Leaderboards in Halo??
GamechaserBE said: Did not enjoy the reveal, it gives me the Cod: AW/Destiny/Crysis vibe. |
Complains about Halo being like other games then wants it to be like Battlefield too.
I could have sworn people were saying COD AW was trying to be Halo when it was announced a few months ago.
GT Gave MCC 9.3, more than I expected but kind of a short video review for a huge package..
For the RPG players here: Gamespot gave Dragon Age: Inquisition a 9. The reviewer said it took him 85 hours to beat the main game + dozens of sidequests, but he was still nowhere close to have done and seen everything.
GamechaserBE said: GT Gave MCC 9.3, more than I expected but kind of a short video review for a huge package.. |
Was 89 yesterday and has added a 95,93 and 92 today. -http://www.metacritic.com/game/xbox-one/halo-the-master-chief-collection/critic-reviews
Should be a v high 89.
Seece said:
Was 89 yesterday and has added a 95,93 and 92 today. -http://www.metacritic.com/game/xbox-one/halo-the-master-chief-collection/critic-reviews |
Still waiting on IGN
Ryuu96 said: I can live with it all except ground pound, looks sh** hate being able to choose where you hit the floor, it's going to be the first to get nerfed =P |
I think 343 said that would be nerfed. But during the Halo 5 pro match they specifically said they put all this in to see what fans want and what they don't want.
Shame about the matchmaking issues. Hopefully M$ get it fixed asap
My prediction threads:
Wii U will sell under 40m units (made on 14th September 2012)
PS Vita will sell under 20m units (made on 30th September 2012)
Wii U will sell under 7m in 2013 - I was right
jlmurph2 said:
Complains about Halo being like other games then wants it to be like Battlefield too. I could have sworn people were saying COD AW was trying to be Halo when it was announced a few months ago. |
No, people love big team battle and wanted to see an extra game type with more players on it but for sure no gameplay as battlefield.
Secondly yes COD AW is moving with its setting/story closer to Halo but at the same time playing Halo 4 made people feel like it is moving aswell closer to COD... Linear/scripted events/Run from A to B etc;.
I don't get it, I thought we all agreed that Halo 4's multiplayer is not so great and expecially thanks to special abilities? Now they show us the first time Halo 5 and what do they show? Special abilities....tell me why we should be happy and excited about it?
GamechaserBE said:
No, people love big team battle and wanted to see an extra game type with more players on it but for sure no gameplay as battlefield. |
Because they took out what people said they hated. No loadouts, no armor perks, no random weapon spawns, no killstreak ordinance. They made the game pure arena and people always find something to complain about. IMO this is already much closer to Halo roots than 4. Its 4v4 with everyone on a level playing field having to fight for power weapons with all the same abilities and each one has a backdraw to balance it. You can't gain shield from Sprint, you're out in the air vulnerable using ground pound. Dash is 1 time every few seconds so no spamming. This is the balance that Destiny and Halo 4 did not have.