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Forums - Nintendo - Wii U: If You'd Designed the Wii U, How Would You Make it More Appealing as a system/SKU?

A message to Nintendo; If we could go back in time...

Right Ninty, listen to me, this is what you should have done:

Wii 2 (Clarifies the fact that this is NEW, not a new accessory)

Firstly, more power under the hood please, why spend another generation as the poor relation power-wise? It may be a bit more expensive but build it and they will come. (developers will also love you for this as it makes it easier for them to get creative without worrying about limitations)

Save money by ditching that cumbersome, Fisher Price-esque, clunky, plasticy, gimmicky nonsense of a tablet controller. Stick with the Pro controller, there's nothing wrong with that. The gimmickry ship has sailed, a fad of yesteryear. All the ladies who bought Wii fit have put their balance boards in the attic to gather dust a long time ago. Gamers want to come back to you Nintendo, loads of people in their thirties and early forties fondly remember when you were THE console - YOU CAN WIN THESE PEOPLE BACK, all you need to do is shift your focus and you can be THE console in people's living rooms NOT the second one gathering dust.

You need to change your advertising. The focus seems to be on young kids while a lot of your fans are in their 20s, 30s and early 40s. I'm not saying lose your identity, but you've already won over the family crowd. How about pushing Bayonetta 2 and similar titles a bit harder, get some TV advertising, many are barely aware of your console's existence at present. Please give us an advert that emphasizes 'We still have all the classic IPs but look what we can do NOW

Look at the Xbox 360. I know you won't like this but it's very handy to have EASY connectivity, type in the name, bang, done. No friend codes and as little registration, box ticking, form filling and hoop jumping as possible. Lets have cross-game chat all the way, is it so much to ask? A one time verification to verify the Wii 2 owner is 18 should protect the kiddies from naughty words adequately. There's nothing wrong with borrowing a good idea when you see it, plenty have borrowed from you in the past. If you could provide a similar service to X-box Live without charging a fee you would have a nice advantage to wave at the "core" gamers you claimed you'd try and win back.

I don't know much, but I know memory is cheap so... why not whack a proper hard drive in there, surely a 300-400gb hard drive will not cost much if you're buying in bulk. This way, e-shop becomes more appealing and it opens new possibilities... which brings me to my next suggestion.

I would like to see a decent media centre on there. I know this is going to get a lot of hate but would it kill Nintendo to throw some money at the people who made VLC media player and have something like that on there? It's nice to be able to store and access your stuff, if people are listening to tunes and watching movies on Wii 2 for convenience, it's a good thing. USB compatible? Yes please. DVDs? Yeah, why not. And a decent web browser wouldn't cost too much to add, would it? Like these things or not, the public likes and expects this.

Gameswise, more 3rd party stuff please! Remember the SNES? Remember how it usually had the BEST version of multiplatform games AND still had all the well loved Nintendo IPs? Could you please try to replicate that somehow. A good suggestion for this comes back to the "more power under the hood" request mentioned earlier.

And if you're not too busy, replace Club Nintendo with something that is actually decent, useful, functional and not an insult.



Too much planning, and you'll never get anything done.

Karl Pilkington.

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I'd have made the controller more ergonomic. I hate not being able to wrap my fingers around it properly.

I'd also include 1GB more RAM, and make it faster.

I'd drop the 32GB edition to $300, and make the $350 one 128GB.

That would suffice.



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MTZehvor said:
JWeinCom said:
MTZehvor said:
KHlover said:
MTZehvor said:
I'd announce more than one new game at the first E3 after the system releases.

I counted more than one...

Really? What was there that we didn't know about beforehand? We already knew there was a 3D Mario, we already knew that an RPG was coming from Monolith, we knew of a new Smash Bros, Mario Kart, Retro's Project, Pokemon X&Y, Wind Waker HD, and Bayo 2. WF 101, Pikmin 3, Yarn Yoshi, and Wind Waker HD had already been shown. The only thing at their E3 that we didn't know would be there ahead of time was the new Yoshi's Island game.

You can, of course, argue that we didn't know what some of these titles were beforehand, and I'll grant you that. We didn't know all the basics of X, or whether Retro was making Donkey Kong or Metroid, and I guess if that's what your definition of "announce" is, then that's fine. My point is that everyone knew (to some extent) of every single game that Nintendo was working on ahead of time before E3 (besides the new Yoshi's Island). If you're trying to generate excitement for a console, especially one where the biggest knock on it has been a lack of software, you should probably try for more than that.


So... games don't count if they weren't announced specifically at E3?  Is their objective to build a lineup of games, or surprise people at one show in June?

Preferably both. The Wii U had so little in the way of "big, surprise" announcements before E3 that it was important to throw some surprises out there at E3 in order to compete with all the hype surrounding other next gen consoles being announced. 

The Wii U's upcoming lineup was considered rather sparse before E3, and that's not a perception that the Wii U can thrive with. Something new and surprising would have been an excellent way to build hype and set the Wii U up to compete this fall. Even if the game doesn't get announced for, say, two more years, there's certainly a point to announce it as it adds one more reason for a potential customer to buy the Wii U (they can buy that game somewhere down the road).


This seems a bit contradictory.  On the one hand, you're saying they should announce things further in advance, and on the other you're criticizing them for announcing games like Smash early so they weren't surprising when E3 came around. 

At any rate, I think the Wii U lineup is fairly strong over the rest of the year.  Pikmin 3, Mario 3D World, DKCR, Wii Fit, Wii Party, Sonic Lost World, and so on.  Pretty much all the biggest franchises from the Wii.



First things first, get rid of that 30 Watt power cap. This is a console, not a light bulb.
Second, get an off the shelf APU that can run Dolphin properly with some nice ram (4 gigs should suffice).
Third, get programmers to actually fix Dolphin so that you don't have to worry about changing to x86 architecture.
Fourth, better online infrastructure, not everyone has the time to go to people's houses to play games.
Lastly, that tablet controller, slim that bad boy down and fix the battery life to 10 hours.



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Areal-Llort said:
I would make sure that Super Mario World 3D, Smash Bros Wii U, and Mario Kart 8 were launch titles.

That wouldn't be a good idea. Nor would it be possible.



Make the bundled controller optional, how Pro controller as standard.



I see what they were going for with the Gamepad, but if that means staying a whole generation behind the competition AGAIN, ditch the thing, make it comparable to the PS4 and One on the hardware and sell at a competitive price.

Better advertising. The Kevin Butler/Dear PlayStation ads proved that good marketing can be a game changer. They should put some focus on the online capabilities of the system. If it was as powerful as PS4/One, but with free multiplayer, it could be a huge advantage for Nintendo.

MAKE A MORE POWERFUL CONSOLE.

Different name. Wii 2 would be good enough. Even Super Wii or SNES 2 would be much better names for crying out loud.

A. MORE. POWERFUL. CONSOLE. It baffles me that Nintendo thought it could be the weakest console again, with the weakest third-party support out of the three again, and replicate the Wii success, "Hey guys, we had the least powerful console on the 7th gen and still won that generation! Surely we'll win again if we do the same thing."

Also, making some kind of connectivity between the console and the 3DS could possibly help both systems. For example, I personally think the Vita will receive a slight boost in sales thanks to the PS4. And making a new IP (oh Nintendo please make a new IP) and bundling it with the system, like they did with NES/Super Mario Bros, could do wonders to promote the system and the brand new game.


tl;dr: Nintendo did the exact opposite of what they were supposed to do, and now the Wii U is really fucked up.



Name: Wii 2, Wii Neo, or ditch Wii entirely --New Nintendo Entertainment System. Can be called New Nintendo Famicom in Asia.

Specs: 1TFLOP GPU (customized 6770 GPU) + Quad-Core IBM GPU + 4GB DDR3 RAM + 32MB eDRAM. Capable of running basically any XB1/PS4 engine, just in 720p perhaps instead of 1080p. x4 USB 3.0 slots. Maybe consider ditching the disc drive for card media (8GB/16GB/32GB), this would make the unit a lot smaller. 32GB flash RAM.

Controller - Tablet controller, but sleeker looking design, not quite as bulky.

Launch Titles - New Super Mario World ... bump the production value so it has new music and a more interesting visual style. Nintendo Land can be mostly the same, maybe runs in 1080p because of the better chipset. The Last Story ... Mistwalker RPG, would've held it off the Wii, and saved it for Wii 2 launch, with redone graphics and 60 fps.

Would've greenlit more projects for the post launch period -- Wave Race, a new kind of FPS shooter, more collaborations with Western devs too. Expand Retro Studios so they can work on DKC + another big project simultaneously.

Marketing: Would hire celebrities like Kate Upton or Megan Fox to spearhead more elegant styled ads for the system as Nintendo has done with celebrities in the past, not cheesy "family" commercials.

$399.99 launch MSRP, drop to $299.99 in a year.



NintendoPie said:
Areal-Llort said:
I would make sure that Super Mario World 3D, Smash Bros Wii U, and Mario Kart 8 were launch titles.

That wouldn't be a good idea. Nor would it be possible.


Well, what I'm getting at is most people haven't bought the Wii U yet because there isn't enough core games to support it. And I'm talking games MANY consumers will buy. The top 3 games that always sale their systems is a new Mario Platformer, Mario Kart, and Smash Bros. The fact that those games have a FAR release date (even beyond the X1 and PS4 launch dates) isn't really helping Nintendo much.