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Given that it's an imported sale, some stores here take Black Friday too seriously. There's still a month until it happens, yet one store has already shared some of the deals it will have.

Some of the GPU ones are actually not bad:

The 9070XT, 5070Ti and 5080 will have nice discounts.

*Edit* Ok, it's worse than I thought. That was not only an announcement of the deals, but it turns out that the deals started today! It's ridiculous!

I don't know what I hate more, that they've started this sale one month ahead of time... or that they've decided to call the sale Black Frid-AI.

Oh, by the way, the deals on the 5070 and the 5080 are already over, they've sold all the units they had on sale (likely only 20 of each)

Last edited by JEMC - on 27 October 2025

Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

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Talking about sales:

https://store.steampowered.com/category/scream



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:

*Edit* Ok, it's worse than I thought. That was not only an announcement of the deals, but it turns out that the deals started today! It's ridiculous!

I don't know what I hate more, that they've started this sale one month ahead of time... or that they've decided to call the sale Black Frid-AI.

Oh, by the way, the deals on the 5070 and the 5080 are already over, they've sold all the units they had on sale (likely only 20 of each)

It's not a good decade overall to update hardware, I'd say.



 

 

 

 

 

The Tuesday gaming news:

SALES/PLAYER COUNTS & DEALS

Steam’s Top 10

(Click here for the Top 100)

GOG has launched its Autumn Sale, with up to 95% discounts on over 7000 deals during 7 days: https://www.gog.com/en/promo/autumn_sale_2025

Steam has all these deals and sales:

And Fanatical has:

SOFTWARE & DRIVERS

-Empty-

MODS, EMULATORS & FAN PROJECTS

New Vampire: The Masquerade – Bloodlines 2 Mod Unlocks Hidden Epic Graphics Settings
https://www.dsogaming.com/mods/new-vampire-the-masquerade-bloodlines-2-mod-unlocks-hidden-epic-graphics-settings
Modder “BabaBooey88” has released a new mod for Vampire: The Masquerade – Bloodlines 2 that unlocks the game’s hidden Epic graphics settings. This mod aims to make the game look much better. So, if you have a high-end GPU, you should definitely try it out.
Going into more details, this mod will enhance the game’s reflections, shadows, and GI. Not only that, but it will improve the aliased Sun Shafts. That was one of my big issues with Bloodlines 2. Thanks to this mod, though, God Rays are more detailed. Moreover, the mod can completely remove the vignette and chromatic aberration effects.
The downside is that this mod will, obviously, increase the game’s GPU requirements. That’s why I only recommend it to those who have a high-end GPU.
I’ve tried the mod, and I can confirm it fixes most of the Lumen visual problems I mentioned in my PC Performance Analysis. Reflections are much smoother now and not as noisy as before. The lighting glitches from Lumen are also greatly reduced. Plus, if you use the higher Rendering Quality Control settings, you can remove the jagged edges on the God Rays.
In short, this is a must-have for those who want a better image quality. As I wrote in my PC Performance Analysis, I can understand why the devs have hidden these settings. Still, it’s good to have a mod that can unlock them.
>> The article has some comparison screenshots.

GAMING NEWS

TimeSplitters Rewind will be released on November 23rd
https://www.dsogaming.com/news/timesplitters-rewind-will-be-released-on-november-23rd
Cinder Interactive has just announced that its upcoming fan remake of TimeSplitters, TimeSplitters Rewind, will be released on November 23rd. To celebrate this announcement, the team shared a new trailer that you can find below.

Loulan: The Cursed Sand is a new single-player action-adventure RPG
https://www.dsogaming.com/news/loulan-the-cursed-sand-is-a-new-single-player-action-adventure-rpg
ChillyRoom has just announced a new single-player action-adventure RPG, called Loulan: The Cursed Sand. Loulan: The Cursed Sand will be released on both PC and PS5, and below you can find its debut gameplay trailer.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Tuesday gaming news, part two:

EA confirms free-to-play Battlefield 6 battle royale is coming out tomorrow
https://www.pcgamer.com/games/battle-royale/ea-confirms-free-to-play-battlefield-6-battle-royale-is-coming-out-tomorrow/
It's no secret that Battlefield 6 will be getting a battle royale mode: Of course it will, obviously, but also EA has already explicitly said it will. What it hasn't said is when that mode will go live, but now it has--and it's coming tomorrow, October 28, the same day as the launch of Battlefield 6 season 1.

A brainrot-themed Roblox game is taking a brainrot-themed Fortnite game to court for being 'a copy'
https://www.pcgamer.com/games/a-brainrot-themed-roblox-game-is-taking-a-brainrot-themed-fortnite-game-to-court-for-being-a-copy/
If there's one thing Roblox players seem to love as of late, it's brainrot. You've got the Plants vs. Zombies-inspired brainrot game, Brainrot Evolution, and one of the biggest brainrot games going, Steal A Brainrot. If that sentence has you feeling about 150 years old, just bear with me, because it's only going to get worse from here.
Steal A Brainrot—a Roblox custom game where you hoard collectible meme characters in exchange for virtual currency, of which PC Gamer evergreen writer Kara Philips said "sensory overload is a complete understatement"—has filed a complaint against Stealing Brainrots, a Fortnite custom game which the Steal a Brainrot team at Spyder Games alleges is "a copy."
>> I know I decided to not post Roblox related news well over a year ago, but this one is so ridiculous that I couldn’t help it.

The Outer Worlds 2 dunks on you with a 'Consumerism' flaw that secretly makes you stupid if you bought its $100 version for early access: 'Promotions and sales have riddled your brain'
https://www.pcgamer.com/games/rpg/the-outer-worlds-2-dunks-on-you-with-a-consumerism-flaw-that-secretly-makes-you-stupid-if-you-bought-its-usd100-version-for-early-access-promotions-and-sales-have-riddled-your-brain/
Premium editions with early access periods, love 'em or hate 'em (let's be real, you probably hate them), we can't deny the fact that they help make the line go up for studios because, er, well. They keep doing it, so it's clearly profitable enough to tank the negative PR. The Outer Worlds 2, despite getting a solid thumbs up by resident RPG sicko Ted Litchfield in his review, is no exception.
See, the $100 premium edition of the game gives you access to Obsidian's latest five whole days early. Also, to be fair, a few bonuses that are technically worth the price—two future DLCs, access to the artbook and soundtrack, and a couple of bundles with armours and weapons in them. Standard stuff.
Oh, and also the privilege of Obsidian sticking its tongue out at you and going ner-ner.

After OG dev blasted the Halo remake, the 'father of Master Chief' says he thinks it looks just swell, actually: 'Gorgeous in a way I wish we could have built it'
https://www.pcgamer.com/games/fps/after-og-dev-blasted-the-halo-remake-the-father-of-master-chief-says-he-thinks-it-looks-just-swell-actually-gorgeous-in-a-way-i-wish-we-could-have-built-it/
It is 2025 and we are, as a society, making Halo again. This has caused no small amount of discourse. Is there any point remaking Halo? Is Unreal Engine 5 the right vessel for a remake? Will God strike us down for putting a Halo game on a Sony console?
All these questions and more arose, along with a bit of controversy. For instance, original Halo designer Jaime Griesemer was vocally disappointed with the new remake, calling it out for mucking with the level design in a way he reckoned was deleterious for the game as a whole.
Well, buckle up, because yet another Halo OG has entered the ring and this one's a lot more positive. Marcus Lehto, art director on Halo 1, 2 and 3 and "father of Master Chief," took to X to declare that he's a fair bit keener on the remake than his former compatriots. "It warms my heart to see Halo CE like this," says the man himself.
>> Different people, different opinions.

EA employees are reportedly frustrated by a mandate to use AI, mocking the policy in Slack and suspecting it's being used as justification for layoffs
https://www.pcgamer.com/gaming-industry/ea-employees-are-reportedly-frustrated-by-a-mandate-to-use-ai-mocking-the-policy-in-slack-and-suspecting-its-being-used-as-justification-for-layoffs/
The generative AI wave has tech companies foaming at the mouth to get in while the getting's good, and while that might be creating a disastrously huge financial bubble, it's also changing the way companies operate. Microsoft has made it no secret that AI is non-negotiable for its employees, and it seems that EA is following suit, according to a report by Business Insider.
>> We’re seeing how well does that work with Msoft and Windows, with more bugs than ever. Imagine what may happened with EA games.

Psychopomp is one of the best games you can get for under $10 on Steam, and its newly-revealed sequel looks even better
https://www.pcgamer.com/games/horror/psychopomp-is-one-of-the-best-games-you-can-get-for-under-usd10-on-steam-and-its-newly-revealed-sequel-looks-even-better/
Surreal horror dungeon crawler Psychopomp teased that it would get a sequel before the credits even rolled, but I didn't expect any news on that front for some time. Developer Fading Club just put out the first trailer for Psychopomp 2, about a year after the first game's definitive Gold version launched.

'Valve does not get anywhere near enough criticism': DayZ creator Dean Hall says the 'gambling mechanics' of Valve's monetization strategy 'have absolutely no place' in videogames
https://www.pcgamer.com/gaming-industry/valve-does-not-get-anywhere-near-enough-criticism-dayz-creator-dean-hall-says-the-gambling-mechanics-of-valves-monetization-strategy-have-absolutely-no-place-in-videogames/
Last week, Valve issued an update to Counter-Strike 2 that, by some estimates, caused the collective secondhand market value of rare CS2 cosmetics to plummet by billions of dollars. While Valve's official policy forbids the third party sale of its games' cosmetics, its loot box monetization fuels a massive ecosystem of gambling and speculation—and in an interview with Eurogamer, DayZ and Icarus creator Dean Hall says Valve isn't getting enough flak for creating its own predatory economy.

Vampire: The Masquerade - Bloodhunt is the only battle royale I ever loved, so naturally it's going offline for good in April
https://www.pcgamer.com/games/battle-royale/vampire-the-masquerade-bloodhunt-is-the-only-battle-royale-i-ever-loved-so-naturally-its-going-offline-for-good-in-april/
It was bound to end this way, but even so, this one hurts. Vampire: The Masquerade - Bloodhunt, the first and only battle royale I've ever been much good at (and thus the only one I ever really loved), is going away for good in April 2026.
"During these past 4 years, we have been thrilled to see your passion and dedication to Bloodhunt," developer Sharkmob wrote in the closure announcement. "Your feedback, creativity, and enthusiasm for our game has meant the world to us. However, despite you, our amazing community, the current player population has reached a level where keeping the servers running is no longer sustainable. This has led us to make the difficult decision to take Bloodhunt offline.
"The sun is now going to rise over Prague. We will be taking down the Bloodhunt servers on the 28th of April 2026, after which the game will no longer be available."

Civilization 7 will get 'one of the most requested features' since launch: The option to play as one civ from start to finish
https://www.pcgamer.com/games/strategy/civilization-7-will-get-one-of-the-most-requested-features-since-launch-the-option-to-play-as-one-civ-from-start-to-finish/
Firaxis tried something new with Civilization 7's Ages system, and although the studio's willingness to experiment with its decades-old grand strategy series is commendable, the evolution hasn't been the biggest of hits.
As a result, Firaxis has been working on options that remake Civ 7 into something more like its still-popular older siblings, and just announced that "one of the most requested features" is being tested internally: the option to play as one civ from start to finish.

Arc Raiders devs stop players spiralling about unfair 'gear score' matchmaking by confirming that they 'focus on maintaining the split between solos and squads'
https://www.pcgamer.com/games/third-person-shooter/arc-raiders-devs-stop-players-spiralling-about-unfair-gear-score-matchmaking-by-confirming-that-they-focus-on-maintaining-the-split-between-solos-and-squads/
Most games will go through a couple of growing pains as the community gets last-minute nerves ahead of release. Some may be wondering whether said game is worth the price point, while others may start realising it might not be all there. But for Arc Raiders players, it looks like a big worry was its matchmaking.
Rumours swirling around what exactly Arc Raiders' matchmaking would look like were brought up in the game's Discord channel, with some freaking out about a supposed 'gear score'-based matchmaking that would revolve around what kind of loot players were bringing into the game.
(...)
But luckily, the devs jumped in and calmed things down as quickly as possible. "We noticed some discussions around loot or 'gear score' matchmaking," Embark representative Ossen says (via GamesRadar). "While it is true that the team has previously evaluated loot/gear-based as well as other types of matchmaking principles, right now the focus is on maintaining the split between solos and squads to keep those groups on an even playing field whenever possible."



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Around the Network

And here comes part three:

'This isn't a one-time effort': The Sims patch set to fix over 150 of the community's most reported bugs, from making kids look more like their parents and ensuring nude Sims no longer wear hats
https://www.pcgamer.com/games/the-sims/this-isnt-a-one-time-effort-the-sims-patch-set-to-fix-over-150-of-the-communitys-most-reported-bugs-from-making-kids-look-more-like-their-parents-and-ensuring-nude-sims-no-longer-wear-hats/
As I have written time and time again at this point, The Sims 4 is a mess. One that only gets more complex with every kit, game pack, and expansion that gets stuffed into its spaghetti code. EA has been making a more concerted effort to address the multitude of bugs and glitches since it introduced a more dedicated team last May, with numerous laundry list bug fixes happening over the last 18 months.
This time, the developer is looking towards the EA forums, a verifiable hive of community-reported issues. It's also a place where other players can vote on bug reports—the higher the votes are, presumably the more common/irritating the issue is. A November 4 update will see over 150 fixes coming—from the top-five most voted fixes to some rather niche squashed bugs.

The Outer Worlds 2's senior narrative designer is 'really happy' if you miss out on major characters with 'thousands of lines of dialogue'
https://www.pcgamer.com/games/rpg/the-outer-worlds-2s-senior-narrative-designer-is-really-happy-if-you-miss-out-on-major-characters-with-thousands-of-lines-of-dialogue/
As games become larger, more elaborate and significantly more expensive to make, the concept of player agency and optional paths becomes a riskier prospect for RPG developers. For Obsidian's The Outer Worlds 2, however, it's an essential feature, according to senior narrative designer Joe Fielder.
"That's been one of the directives from our three directors from the start, to have a game that really is reactive to how the player wants to play," Fielder tells us. "When I work on the narrative for The Outer Worlds 2, it's not my story. I'm writing to give you, the player, options of how to roleplay as the character you rolled up at the beginning."

'Humans who create things can beat technology': Touhou Project creator criticises generative AI despite using generative AI in his own videogame
https://www.pcgamer.com/games/action/humans-who-create-things-can-beat-technology-touhou-project-creator-criticises-generative-ai-despite-using-generative-ai-in-his-own-videogame/
Touhou Project creator Jun'ya 'ZUN' Ōta reckons that while AI can quickly whip up a song or two, nothing quite compares to the human touch.
As reported by Automaton Media, the developer recently appeared on a livestream where he discussed human-created music as generative AI becomes a more popular tool. "From a technical aspect, AI can easily make music. But that's not the point of music, you know," he said. "What actually matters is that there are living humans behind it all. Humans who create things can beat technology just by creating things."
(...)
It's an interesting stance to take in the wake of stories like Krafton announcing it was going all in on becoming an "AI-first company" across its library of games like PUBG and Inzoi, along with EA reportedly "urging its nearly 15,000 employees to use AI for just about everything." But it's especially interesting considering ZUN's own games—as Automaton Media also reported earlier this year—use generative AI, specifically Touhou Kinjoukyo: Fossilized Wonders, which used it for background textures.

Yes, Battlefield 6 and Redsec have shared progression, so here's exactly what's transferred between them
https://www.pcgamer.com/games/fps/battlefield-6-redsec-shared-progression/
It's been a long time coming, but Battlefield 6's new standalone battle royale, Battlefield Redsec, is Battlefield Studios' second stab at the genre after Battlefield 5's lacklustre Firestorm in 2019. While Redsec is a free-to-play, separate experience from Battlefield 6, it does feature shared cross-progression in many forms, which'll avoid the pitfall of having to grind two games at once.

Redsec battle royale is our first hint that we're getting boats in Battlefield 6, so my dream of large maps with naval combat might come true at last
https://www.pcgamer.com/games/fps/redsec-battle-royale-is-our-first-hint-that-were-getting-boats-in-battlefield-6-so-my-dream-of-large-maps-with-naval-combat-might-come-true-at-last/
Battlefield has always had an odd relationship with naval warfare—it's featured, just never very prominently—but it was odd to see Battlefield 6 outright ignore boats altogether. Given that none of BF6's maps take place near water, aside from a small section of Manhattan Bridge, it's not really feasible to have them added in at a later date for these maps, either. Hell, even the Season 1 maps don't have enough water for a leisurely cruise.
So, no boats, much to the dismay of those of us who loved getting RHIBs beached and miss the days of Carrier Assault in Battlefield 4. Don't falter, though, as Battlefield Redsec, the free-to-play battle royale we all knew was shadowdropping alongside Season 1, actually gives us a glimmer of hope.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

haxxiy said:
JEMC said:

*Edit* Ok, it's worse than I thought. That was not only an announcement of the deals, but it turns out that the deals started today! It's ridiculous!

I don't know what I hate more, that they've started this sale one month ahead of time... or that they've decided to call the sale Black Frid-AI.

Oh, by the way, the deals on the 5070 and the 5080 are already over, they've sold all the units they had on sale (likely only 20 of each)

It's not a good decade overall to update hardware, I'd say.

Yeah. And just like DLCs, we did this to ourselves.

Nvidia, AMD and everyone else saw how much were some folks willing to spend on GPUs during COVID, took notes and used them last gen and also this gen.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

NVIDIA Unveils a Massive Partnership With Nokia, Bringing Next-Gen 6G Connectivity By Leveraging the Power of AI

https://wccftech.com/nvidia-announces-a-massive-partnership-with-nokia-bringing-next-gen-6g-connectivity/

NVIDIA Shows Next-Gen Vera Rubin Superchip For The First Time, Two Massive GPUs Primed For Production Next Year

https://wccftech.com/nvidia-shows-next-gen-vera-rubin-superchip-two-massive-gpus-production-next-year/

American Chip Startup ‘Substrate’ Vows to End the U.S. Dependence on ASML Through a New Lithography Technique

https://wccftech.com/american-chip-startup-substrate-vows-to-end-dependency-on-asml/

NVIDIA Could Receive Approval for Blackwell AI Chip in China, Marking a Major “Bonus” for Its Market Share in the Region

https://wccftech.com/nvidia-could-receive-approval-for-blackwell-ai-chip-in-china/

Windows 11 adds Proactive Memory Diagnostics to detect RAM issues after crashes

https://videocardz.com/newz/windows-11-adds-proactive-memory-diagnostics-to-detect-ram-issues-after-crashes

RPCS3 updates GPU recommendations after AMD and NVIDIA end driver support for older GPUs

https://videocardz.com/newz/rpcs3-updates-gpu-recommendations-after-amd-and-nvidia-end-driver-support-for-older-gpus

John Carmack says NVIDIA DGX Spark runs at half of the rated power and delivers half the quoted performance

https://videocardz.com/newz/john-carmack-says-nvidia-dgx-spark-runs-at-half-of-the-rated-power-and-delivers-half-the-quoted-performance

MSI Afterburner may soon support more than just GPUs

https://videocardz.com/newz/msi-afterburner-may-soon-support-more-than-just-gpus

Nanoscale OLEDs: scientists reduce the size of OLED pixels to just 300 nm

https://www.reddit.com/r/hardware/comments/1oj6ax1/nanoscale_oleds_scientists_reduce_the_size_of/



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

The gaming news:

SALES/PLAYER COUNTS & DEALS

Surprisingly, Steam has no new deals nor sales/events.

Humble Bundle presents The Myst and Riven Complete Collection 2025 Bundle, with up to 9 games to get during 14 days: https://www.humblebundle.com/games/myst-and-riven-complete-collection-2025.

Fanatical has these two deals:

SOFTWARE & DRIVERS

AMD Radeon Software Adrenalin 25.10.2 driver
https://videocardz.com/driver/amd-radeon-software-adrenalin-25-10-2

HIGHLIGHTS

  • New Product Support
    • AMD Ryzen™ AI 5 330
  • New Game Support
    • Battlefield™ 6 (DX12)
    • Vampire: The Masquerade – Bloodlines 2 (DX12)
  • Expanded Vulkan Support
    • VK_EXT_shader_float8
    • VK_KHR_video_decode_vp9
    • VK_KHR_video_encode_av1
    • VK_KHR_video_encode_quantization_map
    • VK_AMDX_dense_geometry_format
    • VK_KHR_shader_untyped_pointers
    • VK_KHR_present_mode_fifo_latest_ready
    • VK_EXT_present_mode_fifo_latest_ready
    • VK_KHR_present_id2
    • VK_KHR_present_wait2
  • Work Graphs Support
    • Initial introduction of Work Graphs support on Radeon™ RX 9000 series graphics products.
  • Important Information
    • When downgrading to previous version of AMD Software: Adrenalin Edition it is recommended to use AMD Cleanup Utility.
    • USB-C power charging has been disabled for Radeon™ RX 7900 series graphics products. Users requiring this feature are recommended to use AMD Software: Adrenalin Edition version 25.3.1.
    • Using a magic string that can be configured in SBIOS by customers, the driver will determine what codec must be disabled, this includes HEVC, H264, VP9 and AV1. This is available on Radeon™ RX 7000 and 9000 series graphics products.
    • New Game Support and Expanded Vulkan Extensions Support is available to Radeon™ RX 7000 and 9000 series graphics products.

FIXED ISSUES

  • Intermittent application crash may be observed while playing The Last of Us Part II on Radeon™ RX 7900 series graphics products.
  • Intermittent application crash may be observed while playing FBC: Firebreak on some AMD Ryzen™ processors such as the Ryzen™ AI 300 series and the Ryzen™ 8000 series.
  • Corruption (missing scan travel lines) may be observed while playing GTFO™ on Radeon™ RX 7000 series graphics products.
  • Stutter may be observed while playing games with some VR headsets at 80Hz or 90Hz refresh rate on some AMD Radeon™ Graphics Products such as the Radeon™ RX 7000 series. Users experiencing this issue are recommended to change the refresh rate as a temporary workaround.
  • Intermittent application crash may be observed while playing NBA 2K25 in MyCareer mode on Radeon™ RX 9070 series graphics products. AMD is actively working on a resolution to be released as soon as possible.
  • Stutter may be observed While playing Baldur’s Gate 3 on some AMD Radeon Graphics™ Products such as the Radeon™ RX 9000 and 7000 series.
  • Texture flickering or corruption may appear while playing Serious Sam 4 on Radeon™ RX 6000 series graphics products.
  • Shadow corruption on left eye is seen while playing VTOL VR on Radeon™ RX 7000 series and Radeon™ RX 9000 series graphics products.
  • CVE-2023-4969 (RDNA only), CVE-2024-21969 (RDNA only), CVE-2024-36323, CVE-2024-36325, CVE-2024-36333, CVE-2025-61964, CVE-2025-61965, CVE-2025-61966, CVE-2025-61967, CVE-2025-61968

MODS, EMULATORS & FAN PROJECTS

Duke Nukem Zero Hour Unofficial PC Port Released
https://www.dsogaming.com/pc-performance-analyses/duke-nukem-zero-hour-unofficial-pc-port-released
Duke Nukem fans, here is something special for you today. An unofficial PC port of the Nintendo 64 exclusive Duke Nukem game, Duke Nukem Zero Hour, has just been released. For the first time, PC gamers can enjoy this third-person Duke Nukem game on their PC.
Duke Nukem Zero Hour: Recompiled is a project that turns the old N64 version of the game into a modern PC port with lots of new features and improvements. It uses the RT64 rendering engine to add many of these upgrades, giving the classic game a fresh, updated look.
This is basically similar to the unofficial PC ports of all the other console-only games we’ve covered in the past. In other words, it does not contain any assets. As such, you’ll also need its ROM file, otherwise, you won’t be able to run it. To be more precise, you’ll need the North American version.
Right now, Duke Nukem Zero Hour: Recompiled does not support the mouse. This may be a bummer for some PC gamers, so I hope the devs will implement it via a new update.
Duke Nukem Zero Hour: Recompiled has support for high framerates and widescreen monitors. As such, you will be able to play at any framerate you want thanks to the functionality provided by RT64. Game objects and terrain, texture scrolling, screen effects, and most HUD elements are all rendered at high framerates.
In future versions, the team behind this unofficial PC port plans to add support for Ray Tracing. This will be done via RT64. They also plan to bring higher-quality models.
>> There is a slithly over 10 minutes video.

13 years after TimeSplitters Rewind was revealed to the world as a 'TimeSplitters CryEngine mod,' it's finally set to release in November
https://www.pcgamer.com/games/fps/13-years-after-timesplitters-rewind-was-revealed-to-the-world-as-a-timesplitters-cryengine-mod-its-finally-set-to-release-in-november/
13 solid years ago, when PC Gamer global editor-in-chief Phil Savage was still grinding away as a lowly news guy, Crytek—which had purchased and rebranded Free Radical Design a few years earlier—gave a group of modders the official okay to make a "TimeSplitters CryEngine mod." And like so many such projects, it floundered, popping up every now and then to offer continued proof of life but otherwise, well, not really adding up to much.
Until now.
Nearly eight years after the last time we noticed that TimeSplitters Rewind was still twitching and drawing breath, it's surfaced yet again, and this time it means business. A new TimeSplitters Rewind website (via PCGamesN) went live on the 25th anniversary of the original TimeSplitters' release, we've got a new gameplay trailer to look at, and there's even a countdown slowly ticking away that's set to hit 0 on November 23.
"Sorry it's taken us so long," a message beneath the countdown states apologetically. "We've only been making the largest free content videogame ever."
>> The article has a 30 seconds video.

The programmer of legendary emulator ZSNES just resurfaced after 24 years to give his first-ever interview and spill the secrets of its magical netplay, snowy UI and unbelievable speed on 1997 PCs
https://www.pcgamer.com/gaming-industry/the-programmer-of-legendary-emulator-zsnes-just-resurfaced-after-24-years-to-give-his-first-ever-interview-and-spill-the-secrets-of-its-magical-netplay-snowy-ui-and-unbelievable-speed-on-1997-pcs/
In 1997, two young hobbyists released two pieces of software that more or less prompted a new wave of interest in "retro" games—which were, at that point, really just a few years old. The first punch was Nesticle, a Nintendo Entertainment System emulator that quite suddenly made it free and easy to play Nintendo's '80s and early '90s games on a PC. The second punch, delivered near the end of the year, was ZSNES, which did the same for much newer Super Nintendo games. And it was fast—even on the modest PCs of the era.
"When I was 16 years old I started learning assembly, and I got so fascinated with optimization, making everything as fast as possible," said zsKnight, the developer behind ZSNES, in an interview last week. While most software is written in higher level programming languages like C++ that are easier to work with, even at a young age zsKnight was skilled enough in low level assembly language to start using it to program his own emulator.
>> The video interview, also in the article, is over 1 hours long.

GAMING NEWS

ROUTINE, first-person sci-fi survival horror game, will be released on December 4th
https://www.dsogaming.com/news/routine-first-person-sci-fi-survival-horror-game-will-be-released-on-december-4th
Raw Fury and Lunar Software have announced that their first-person sci-fi survival horror game, ROUTINE, will be released on December 4th. To celebrate this announcement, the teams shared a new trailer that you can find below.

The Florist and Kriophobia are two new horror games with fixed cameras
https://www.dsogaming.com/videotrailer-news/the-florist-and-kriophobia-are-two-new-horror-games-with-fixed-cameras
Unclear Games and indie.io have released new trailers for their upcoming horror games that will be using fixed camera angles. These two games are The Florist and Kriophobia. So, if you were fans of the original Resident Evil games, you should definitely check them out.

New trailer for DON’T NOD’s sci-fi action-adventure, Aphelion
https://www.dsogaming.com/videotrailer-news/new-trailer-for-dont-nods-sci-fi-action-adventure-aphelion
DON’T NOD has shared a new gameplay trailer for its upcoming sci-fi action adventure game, Aphelion. The game is set on the planet Persephone, an uncharted, frozen world, in which you assume the role of Ariane and Thomas, who must find each other.

Darkwood 2 Has Been Officially Announced for PC
https://www.dsogaming.com/news/darkwood-2-has-been-officially-announced-for-pc
Hooded Horse has announced the sequel to the 2017 survival horror game, Darkwood 2. To celebrate this announcement, the publisher shared a trailer that you can find below.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Part two of the gaming news:

The Fortnite Simpsons crossover is coming this weekend, with drooling aliens Kang and Kodos beaming players away to another island
https://www.pcgamer.com/games/battle-royale/fortnite-simpsons-start-time-trailer/
Fortnite's long-teased Simpsons crossover will officially begin on Saturday, Epic has confirmed.
A new trailer points to an 11am ET in-game event—the servers will then go down for several hours before the Simpsons mini-season starts around 5pm ET.

Arc Raiders punishes players who fail to extract in time by simply dropping a meteor on their heads, but there is one way to survive the blast
https://www.pcgamer.com/games/third-person-shooter/arc-raiders-punishes-players-who-fail-to-extract-in-time-by-simply-dropping-a-meteor-on-their-heads-but-there-is-one-way-to-survive-the-blast/
I am a sheep. Stick a timer at the top of my screen, and I'll be gone way before it runs out. I don't even need to know what the consequences are; I just know that it's counting down to something I probably don't want to see, so I'll pack up and leave way before the final few minutes. But not everybody is like that; some players are braver than I.
Cut to -Aone, who posted onto Reddit exactly what happens if you wait too long in Arc Raiders: "Not sure how many of you have actually seen it, so here's what happens when the timer runs out."

Heavy breathing intensifies as Battlefield 6 players find flyable scout helicopters in Portal
https://www.pcgamer.com/games/fps/heavy-breathing-intensifies-as-battlefield-6-players-find-flyable-scout-helicopters-in-portal/
Today saw the launch of Battlefield 6 Season 1, bringing a new map, a battle pass, a store stuffed with cosmetic bundle cognitohazards, and a fresh free-to-play battle royale mode with Redsec—or as fresh as a battle royale mode can be in 2025. But for a specific flavor of Battlefield veteran, the most exciting feature included in the update is a sign tucked away in the Portal editor that a series staple will soon be taking flight once more.
If your personal history with scout helicopters isn't a friendly one, however, this might not be welcome news.

The Vampire Survivors online co-op update just arrived with a bonus Balatro collab expansion
https://www.pcgamer.com/games/roguelike/the-vampire-survivors-online-co-op-update-just-arrived-with-a-bonus-balatro-collab-expansion/
We've been expecting Vampire Survivors' online co-op update since it entered beta branch testing in August, but Poncle's weekly feature teases have been hinting at some extra surprises since the start of October. Today, update 1.14 has finally landed—and it brought a bonus Balatro-themed expansion with it.

Amazon Games is making major layoffs as it shifts focus away from MMOs to its Luna cloud gaming platform: 'We have made the difficult decision to halt a significant amount of our first-party AAA game development'
https://www.pcgamer.com/gaming-industry/amazon-games-is-making-major-layoffs-as-it-shifts-focus-away-from-mmos-to-its-luna-cloud-gaming-platform-we-have-made-the-difficult-decision-to-halt-a-significant-amount-of-our-first-party-aaa-game-development/
Amazon's AI-powered layoff of 14,000 employees will see "significant" cuts made to its game division, according to a new Bloomberg report, which will result in a reduction in development efforts on big-budget games, including MMOs like New World.
>> As part of those layoffs and focus changes, New World will no longer have new content, tho the “servers will be live through 2026” (link).

The best way to innovate in gaming 'is to have good margins,' says Microsoft CEO Satya Nadella, so I guess he'll be reinvesting his $96.5 million payday back into Xbox any second now
https://www.pcgamer.com/gaming-industry/the-best-way-to-innovate-in-gaming-is-to-have-good-margins-says-microsoft-ceo-satya-nadella-so-i-guess-hell-be-reinvesting-his-usd96-5-million-payday-back-into-xbox-any-second-now/
Days after a report from Bloomberg explained that Microsoft has expected unrealistic profit margins from its gaming division—one likely reason for its raft of studio closures, game cancelations and thousands of layoffs—a chipper Satya Nadella basically said as much out loud during an interview at a Github conference on Tuesday.
"If we as an industry don't continue to innovate how we produce, what we produce, how we think about distribution, the economic model—the best way to innovate is to have good margins, because that's the way you can fund," the Microsoft CEO said on the tech-focused talk show TBPN.
>> What a load of BS.

Minecraft has announced a handful of new mobs coming in the Mounts of Mayhem drop, and horses will finally be able to swim (which is huge)
https://www.pcgamer.com/games/survival-crafting/minecraft-has-announced-a-handful-of-new-mobs-coming-in-the-mounts-of-mayhem-drop-and-horses-will-finally-be-able-to-swim-which-is-huge/
There's no feeling quite like taming a horse in Minecraft, trying to ride it back to your base, and being met with a huge body of water. The sinking feeling in your chest, knowing that you'll either have to leave it there and run off in an attempt to find the materials to craft a lead, or simply push it by walking into it, is one we've all felt before. Fortunately, the Mounts of Mayhem drop is putting a stop to this, and all mounts will now be able to swim across bodies of water. Hallelujah!
That's not all the exciting news about the Mounts of Mayhem drop either. Three news mobs have been shared in an official blog post, including one new mount and two new variants. They all spawn in the desert, and often come as a package deal rather than appearing separately, which is bound to make the usually barren biome a lot more exciting.

Don't just shoot downed enemies in Battlefield Redsec, make them work for you by interrogating them and revealing their allies instead
https://www.pcgamer.com/games/fps/dont-just-shoot-downed-enemies-in-battlefield-redsec-make-them-work-for-you-by-interrogating-them-and-revealing-their-allies-instead/
If you've played a battle royale before, chances are you've run into the awkward situation where you've killed all but one member of an enemy squad, but you just can't find the bugger. Either they ran for the hills, or they've got a grudge and are preparing to ambush you for round two. What if I told you there's a way to get around this in the Battlefield 6 battle royale Redsec, if only you show some restraint?
>> By the way, don’t forget to pick the tiny satchel looking weapon kits (link).



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.