Soleron said:
I don't believe in making what you want.
I hope your game succeeds.
|
You are right but also very very wrong :)
Game creation is a risk, some people make a game and sell very few, some companies make a game - spend millions and sell very few. Some might have made an original game, others might have tried to copy an existing game concept because it was previously successful. Utilmately when you are making/designing a game you are making the game that you want and that you feel your audience wants. Do you think the designers on COD are sitting their saying to themselves "I hate this concept as a gamer, but I'm going to make it anyway"... Maybe they do, but if you are a gamer and a designer (important to be both) then you will always be making games that you like or at least features within the game that you like.
Of course in games creation there are risks and rewards, and obviously a guy in his bedroom making indie games while living with his parents can take a bit more risks than someone who has to pay for a mortgage or has to pay the salary of 15 people, but game creation is ALL about making games that you want, otherwise whats the point :)
Making games is hard, and making a sucessful game is hard... its a very critical industry, but without the passion, its worth nothing.
Anyway, CGI - good luck to you.