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Forums - Microsoft - Xbox Empire - New thread up soon!

Headshot said:
Anybody play Fifa here? I'm reading some of the reviews for it and I can't believe how bad some of them are. Some reviews are talking about how utterly amazing the goalkeepers are and how hard it is to score against them which is a minus in their point of view while other reviews are talking about how easy it is to score finesse shots past them and how the keepers aren't that great. Then there are reviews saying how it feels basically the exact same as last year and others that are pointing out that is significantly different from last year.



I bought it yesterday and am enjoying it. It is the first one I have ever bought so I don't know how it compares to the others, but for me, I am finding it pretty easy to score goals. I am professional difficulty, so it may be harder to score if I turn the difficulty up.



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shikamaru317 said:

^Yeah, I really hope they have good games for Games with Gold next month. I'm hoping for at least 2 of the 4 games to be games I haven't played before that I've been wanting to play.


I think Outlast would be a good October game. It fits with the theme of the month, and it launched for free on PS+.



Ryuu96 said:

Ugh Lead Multiplayer Designer for Halo 4 was promoted to Design Director ¬.¬ How?! 

 

I'm starting to lose more and more faith in Halo 5 being amazing everyday Lol


Who was that again, I'm just happy josh Holmes isn't creative director anymore.



Halo MCC will sell 5+ million copies(including digital)

halo 5 will sell 10 million copies(including digital)

x1 will pass ps4 in USA, and UK.

Outlast...... got it on PS4 haven't played it and I don't want to play it (not that I think it'll be scary, just not my type of game) I mean who wants to play as some defenseless dude who can only run away? Sounds boring. That's just me though. Would be nice to get a full retail game though.



Outlast is amazing but already have it on PS4 =p...



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shikamaru317 said:
I think I'm going to have to get CoD: AW despite the fact that it has too much aliasing. It just looks too darn awesome to pass up.


I don't care what anyone says either, it's the first time I'm excited for a COD game and I'm getting it. If I didn't already have an X1 maybe I would go for the special COD edition because it looks really good.



Experience to reveal Xbox One dungeon RPG tomorrow
Read more at http://gematsu.com/2014/09/experience-reveal-xbox-one-dungeon-rpg-tomorrow#K5EozUYC2yXWrrOK.99

Demon Gaze and Stranger of Sword City developer Experience will reveal a new dungeon RPG coming to Xbox One during a Niconico live stream tomorrow.

The broadcast will also host an important announcement about Stranger of Sword City: White Palace, which is currently available on Xbox 360 and PC in Japan.

Tune in on Niconico at 19:30 JST (5:30 a.m. PDT / 8:30 a.m. EDT).


Read more at http://gematsu.com/2014/09/experience-reveal-xbox-one-dungeon-rpg-tomorrow#K5EozUYC2yXWrrOK.99



Remember when I bought a Xone and reported a lot of noise when my Xone is idle?  someone made a post about the reason:


XBOX ONE COIL WHINE ISSUE <SOLVED>

Okay. Let me start off that I am updating my original post to provide the results of testing this issue (and also to overlap the incoherent banter that rests below this post). The results are in: kinectless XB1's do indeed have the aforementioned and suspected Coil Whine.



Quickly, the sound we are hearing is the sound of disparate electrons; its basically electric waste. Harmless? Most likely (ultimately based on the integrity of the capacitor cap sheathings- and I don't know of their quality), but certainly annoying. We have some components to consider here, or, specifically the coils built into these respective components' capacitors (electrons pass through these). The components in question: The motherboard, CPU, and GPU. The powerbrick (PSU) plays a role because it provides the power rail (wattage) that the duty cycles of the components are created from. It is a problem of these duty cycles that there is basically a much higher load of power (faster duty cycle) affecting these capacitor coils' native threshold, which in turn creates a resonant frequency that is likely picked up as interference by the motherboard's integrated sound card. Lessen the power load (slow down the power cycles), the sound goes away or grows fainter. The duty cycles of the aforementioned components are in complete disarray when compared to XB1 with Kinnect*. The sound is reminiscent of an old school HDD in read/access mode- but no worries, it is not your HDD. It is "power ripple." Electrons. The XB1 is affected into a "steroid mode" with the help of a script in this latest update (remember software "talks" to hardware) and apart from being annoying- our electric bill's will probably not be as slim as they could be, though nothing to significant, I hope.



The problem, I have gathered, likely goes back to the tampering of the OS in the form of an update to give the XB1 the extra 10% GPU power increase that allowed for Destiny to finally be developed with 1080P resolution. There is also some hinting that the family of GPU's that the XB1 GPU chipset belongs to is susceptible to coil whine. The only solution to this problem is as follows:

1: Microsoft can provide us all with new PSU's to accomodate the power scheme of the kinectless XB1.

2: MS can provide a script in the October update to help balance the power management (OS) within the kinectless XB1.

3: Microsoft can provide us new kinectless XB1 users, with free kinects.*

4: Microsoft should increase the quality of the capacitor cap sheathings and install a sound buffer in the components affected in newly produced XB1's.






*Now, for the part you've all been waiting for. I am pleased to confirm that the idea of adding a kinect to a powered off XB1 then turning on- largely mitigates the noise. The noise appears to still be present- BUT- the resulting power draw creates a much slower, fainter, and acceptable level of sound. It becomes largely unnoticeable- and that is only when your box is idle. Open a low level app- the sound is gone (before was the opposite). I would go as far as to say the level at which the sound becomes is within likely normal parameters for the given architecture. It also becomes sporadic, disappearing altogether (if you can hear it) at times. Seriously, the only way I could hear anything with the kinect plugged in was if I got up and walked the 8ft to my box and put my ear to it.



Needless to say, I am getting a kinect. I do not recommend returning your new machine for a refurbished one. The residual noise that may appear after kinect is plugged in will likely be addressed in a future update. I highly doubt that it will be there for the life of the system. The good news is, is that even if it were, it is not noticeable, it is harmless, and it eventually disappears; only returning sporadically. The reason for this is I suspect goes back to the update that allows XB1 to get the 10% GPU increase. Remember, NOW in that update the kinect has the abiity to return its power draw back to the GPU if needed for a high demanding instance of a game that requires more resources. It is likely that most XB1 users do not take heed to the sound when power goes away from the kinect because they likely cannot hear it and they prone to be unaware of it being an issue because they have always had kinect plugged in.



I would not steer anyone wrong. Get the Kinect- you won't regret it. Not only will it reduce and virtually mitigate the coil whine, but from just testing it out- its a pretty damn cool feature to issue those voice commands.



Call of Duty looks really good! I wasn't planing to, but I think I'll get it this November!



urgh, still waiting for them to reveal that character teased in TJ Combo's trailer. Its either Cinder or Riptor. It would make more sense being Riptor since she was his rival in the past. However Cinder has a bright flame glow. Could go either way right now, but i dont want to wait anymore -_-

Hoping for Riptor btw xD