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Bofferbrauer2 said:
HoloDust said:

JEMC said:

Better than the leaked prices we got before (the 16GB 5060Ti at $499 was ridiculous) but, with tariffs and everything that's going on, it's as Matt says, we won't know how much they'll cost until we see the retail price.

And the same will be true for AMD's 9060s cards.

Yeah, those are MSRP, so probably some fo the first batch cards will be at that price, never to show up again afterwards.

Probably will end up at least at that leaked $499. Still interesting to see they are, at least a little bit, concerned for that segment.

Depends, really.

I was just checking out the availability of current-gen cards on my local e-tailer and not only were there many GPUs available (over 50 Blackwell and RDNA4 GPUs combined), but some prices have really come down quite a bit already, especially on the NVidia side:

  • The 5070 was generally available for 649€ (The original European MSRP if I'm not mistaken before it got reduced slightly), with several models at that price
  • The 5070Ti was now below 1000€, at 939€ for the cheapest one and hardest to find Blackwell card.
  • The 5080, which until shortly was hovering around 1500€ for the cheapest one, is now available for 1349€ and one model for 1229€ is sold out
  • The 5090, where all models were north of 3000€, are now available for 2849€
  • The 9070 meanwhile hasn't really budged and is still available for 674€
  • The 9070XT, the card with the biggest availability issues right now, is also not moving in price and thus still at 789€

So yeah, with the availability improving, NVidia's other blunders with Blackwell weighing them down and AMD making some serious competition, the prices are now slowly coming down.

So everything still way overpriced...including 5070 :P

But yeah, 5070/Ti seem to be dropping the most.



Around the Network
HoloDust said:
Bofferbrauer2 said:

Depends, really.

I was just checking out the availability of current-gen cards on my local e-tailer and not only were there many GPUs available (over 50 Blackwell and RDNA4 GPUs combined), but some prices have really come down quite a bit already, especially on the NVidia side:

  • The 5070 was generally available for 649€ (The original European MSRP if I'm not mistaken before it got reduced slightly), with several models at that price
  • The 5070Ti was now below 1000€, at 939€ for the cheapest one and hardest to find Blackwell card.
  • The 5080, which until shortly was hovering around 1500€ for the cheapest one, is now available for 1349€ and one model for 1229€ is sold out
  • The 5090, where all models were north of 3000€, are now available for 2849€
  • The 9070 meanwhile hasn't really budged and is still available for 674€
  • The 9070XT, the card with the biggest availability issues right now, is also not moving in price and thus still at 789€

So yeah, with the availability improving, NVidia's other blunders with Blackwell weighing them down and AMD making some serious competition, the prices are now slowly coming down.

So everything still way overpriced...including 5070 :P

But yeah, 5070/Ti seem to be dropping the most.

Yeah, I think as long as there aren't any cheaper cards to pull the prices further down, they won't drop below MSRP for sure.

AMD probably has a hard time supplying enough GPUs right now. Wafer deals are made many months in advance and they couldn't at the time expect such a huge fuckup from NVidia, so they're probably desperately trying to get more Wafers from TSMC right now to bolster their supply. As long as they are still short on chips, I doubt the prices will fall much on the AMD side.



First leak featuring GeForce RTX 5060 Ti 16GB shows 13-14% performance boost over 4060 Ti

https://videocardz.com/newz/first-leak-featuring-geforce-rtx-5060-ti-16gb-shows-13-14-performance-boost-over-4060-ti

AMD announces “Advancing AI 2025” event on June 12, set to announce new Instinct GPUs

https://videocardz.com/newz/amd-announces-advancing-ai-2025-event-on-june-12-set-to-announce-new-instinct-gpus

Samsung Has Achieved Massive Progress With Its 2nm Yield Rates; Apple, AMD & NVIDIA Are In The Line To Adopt 2nm From The Korean Giant

https://wccftech.com/samsung-has-achieved-massive-progress-with-its-2nm-yield-rates/

Gigabyte lists Radeon RX 9060 XT with 16GB and 8GB memory, MSI GeForce RTX 5060 Ti series also spotted

https://videocardz.com/newz/gigabyte-lists-radeon-rx-9060-xt-with-16gb-and-8gb-memory-msi-geforce-rtx-5060-ti-series-also-spotted

AMD makes Ryzen 8000HX “Dragon Range Refresh” official, up to 16 Zen4 cores and 5.4 GHz boost

https://videocardz.com/newz/amd-makes-ryzen-8000hx-dragon-range-refresh-official-up-to-16-zen4-cores-and-5-4-ghz-boost



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Here are the Thursday news:

SALES/PLAYER COUNTS & DEALS

The Epic Store gives away the following:

Next week, they’ll give away Firestone Online Idle RPG.

GOG has several new sales:

Steam has four new deals and also four new sales/festivals:

Humble Bundle presents the Neon Lights Bundle, with up to 8 games to get during the next 13 days: https://www.humblebundle.com/games/neon-lights.

Last, but not least, Fanatical has two new deals:

SOFTWARE & DRIVERS

-Empty-

MODS, EMULATORS & FAN PROJECTS

Download a new version of Oblivion Unreal Engine 5 Fan Remake
https://www.dsogaming.com/news/download-a-new-version-of-oblivion-unreal-engine-5-fan-remake/
Greg Coulthard has released a new version of his fan remake of The Elder Scrolls IV: Oblivion in Unreal Engine 5. This new version seems to have some new high-quality textures (around 3000). As such, the project should now look better than before.
For those unaware, this project brings the entire map of Oblivion in Unreal Engine 5. So, this is what we’d get from a remaster of this classic TES game on a modern engine.
As I’ve already said, this Oblivion Fan Remake can mostly be described as a remaster on a new engine. The reason I say this is because it uses all the original assets. Yes, it does take advantage of some of UE5’s capabilities. However, the project would have looked even better with higher quality textures.
And that’s where Digital Dreams come in. Right now, he’s using AI tools to upscale the original textures. And, as you will see in the video, some areas do look impressive. To be more precise, the cities during rain can look gorgeous.
Do note that this fan project simply lets you explore the world of Oblivion in UE5. It does not have any enemies to fight. It also does not have any proper gameplay mechanics. So, consider this a fan tech demo and nothing more. This isn’t a fully-fledged playable remake of Oblivion.
>> The article has a 13 minutes video.

GAMING NEWS

Rise of the Ronin April 10th Patch Released, Packing Performance Optimization Improvements
https://www.dsogaming.com/patches/rise-of-the-ronin-april-10th-patch-released-packing-performance-optimization-improvements/
KOEI Tecmo and Team Ninja have released the April 10th Patch for Rise of the Ronin, which features a number of performance optimizations. So, let’s see what this new update brings to the table.

Here are 11 minutes of gameplay from The Outer Worlds 2
https://www.dsogaming.com/videotrailer-news/here-are-11-minutes-of-gameplay-from-the-outer-worlds-2/
IGN has shared a video, showcasing 11 minutes of gameplay from Obsidian’s first-person sci-fi RPG, The Outer Worlds 2. Since this video is from a preview build, it does not represent the quality of the final game. Still, it will give you an idea of what you can expect from it.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Thursday news, part two:

Balatro scoops a BAFTA and Jimbo weirds it up on-stage: 'LocalThunk is really rich now… he has shoes made of gold and he thanks you for making him that way'
https://www.pcgamer.com/games/balatro-scoops-a-bafta-and-jimbo-weirds-it-up-on-stage-localthunk-is-really-rich-now-he-has-shoes-made-of-gold-and-he-thanks-you-for-making-him-that-way/
Last night's BAFTA Gaming Awards saw a range of gongs awarded to some of 2024's standout titles, with the big winners being Team Asobi's Astro Bot (best game) and The Chinese Room's Still Wakes the Deep with three awards. Coming in hot for best debut, however, was our boy Balatro: PCG's 2024 Game of the Year, if you didn't know.

'We are so back': After a month spent strangling itself with monetisation, promising new auto-battler The Bazaar finally makes things right for its players
https://www.pcgamer.com/games/card-games/we-are-so-back-after-a-month-of-spent-strangling-itself-with-monetisation-promising-new-auto-battler-the-bazaar-finally-makes-things-right-for-its-players/
A month ago, The Bazaar launched in open beta. It was a disaster, alienating a faithful community that had been building up steam throughout the game's closed beta period. It wasn't just that players saw the new autobattler's free-to-play monetisation as extreme, drawing pay-to-win accusations, but that the game's creator—former professional Hearthstone player and streamer Reynad—went scorched Earth at the community subreddit.
(…)
Luckily it seems that Reynad—or perhaps cooler heads at studio Tempo—realised that they were not, in fact, on the right track. Last week, a new season of The Bazaar released, and with it a major shakeup of the monetisation systems that, surprisingly, fixed every issue players had with the game.

'I'm still loving this game after 50 hours': Lethal Company solo dev has been inspired by REPO to carry on work, 'My energy level is suddenly very high'
https://www.pcgamer.com/games/horror/im-still-loving-this-game-after-50-hours-lethal-company-solo-dev-has-been-inspired-by-repo-to-carry-on-work-my-energy-level-is-suddenly-very-high/
Work on Lethal Company has slowed down a bit; it's been four months since the last update. This is mostly due to the developer, Zeekerss, focus shifting to a new game and a creativity block. But it seems that playing the new popular co-op horror game REPO has helped them gain some inspiration.
"I'm accepting the fact that Welcome To The Dark Place is taxing to work on for long amounts of time, and I need time to stew over my ideas," Zeekerss says in a Patreon post (via GamesRadar). "Perhaps playing REPO has also inspired me to switch back to Lethal Company. So I've begun work on V70.

'It's the end of an era': Four years after saying the studio would keep its 'identity,' CD Projekt has fully absorbed The Molasses Flood, but it's still working on The Witcher spinoff Project Sirius
https://www.pcgamer.com/gaming-industry/its-the-end-of-an-era-four-years-after-saying-the-studio-would-keep-its-identity-cd-projekt-has-fully-absorbed-the-molasses-flood-but-its-still-working-on-the-witcher-spinoff-project-sirius/
Less than four years after being acquired by CD Projekt, The Molasses Flood is no more—at least as a "separate legal entity." A message posted on the studio's website (via Eurogamer) says that as of April 1, The Molasses Flood has been fully merged with CD Projekt Red.

They can't keep getting away with this: Star Citizen has now raised over $800 million after 13 years, and it's still in alpha
https://www.pcgamer.com/games/mmo/they-cant-keep-getting-away-with-this-star-citizen-has-now-raised-over-usd800-million-after-13-years-and-its-still-in-alpha/
The start of 2025 brought a familiar refrain, with Cloud Imperium CEO Chris Roberts sallying forth to declare that 'we are closer than ever to realizing a dream many have said is impossible' with Star Citizen. Which is to say actually releasing the thing: the holy grail of version 1.0.
Naturally Roberts didn't even put the vaguest of timelines on this. Why bother? Star Citizen, and its singleplayer component Squadron 42, have now passed an almost unbelievable milestone: at the time of writing Cloud Imperium Games has raised $802,165,273 since its first crowdfunding goals were set in 2012. Eight hundred million dollars for a game that's yet to reach a full release.

Xbox Games Showcase returns in June with first-party studios, third-party partners, and a deep dive into The Outer Worlds 2
https://www.pcgamer.com/games/xbox-games-showcase-returns-in-june-with-first-party-studios-third-party-partners-and-a-deep-dive-into-the-outer-worlds-2/
The Xbox Games Showcase is returning in June with a look at new games from first-party studios and third-party partners, and a deeper dive into Obsidian's upcoming sci-fi sequel The Outer Worlds 2.

Creative Assembly is testing a second round of AI improvements for Total War: Warhammer 3: 'We heard you loud and clear'
https://www.pcgamer.com/games/strategy/creative-assembly-is-testing-a-second-round-of-ai-improvements-for-total-war-warhammer-3-we-heard-you-loud-and-clear/
Changes to the campaign AI of Creative Assembly's border-gore simulator Total War: Warhammer 3 were the focus of a recent beta test, which revealed one reason the AI was playing too defensively was a bug that made it overreact to the presence of a single hero. Since that beta a second round of improvements has been outlined, which Creative Assembly has detailed in a recent blog post.

Marvel Rivals is launching an 'experimental feature' to help players deal with the game's awful performance and insatiable appetite for RAM
https://www.pcgamer.com/games/third-person-shooter/marvel-rivals-is-launching-an-experimental-feature-to-help-players-deal-with-the-games-awful-performance-and-insatiable-appetite-for-ram/
The worst part of Marvel Rivals is its optimisation—loading in can take an age, and I've encountered my fair share of stuttering and even some crashes. The fact that I really enjoy playing this game, spitting whole teams off the edge of the map as Jeff, makes all of that even more frustrating. I'm suffering through the awful optimisation just for the love of the game. So I'm really excited to hear that the devs are trying to fix it with something new: "Switch Shader Compilation Mode."

Multibillion-dollar MMO Dungeon Fighter Online is huge in Asia but 'not as well known in the West,' and The First Berserker: Khazan was meant to change that
https://www.pcgamer.com/games/action/multibillion-dollar-mmo-dungeon-fighter-online-is-huge-in-asia-but-not-as-well-known-in-the-west-and-the-first-berserker-khazan-was-meant-to-change-that/
2D MMO Dungeon Fighter Online could quite possibly be the most lucrative game ever made that you've never played. Launched in Korea in 2005 as Dungeon & Fighter, it's since spawned sequels and spin-offs that have earned some $22 billion over the years. Despite being a massive hit in Asia, Dungeon Fighter Online never quite graduated past a cult following in the West. Last month's First Berserker: Khazan could be a back door into helping the series finally get its hooks into more players. That's certainly what developer Neople is hoping for, at least.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Around the Network
Jizz_Beard_thePirate said:

First leak featuring GeForce RTX 5060 Ti 16GB shows 13-14% performance boost over 4060 Ti

https://videocardz.com/newz/first-leak-featuring-geforce-rtx-5060-ti-16gb-shows-13-14-performance-boost-over-4060-ti

Better than I expected, but it's a synthetic test and real world results may not match those gains.

In any case, it shows that the 4060Ti was a memory bandwidth starved GPU, and GDDR7 solves that.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

For VR/Valve fans:

Valve Deckard, a long-rumoured standalone VR headset, might not be too far off if these leaked shipping manifests are legit
https://www.pcgamer.com/hardware/vr-hardware/valve-deckard-a-long-rumoured-standalone-vr-headset-might-not-be-too-far-off-if-these-leaked-shipping-manifests-are-legit/
There've certainly been a lot of Valve Deckard rumours over the last couple of years, but this one, at least, seems more tangible than previous ones referencing driver files and so on, because it's at least about something physical that's actually moving around in the world.

The word on the street according to prolific Deckard leaker SadlyItsBradley (via Notebookcheck) is that "Valve has been importing equipment to manufacture VR headset facial interfaces inside the USA. The equipment is being provided by Teleray Group who also manufactured the gaskets for the Valve Index and HP G2 Omnicept."



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:
Jizz_Beard_thePirate said:

First leak featuring GeForce RTX 5060 Ti 16GB shows 13-14% performance boost over 4060 Ti

https://videocardz.com/newz/first-leak-featuring-geforce-rtx-5060-ti-16gb-shows-13-14-performance-boost-over-4060-ti

Better than I expected, but it's a synthetic test and real world results may not match those gains.

In any case, it shows that the 4060Ti was a memory bandwidth starved GPU, and GDDR7 solves that.

It just makes the 8GB version even more pointless, as the fast memory can't salvage the card when it runs out of VRAM. And the extra power makes this all more likely to happen...



Bofferbrauer2 said:
JEMC said:

Better than I expected, but it's a synthetic test and real world results may not match those gains.

In any case, it shows that the 4060Ti was a memory bandwidth starved GPU, and GDDR7 solves that.

It just makes the 8GB version even more pointless, as the fast memory can't salvage the card when it runs out of VRAM. And the extra power makes this all more likely to happen...

Indeed. The 5060 and 9060 should both have 16GB or, at worst, 16GB for the Ti/XT versions and 12GB for the lower level ones.

8GB, nowadays, should be for entry level cards, something like the 5050 and 9050, if they ever launch in desktop.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Steam Deck prototype with AMD Picasso APU (Zen+/Vega) sold for $2,000

https://videocardz.com/newz/steam-deck-prototype-with-amd-picasso-apu-zen-vega-sold-for-2000

Intel’s “IPO-Optimized” PCs With Arrow Lake CPUs Have Started To Surface In Chinese Markets, Boasting Better Performance Than Ordinary Builds

https://wccftech.com/intel-ipo-optimized-pcs-have-started-to-surface-in-chinese-markets/

MSI Readies Next-Gen MPOWER Motherboard With AM5 Socket, Powerful mATX Design For AMD Ryzen CPUs

https://wccftech.com/msi-next-gen-mpower-motherboard-am5-socket-powerful-matx-design-amd-ryzen/

Micron, Samsung & Others Have Reportedly Started To Compete For HBM3E “Dominance”; All Eyes on Who Is Prioritized by NVIDIA

https://wccftech.com/micron-samsung-started-to-compete-hbm3e-dominance/


Switch 2 vs PC handhelds

https://www.reddit.com/r/Switch/comments/1jw3ctx/switch_2_vs_the_competition



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850