I still don't get why so many are against VR but most who are did also never try it or only a "bad" version like Oculus DK1 so that they maybe just can't imagine how it really feels.
Infographic Wednesday continues with Cryptic Studios releasing initial numbers for the launch on XBox One. The numbers are big…surprisingly bigger than I would have expected. It’s only been a little over a month from Neverwinter‘s March 31st console debut and thefree to play MMORPG has already pulled in over 1.6 million players.
“As our first entry into the console market, we’re absolutely ecstatic to see the success of Neverwinter on Xbox One,” said Bryan Huang, CEO for Perfect World Entertainment. “Our goal with our online games is to create worlds that players want to play in, and support them through fine tuning their gaming experience and introducing fresh content with expansion releases.”
Microsoft is also pleased at the launch. “As the first Xbox One game to ship globally from our partners at Perfect World Entertainment and Cryptic Studios, it is exciting to see Neverwinter achieve such early success,” said Phil Spencer, Head of Xbox. “We’re thrilled gamers have embraced this unique free-to-play MMORPG on Xbox One and look forward to seeing engagement grow on the platform with new content.”
To keep the drive up, Neverwinter plans to release 5 free expansions (modules) on the XBox One version of the game by the end of the year. These would include Tyranny of Dragons and Elemental Evil, already available on PC.