GameAnalyser said:
|
If Snake Eater had the same controls as MGS4 it would defenitely be my favorite.
GameAnalyser said:
|
If Snake Eater had the same controls as MGS4 it would defenitely be my favorite.
He's got nothing to be depressed about, MGSV looks amazing
And Rockstar is overrated. There, I said it
| BloodyRain said: What a modest man. |
STOP...POSTING...TOO>>MUCH.>>..TIME>>>SPENT>..LOOKING....
Chin up Kojima. Judging by the E3 trailer of MGS5, he not only has a good chance of matching the quality of GTA5, but also surpassing it.

Hideo Kojima is full of shit and repeats the same thing every other year. He claimed back in 2007 that Assassin's Creed's open world/free running made him depressed. He also said MGS4 would never be comparable to it.
Hideo is seriously starting to become the biggest BSer in the video game industry.
I am the black sheep
"of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson
| hatmoza said: Hideo Kojima is full of shit and repeats the same thing every other year. He claimed back in 2007 that Assassin's Creed's open world/free running made him depressed. He also said MGS4 would never be comparable to it. Hideo is seriously starting to become the biggest BSer in the video game industry. |
I don't understand how either of those statements are BS

Kyuu said:
It's impossible to make a game with perfect mechanics, controls, huge scale, and open world diversity all together. GTAV probably wouldn't come even close even to PS2's MGS3 in terms of combat and stealth mechanics, nor would it feel as "weighty" and real. because it focuses on being open world, it sacrifices a lot just for that purpose. The best japanese game with a great sense of scale has to be Shadow of the Colossus, but then again it's virtually an "empty game" Edit: Not meant to criticize Shadow of The Colossus, there is just not much going on in this beautiful landscape and this is partially what makes it what it is. The most unique and artistic game of all time. |
Any talanted developer can do great mechanics, but the comment was clearly in reference to the sheer scale of it all.
Kyuu said:
GTAV's shooting and controls feel like 2 or 3 gens behind MGSV LOL. Kojima is a perfectionist. He wants to merge both worlds together, open world and perfect mechanics. I wouldn't expect him to match GTAV's open world depth unless he sacrifices the controls and weight of the game, not to mention graphics. Which are some things he would never do as his games will lose their identity and fanbase. |
I hope he settles down pretty quick and work towards getting MGSV released as soon as possible. I also hope it doesn't go down the way of Metal Gear Rising where he ran out of ideas and had to hand it to Platinum Games, who managed a fairly decent job.

BossPuma said:
|
To me it was like I got to play it only after MGS4 and realized how good it was to be missed way back then.

I never knew who Hideo Kojima was until two years ago when I bought and tried MGS4 and now I've played all of his MGS games and Zone of enders. Great games and I love the cut scenes. Also best trailers in the world.