Why is it, that Japanese TPS are so barren of engaging storyline?
And the characters' control are not very precise when compared to the likes of their Western counterparts.
I'm playing Binary Domain right now and I'm forcing myself to continue and also hoping that the next
couple of chapters are FUN to play.
The NPCs AI is absolutely horrible and the companions are worse. I mean beginning of 7th gen bad. They pass in front of your line of fire and when they do they lose confidence in your character as if it is your fault. When you're swarmed by enemies or fighting a boss they make no difference.
The weapons in the game are forgettable. You have to buy them and when some of them are out of ammo you can kiss them good buy for the rest of the game. There's also upgrades to weapon but the only one you can upgrade is a assigned AR that is permanent.
The story? I think I'm halfway through and still there's no development of any kind, be it character or plot. It's like one of the Coin Arcade games where you barely have time to pay attention to the story and you just have to blast past through waves of enemies. The characters are as cliche as they come. They are different classes on paper but during the game it makes no difference at all.
It's almost like Vanquish (also a Sega IP) but at least the latter has some fun game mechanics and stages.










