By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft - Xbox Empire - New thread up soon!

I just completed the maw on CE and got no achievements when I should have gotten like 10. Did it have to pick this exact moment to stop recording achievements? Like really?

It didn't even upload my score to the leaderboards for the playlist either. Pretty sure I'd have been first with my overall score too...



Around the Network
Ryuu96 said:

Lol, another achievement done but not unlocked and no progress bar, good thing i have Never Alone to play if it isn't fixed tomorrow =P

 

Or actually finish Sunset...

Achievements and leaderboards aren't being updated for a lot of people right now. Had to happen at the worst time for me...well i suppose a LASO achievement would have been a lot worse but this is still bad.



I've already seen more gta 5 for ps4 and more lbp3 commercials than I've seen halo commercials. What the hell happened?. It's add campaign should have been cod big but it wasn't even close.



Halo MCC will sell 5+ million copies(including digital)

halo 5 will sell 10 million copies(including digital)

x1 will pass ps4 in USA, and UK.

Halo 3 Bungie Staffed Signed Helmet http://www.ebay.com/itm/300977047002  10 grand






       

shikamaru317 said:

I feel sorry for poor Wii U : ( Super Smash Bros Wii U is currently #2 on Amazon, #1 and #2 on Best Buy's preorder charts, and #2 on Gamestop's charts. It also has a meta of 94 right now, making it the highest rated game so far this year. And despite all of that Wii U itself is behind multiple Xbox One and PS4 SKU's on Amazon's and Best Buy's charts, and behind PS4 (and the collective effects of multiple Xbox One bundles) on Gamestop's charts. Things don't seem much better for Wii U outside of the US, PS4 and/or Xbox One is ahead of Wii U on every country's Amazon chart including Amazon Japan. I feel like Wii U deserved at least 1 week where it outsold PS4 or Xbox One or at least came close to it, but it doesn't seem like that's going to happen unless it really starts moving up the charts over the night into tomorrow.

sadly, it'll probably end up with gamecube like numbers in the end.  but im picking one up for the next zelda.  :)



Around the Network
Ryuu96 said:

 

BY 343 INDUSTRIES - 6 MINUTES AGO

 Tomorrow afternoon (Thursday, Nov. 20), our latest content update will become available. This particular content update addresses matchmaking performance, UI, gameplay, and title-specific issues. We are on track for a release of mid-late afternoon Pacific Time for this content update, and will immediately let you know when it is available. For now, here is a change list of what will be included. As a note, many of the below issues are sub issues that were caused by larger umbrella problems that we have addressed with this update.

 MATCHMAKING

  • Addressed a number of issues that resulted in extended matchmaking times and low matchmaking success rates.
  • Made a number of updates to how matchmaking progress is communicated to the player. With this update, you’ll see better, more frequent and more informative status updates throughout the matchmaking flow – so “Players Found” for example, will be displayed to let players know where they are in the matchmaking process instead of simply wondering if it’s going to connect.
  • The improved matchmaking flow is as follows:
    • Searching
    • Searching for more players
    • Players found
    • Finalizing matchmaking process
    • Connecting session
  • Made an update to ensure that parties stick together when returning from the post-game carnage report
  • Prevented the ability for players “kick” other players from matchmaking games
  • Made an update to ensure that the Roster correctly displays the “searching” UI rather than “My Game Session” while searching for players
  • Removed the possibility to boost ranking through a custom games exploit
  • Made an update to ensure that players cannot get stuck in the matchmaking screen during map voting
  • Made an update to ensure that the “Connecting to your game” message no longer incorrectly displays in the lower right of the screen during gameplay
  • Made an update to the “team creation” phase that allows players to be grouped by team
  • Made an update to prevent players from seeing the “connection failed” dialogue if disconnected during the map voting screen
  • Improved roster / matchmaking lobby stability
  • Made improvements to the accuracy and stability of the “Game Session Details” UI
  • Improved version compatibility

UI

  • Improved emblem and nameplate behavior to ensure that they do not reset to default (especially after game sessions)
  • Corrected career stats that did not update uniformly across different profiles in multiple titles
  • Improved Forge map display names in Theater
  • Corrected various medal inconsistencies across titles

CAMPAIGN

  • Made updates to the attainability of various achievements, including “Goat Roped,” “Monopolized,” “You’re Joking,” and “Devastating.”
  • Improved Halo: CE career stat tracking
  • Resolved scoring and time HUD reset and display issues
  • Made an update to ensure that rival emblems are displayed correctly

HALO: CE

  • Improved consistency and reliability of shot registration
  • Improved headshot hitboxes
  • Fixed an issue where respawning players could momentarily appear at their death location
  • Made an update to ensure that the match ends when the entire opposing team quits
  • Improved fall damage consistency (specifically in regards to uneven surfaces)
  • Improved Halo: CE menu and loading screen stability
  • Improved consistency with multikill rewards
  • Made an update to improve post-game carnage report accuracy for Halo: CE FFA games
  • Updated default language settings

HALO 2

  • Made an update to ensure that the team color shown in pre-game lobby matches in-game
  • Improved a variety of networking issues to allow for improved consistency between host and clients in peer to peer matches
  • Improved a variety of networking issues to allow for improved gameplay consistency
  • Made an update to service tag functionality, allowing for service tags to appear for all players
  • Improved the post-game carnage report to correctly display team color
  • Made an update to ensure that the match ends when the entire opposing team quits
  • Improved “original” medal icon functionality in split-screen
  • Improved host migration functionality
  • Corrected “headshot” stat tracking
  • Addressed a crash that occurred with the Scarab skull
  • Addressed art errors that occurred on the opening cinematics for “Uprising” and “High Charity”

HALO 2: ANNIVERSARY

  • Made an update to prevent players from gaining achievements in Forge
  • Improved Forge item display names
  • Resolved text overlapping issues
  • Improved split screen stability
  • Made an update to resolve the notorious “-1th” scoreboard text
  • Improved lobby functionality to address players not being able to reconnect to the party leader after completing a match
  • Improved host migration functionality
  • Corrected vehicle and weapon thumbnails in the “Tools of destruction” table in the post-game carnage report
  • Addressed a dedicated server issue that caused gameplay physics issues on Stonetown
  • Improved split-screen party functionality to ensure that players are not directed to a broken lobby screen after completing a game session
  • Improved Forge mode stability
  • Made an update to King of the Hill scoring to prevent multiple hills from counting down at the same time
  • Improved Shrine objective spawn points
  • Improved King of the Hill and Ninjanaut mode stability
  • Addressed an issue where controller vibration could persist during the pause menu
  • Improved Race mode respawn zones

We have additional content updates on the way, and work is already underway in an effort to continue to improve your experience with Halo: The Master Chief Collection. We thank you for your continued patience and support.

 


YES......YES.....YUSSSS!



WOOOOO! Finally xD




       

microsoft is doing the free game promo again( on black friday this time)

http://www.microsoftstore.com/store/msusa/en_US/cat/black-friday-deals/categoryID.67001100?sdtid=7335170&WT_mc_id=PromoEmail_BlackFridayPreview_Online_11-9-14_Hero_Checkthemout&ClickID=akw0zk5rtp9y5yrrlsa0vwt0v5znyrknyllr



Horizon 2 for 30$... You guys that live in US are so lucky to have Black Friday.



Is Xbox Live not working right, or something?

Was literally just playing NHL 15 in offline when 4 consecutive Forza 5 achievements popped one after the other.

Nice sight to see!



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png