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In terms of GOTY in March... I'm going with Zelda U as taking the crown overall.

Witcher 3 will have some competition against Halo could be iffy because of the story, people may bash it for Locke. Also Bloodborne could pose a threat, but the gaming media could hinder it.



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Slade6alpha said:
NobleTeam360 said:
Ori getting GOTY? good one guys, It'll be between the Witcher 3, Batman Arkham Knight, and Metal Gear Solid V. Pfff Ori.

Your opinion hold so much weight "DudeBroTeam360". Smh. 

Also forgot Halo 5 Smh... again. 



Even if halo is amazing It doesn't have a chance at being goty



Ltd predictions by the time 9th Gen comes out

Ps4:110million

Xbox one :75 million( was 65) 

Wii u: 20 milliion

kinisking said:
Slade6alpha said:

Your opinion hold so much weight "DudeBroTeam360". Smh. 

Also forgot Halo 5 Smh... again. 



Even if halo is amazing It doesn't have a chance at being goty

Yeah you're right. Misread what he wrote, thought he was saying games he was getting, lol.

We had a similiar discussion on TA xD 



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Ka-pi96 said:
Slade6alpha said:
In terms of GOTY in March... I'm going with Zelda U as taking the crown overall.

Witcher 3 will have some competition against Halo could be iffy because of the story, people may bash it for Locke. Also Bloodborne could pose a threat, but the gaming media could hinder it.

Considering gaming media are the ones that give out the GOTY awards... yeah... if they don't like it then it won't be getting one

Yeah.. that was about something else, but I'd rather not say  

So umm... how's Dynasty Warriors? You enjoying it.  



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Anyone with GTAV on the 360? I wanna try out the heist, but need peeps to do it with.



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Slade6alpha said:
In terms of GOTY in March... I'm going with Zelda U as taking the crown overall.

Witcher 3 will have some competition against Halo could be iffy because of the story, people may bash it for Locke. Also Bloodborne could pose a threat, but the gaming media could hinder it.


When in doubt, bet on a Nintendo game!



crissindahouse said:

I agree with those who said too many players are just a cluster fuc... I never really understood why some are like "even 32vs32 is way too less", not only is it often very chaotic but your own skill starts to be totally useless with too many players. If you play 4on4 or 8on8 your own skill and what you do is very important. If you play 64vs64 or even 128vs128 it doesn't change much what you do. You can just stand in a corner and do nothing and the chance to win is still almost the same. You are after all only one or two percent of the total amount of players in your team.

It can be fun for a few hours but if I plan to play a competitive game for 50 or even  100+ hours, it just doesn't do much for me knowing that I don't have to try my best to change much.  


Ya I completely agree. And like u said once u get past 16vs16 its a cluster. Its like u can't even walk 5 feet without dieing unless ur walking against the edge of the map.



Halo MCC will sell 5+ million copies(including digital)

halo 5 will sell 10 million copies(including digital)

x1 will pass ps4 in USA, and UK.

DexInDaJungle said:
Slade6alpha said:
In terms of GOTY in March... I'm going with Zelda U as taking the crown overall.

Witcher 3 will have some competition against Halo could be iffy because of the story, people may bash it for Locke. Also Bloodborne could pose a threat, but the gaming media could hinder it.


When in doubt, bet on a Nintendo game!

I know, it's a great mantra to live by.  



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hudsoniscool said:
crissindahouse said:

I agree with those who said too many players are just a cluster fuc... I never really understood why some are like "even 32vs32 is way too less", not only is it often very chaotic but your own skill starts to be totally useless with too many players. If you play 4on4 or 8on8 your own skill and what you do is very important. If you play 64vs64 or even 128vs128 it doesn't change much what you do. You can just stand in a corner and do nothing and the chance to win is still almost the same. You are after all only one or two percent of the total amount of players in your team.

It can be fun for a few hours but if I plan to play a competitive game for 50 or even  100+ hours, it just doesn't do much for me knowing that I don't have to try my best to change much.  


Ya I completely agree. And like u said once u get past 16vs16 its a cluster. Its like u can't even walk 5 feet without dieing unless ur walking against the edge of the map.

And the bigger the player count and maps get the focus from on foot combat goes away. I pretty much agree with him as well. Moreover the more players the multiplayer game gets less team oriented it gets and people tend to run here and there and it just gets messy something I don't like anything beyond 16vs16 is not my cup of tea. Even then I am looking forward to BF: Hardline.



I was at 96% on Ori and had to restart again. However, I don't regret that much, I'm enjoying it still.

And about the battlefield & team size on Halo games. Having 64 players on the map is detrimental to team work and competitive nature of the game. Unless people want to be some gung hos.

Having a small team promotes a clear vision of the objectives and members will feel like every kill they made contributed to the victory.