The gaming news:
SALES/PLAYER COUNTS & DEALS
Surprisingly, Steam has no new deals nor sales/events.
Humble Bundle presents The Myst and Riven Complete Collection 2025 Bundle, with up to 9 games to get during 14 days: https://www.humblebundle.com/games/myst-and-riven-complete-collection-2025.
Fanatical has these two deals:
- The new Star Deal is Smalland: Survive the Wilds, 80% off during 48 hours: https://www.fanatical.com/en/game/smalland-survive-the-wilds
- The BYO RPG and Fantasy Bundle (Fall 2025) features 17 titles to choose from for your 3+, 5+ or 7+ game bundles during 34 days: https://www.fanatical.com/en/pick-and-mix/build-your-own-rpg-and-fantasy-bundle
SOFTWARE & DRIVERS
AMD Radeon Software Adrenalin 25.10.2 driver
https://videocardz.com/driver/amd-radeon-software-adrenalin-25-10-2
HIGHLIGHTS
- New Product Support
- AMD Ryzen™ AI 5 330
- New Game Support
- Battlefield™ 6 (DX12)
- Vampire: The Masquerade – Bloodlines 2 (DX12)
- Expanded Vulkan Support
- VK_EXT_shader_float8
- VK_KHR_video_decode_vp9
- VK_KHR_video_encode_av1
- VK_KHR_video_encode_quantization_map
- VK_AMDX_dense_geometry_format
- VK_KHR_shader_untyped_pointers
- VK_KHR_present_mode_fifo_latest_ready
- VK_EXT_present_mode_fifo_latest_ready
- VK_KHR_present_id2
- VK_KHR_present_wait2
- Work Graphs Support
- Initial introduction of Work Graphs support on Radeon™ RX 9000 series graphics products.
- Important Information
- When downgrading to previous version of AMD Software: Adrenalin Edition it is recommended to use AMD Cleanup Utility.
- USB-C power charging has been disabled for Radeon™ RX 7900 series graphics products. Users requiring this feature are recommended to use AMD Software: Adrenalin Edition version 25.3.1.
- Using a magic string that can be configured in SBIOS by customers, the driver will determine what codec must be disabled, this includes HEVC, H264, VP9 and AV1. This is available on Radeon™ RX 7000 and 9000 series graphics products.
- New Game Support and Expanded Vulkan Extensions Support is available to Radeon™ RX 7000 and 9000 series graphics products.
FIXED ISSUES
- Intermittent application crash may be observed while playing The Last of Us Part II on Radeon™ RX 7900 series graphics products.
- Intermittent application crash may be observed while playing FBC: Firebreak on some AMD Ryzen™ processors such as the Ryzen™ AI 300 series and the Ryzen™ 8000 series.
- Corruption (missing scan travel lines) may be observed while playing GTFO™ on Radeon™ RX 7000 series graphics products.
- Stutter may be observed while playing games with some VR headsets at 80Hz or 90Hz refresh rate on some AMD Radeon™ Graphics Products such as the Radeon™ RX 7000 series. Users experiencing this issue are recommended to change the refresh rate as a temporary workaround.
- Intermittent application crash may be observed while playing NBA 2K25 in MyCareer mode on Radeon™ RX 9070 series graphics products. AMD is actively working on a resolution to be released as soon as possible.
- Stutter may be observed While playing Baldur’s Gate 3 on some AMD Radeon Graphics™ Products such as the Radeon™ RX 9000 and 7000 series.
- Texture flickering or corruption may appear while playing Serious Sam 4 on Radeon™ RX 6000 series graphics products.
- Shadow corruption on left eye is seen while playing VTOL VR on Radeon™ RX 7000 series and Radeon™ RX 9000 series graphics products.
- CVE-2023-4969 (RDNA only), CVE-2024-21969 (RDNA only), CVE-2024-36323, CVE-2024-36325, CVE-2024-36333, CVE-2025-61964, CVE-2025-61965, CVE-2025-61966, CVE-2025-61967, CVE-2025-61968
MODS, EMULATORS & FAN PROJECTS
Duke Nukem Zero Hour Unofficial PC Port Released
https://www.dsogaming.com/pc-performance-analyses/duke-nukem-zero-hour-unofficial-pc-port-released
Duke Nukem fans, here is something special for you today. An unofficial PC port of the Nintendo 64 exclusive Duke Nukem game, Duke Nukem Zero Hour, has just been released. For the first time, PC gamers can enjoy this third-person Duke Nukem game on their PC.
Duke Nukem Zero Hour: Recompiled is a project that turns the old N64 version of the game into a modern PC port with lots of new features and improvements. It uses the RT64 rendering engine to add many of these upgrades, giving the classic game a fresh, updated look.
This is basically similar to the unofficial PC ports of all the other console-only games we’ve covered in the past. In other words, it does not contain any assets. As such, you’ll also need its ROM file, otherwise, you won’t be able to run it. To be more precise, you’ll need the North American version.
Right now, Duke Nukem Zero Hour: Recompiled does not support the mouse. This may be a bummer for some PC gamers, so I hope the devs will implement it via a new update.
Duke Nukem Zero Hour: Recompiled has support for high framerates and widescreen monitors. As such, you will be able to play at any framerate you want thanks to the functionality provided by RT64. Game objects and terrain, texture scrolling, screen effects, and most HUD elements are all rendered at high framerates.
In future versions, the team behind this unofficial PC port plans to add support for Ray Tracing. This will be done via RT64. They also plan to bring higher-quality models.
>> There is a slithly over 10 minutes video.
13 years after TimeSplitters Rewind was revealed to the world as a 'TimeSplitters CryEngine mod,' it's finally set to release in November
https://www.pcgamer.com/games/fps/13-years-after-timesplitters-rewind-was-revealed-to-the-world-as-a-timesplitters-cryengine-mod-its-finally-set-to-release-in-november/
13 solid years ago, when PC Gamer global editor-in-chief Phil Savage was still grinding away as a lowly news guy, Crytek—which had purchased and rebranded Free Radical Design a few years earlier—gave a group of modders the official okay to make a "TimeSplitters CryEngine mod." And like so many such projects, it floundered, popping up every now and then to offer continued proof of life but otherwise, well, not really adding up to much.
Until now.
Nearly eight years after the last time we noticed that TimeSplitters Rewind was still twitching and drawing breath, it's surfaced yet again, and this time it means business. A new TimeSplitters Rewind website (via PCGamesN) went live on the 25th anniversary of the original TimeSplitters' release, we've got a new gameplay trailer to look at, and there's even a countdown slowly ticking away that's set to hit 0 on November 23.
"Sorry it's taken us so long," a message beneath the countdown states apologetically. "We've only been making the largest free content videogame ever."
>> The article has a 30 seconds video.
The programmer of legendary emulator ZSNES just resurfaced after 24 years to give his first-ever interview and spill the secrets of its magical netplay, snowy UI and unbelievable speed on 1997 PCs
https://www.pcgamer.com/gaming-industry/the-programmer-of-legendary-emulator-zsnes-just-resurfaced-after-24-years-to-give-his-first-ever-interview-and-spill-the-secrets-of-its-magical-netplay-snowy-ui-and-unbelievable-speed-on-1997-pcs/
In 1997, two young hobbyists released two pieces of software that more or less prompted a new wave of interest in "retro" games—which were, at that point, really just a few years old. The first punch was Nesticle, a Nintendo Entertainment System emulator that quite suddenly made it free and easy to play Nintendo's '80s and early '90s games on a PC. The second punch, delivered near the end of the year, was ZSNES, which did the same for much newer Super Nintendo games. And it was fast—even on the modest PCs of the era.
"When I was 16 years old I started learning assembly, and I got so fascinated with optimization, making everything as fast as possible," said zsKnight, the developer behind ZSNES, in an interview last week. While most software is written in higher level programming languages like C++ that are easier to work with, even at a young age zsKnight was skilled enough in low level assembly language to start using it to program his own emulator.
>> The video interview, also in the article, is over 1 hours long.
GAMING NEWS
ROUTINE, first-person sci-fi survival horror game, will be released on December 4th
https://www.dsogaming.com/news/routine-first-person-sci-fi-survival-horror-game-will-be-released-on-december-4th
Raw Fury and Lunar Software have announced that their first-person sci-fi survival horror game, ROUTINE, will be released on December 4th. To celebrate this announcement, the teams shared a new trailer that you can find below.
The Florist and Kriophobia are two new horror games with fixed cameras
https://www.dsogaming.com/videotrailer-news/the-florist-and-kriophobia-are-two-new-horror-games-with-fixed-cameras
Unclear Games and indie.io have released new trailers for their upcoming horror games that will be using fixed camera angles. These two games are The Florist and Kriophobia. So, if you were fans of the original Resident Evil games, you should definitely check them out.
New trailer for DON’T NOD’s sci-fi action-adventure, Aphelion
https://www.dsogaming.com/videotrailer-news/new-trailer-for-dont-nods-sci-fi-action-adventure-aphelion
DON’T NOD has shared a new gameplay trailer for its upcoming sci-fi action adventure game, Aphelion. The game is set on the planet Persephone, an uncharted, frozen world, in which you assume the role of Ariane and Thomas, who must find each other.
Darkwood 2 Has Been Officially Announced for PC
https://www.dsogaming.com/news/darkwood-2-has-been-officially-announced-for-pc
Hooded Horse has announced the sequel to the 2017 survival horror game, Darkwood 2. To celebrate this announcement, the publisher shared a trailer that you can find below.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







