't sure it could be completed on time.

More likely than the first one, although why be so hush-hush then? You can always delay later.

They wanted to encourage sales on other systems first because they are more profitable.

For DLC sales, possibly, but you also want to make sure that the Wii U SKU itself will make money.

They wanted to keep the "mystery" alive to stir up speculation in order to draw more attention to it.

Quite stupid on their part.

They were still deciding whether it was worth their time to release it on a system where it won't make a lot of money for them.

Again, likely too far committed by that point.

-

Any of those would be a more plausible explanation for them to have done this than "they sabotaged their own profits by 'burying' the game but are so desperate for a profit they'll release iit anyway."



"Possibly legitimate..."

Perhaps, but I seem to recall hearing that Crisis 3 for Wii U was basically ready to ship when it was tossed. Granted, that could have been part of EA's "unprecedented partnership", but it does show that last-minute decisions of this kind are not without precedent.

"More likely..."

True, but with something like COD that sells so quickly, a delay of only a few weeks could have serious consequences. It may have been a factor in their thinking, in that sense.

"For DLC sales..."

With Microsoft, at least, Activision actually gets a cut of their subscription fees. Since that provides them with money, they're incentivized to encourage sales on that platform, rather than one where that revenue stream doesn't exist. That, and it is likely a much higher priority for them to establish a foothold on other next-gen systems.

"Quite stupid..."

Certainly, but companies have been known to try this kind of thing in the past. And remember what the guy from Infinity Ward said: "It's probably in the next-gen bin, but we're not actually talking about Wii U yet because we want to keep it mysterious. It's PR guys, it's not my fault."

In the end, the point I'm making is that there are other reasons they could be making they could have done this, and they're for the most part more plausible. In terms of making sense, Microsoft has little to no reason to target Nintendo, which doesn't compete strongly in a lot of the areas Xbox excels. More likely, they'd ignore Nintendo entirely to focus on Sony, which has far more potential to erode their market share moving forward.



I believe in honesty, civility, generosity, practicality, and impartiality.

great news. I was worried it wasn't coming, and this is probably the 1st COD i've actually had interest in. The gameplay was good on the wii with these titles, but the only thing fun to do was the online. I'm hoping that this title has a decent length to the story as the story itself is already interesting to me. The one thing that i've always felt COD has been lacking in. Now i just need to see if there's a reason to get it on wii-u or if the ps3 version will be just as good.



.. Why didn't they announce this like 4 months ago?



Mythmaker1 said:
Mr Khan said:
Mythmaker1 said:
Mr Khan said:

There's a difference between not caring and acting like the game doesn't exist. If it was a simple matter of not caring, why not just tag a "Wii U" logo onto the first (non Xbox event) trailer for Ghosts that came out? You don't have to talk about it, you don't have to up-play it, but to act like it doesn't exist? To not allow people to pre-order it? What possible motive could there be?

Remember the interview with the guy from Infinity Ward at E3? He basically said it was coming, but also implied that Activision's lawyers would not let him openly admit as such. What possible reason could there be for that?

They are not just ignoring it, they are actively attempting to discourage people from buying it, but that is against their own interests (especially since it's pretty clear that they're not just looking for an excuse to drop support like EA was. Activision, at least, usually puts in a modicum of effort with their Nintendo Call of Duties). So what's the motive, here? Why would Activision self-sabotage?

Microsoft wouldn't spend "extra" money for this, either. It was simply part of the moneyhat that got them timed DLC exclusivity: bury the non-Xbox versions, but Activision couldn't really afford to bury the PlayStation version, so it was agreed to bury the Nintendo ones instead.

Or...

The Wii U version was in a state of limbo, and they were waiting until post-E3 to see what Nintendo's plan for the system was.

Possibly legitimate, although by that point they would have likely been too far committed.

There was an issue in the production and they weren't sure it could be completed on time.

More likely than the first one, although why be so hush-hush then? You can always delay later.

They wanted to encourage sales on other systems first because they are more profitable.

For DLC sales, possibly, but you also want to make sure that the Wii U SKU itself will make money.

They wanted to keep the "mystery" alive to stir up speculation in order to draw more attention to it.

Quite stupid on their part.

They were still deciding whether it was worth their time to release it on a system where it won't make a lot of money for them.

Again, likely too far committed by that point.

-

Any of those would be a more plausible explanation for them to have done this than "they sabotaged their own profits by 'burying' the game but are so desperate for a profit they'll release iit anyway."



"Possibly legitimate..."

Perhaps, but I seem to recall hearing that Crisis 3 for Wii U was basically ready to ship when it was tossed. Granted, that could have been part of EA's "unprecedented partnership", but it does show that last-minute decisions of this kind are not without precedent.

"More likely..."

True, but with something like COD that sells so quickly, a delay of only a few weeks could have serious consequences. It may have been a factor in their thinking, in that sense.

"For DLC sales..."

With Microsoft, at least, Activision actually gets a cut of their subscription fees. Since that provides them with money, they're incentivized to encourage sales on that platform, rather than one where that revenue stream doesn't exist. That, and it is likely a much higher priority for them to establish a foothold on other next-gen systems.

"Quite stupid..."

Certainly, but companies have been known to try this kind of thing in the past. And remember what the guy from Infinity Ward said: "It's probably in the next-gen bin, but we're not actually talking about Wii U yet because we want to keep it mysterious. It's PR guys, it's not my fault."

In the end, the point I'm making is that there are other reasons they could be making they could have done this, and they're for the most part more plausible. In terms of making sense, Microsoft has little to no reason to target Nintendo, which doesn't compete strongly in a lot of the areas Xbox excels. More likely, they'd ignore Nintendo entirely to focus on Sony, which has far more potential to erode their market share moving forward.


@ bolded i disagree sure it sells fast but the games KEEP selling, so it being a couple of weeks late really doesnt affect it much because it not like people only buy the game in the first few weeks, hell Blops2 is still in the top 50 sellers and its July. (minus the Wii U version)

@ underlined i agree, I dont know why some people are hard on that insane theory, maybe some just dont want to admit that the fanbase for that game is simply not very big on Ninty systems.