Intel will concentrate on integrated graphics going forward I guess; they never had the cash to begin with and needed their GPUs to be a massive success, which they are not.
Intel will concentrate on integrated graphics going forward I guess; they never had the cash to begin with and needed their GPUs to be a massive success, which they are not.
Rhonin the wizard said: Amanita Design, the studio behind Machinarium, Samorost, and others, is having a charity sale where 100% of the funds raised will go to support humanitarian relief in Ukraine. Here is the bundle with their games and DLC. I already own all their games, but I will buy the bundle for the soundtracks and stuff. |
Not exactly my kind of games, but I might take it anyway to support their action.
The Nintendo eShop rating Thread: http://gamrconnect.vgchartz.com/thread.php?id=237454 List as Google Doc: https://docs.google.com/spreadsheets/d/1aW2hXQT1TheElVS7z-F3pP-7nbqdrDqWNTxl6JoJWBY/edit?usp=sharing
The Steam/GOG key gifting thread: https://gamrconnect.vgchartz.com/thread/242024/the-steamgog-key-gifting-thread/1/
Free Pc Games thread: https://gamrconnect.vgchartz.com/thread/248138/free-pc-games/1/
Kokoro Clover part1 and part2 are being removed from Steam on 10th April, they are currently on sale. I will note that the games seem to be included in Kokoro Clover Season1.
JEMC said:
True. But if they only do entry level cards (if $200 can be called that), the perception most people will get is that they only make good enough products, and that can harm them in the future if/when they ever try to put a fight in other segments. It's like people arguing that AMD should always do higher end cards, even if they don't sell, because not competing in that segment damages their image. |
The problem with Radeon competing in the high end is they can never seem to consistently do it. They have these one hit wonders and then spend the rest of the successive generations going down in gpu segments.
RDNA 2: Top "202" competitor
RDNA 3: Top "203" competitor
RDNA 4: Mid "203" competitor
Personally instead of Radeon investing in designs that don't seem to work properly like MCM with RDNA 3 and HBM with GCN, they need to figure out what works and scale it up. Otherwise they are just largely wasting R&D into failed projects such as HBM which is no longer used in consumer gpus and by the looks of it, neither will MCM anytime soon or maybe ever if Ai is used to generate frames. Where as with Nvidia, their R&D into Ray Tracing, Tensor Cores and Ai are paying off in multitudes.
I think if they could have scaled RDNA 2 to say 120CUs with 5nm for RDNA 3, probably would have achieved similar if not better results than going MCM. Then invested R&D into their own Tensor cores, Ray Tracing and Ai, RDNA 3 likely would have not only competed against 4090 in Raster instead of 4080 but also in features. But that's just in theory of course where it's easier said than done.
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850
Rhonin the wizard said: Amanita Design, the studio behind Machinarium, Samorost, and others, is having a charity sale where 100% of the funds raised will go to support humanitarian relief in Ukraine. Here is the bundle with their games and DLC. I already own all their games, but I will buy the bundle for the soundtracks and stuff. |
Nice!
Rhonin the wizard said: Kokoro Clover part1 and part2 are being removed from Steam on 10th April, they are currently on sale. I will note that the games seem to be included in Kokoro Clover Season1. |
Thanks for sharing them.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.
Random_Matt said: Intel will concentrate on integrated graphics going forward I guess; they never had the cash to begin with and needed their GPUs to be a massive success, which they are not. |
I think I won't get used to see "Intel" and "they never had the cash to begin with" on the same sentence. It's difficult to understand how hard has Intel fallen and how fast it has happened.
In any case, limiting to just iGPUs will only make them worse as time goes on, because the budget for that part will be so much smaller. And that's a shame, because the latest iGPUs from Intel are actually better than AMDs, except for the high end mobiel parts where AMD still puts bigger GPUs.
Jizz_Beard_thePirate said:
The problem with Radeon competing in the high end is they can never seem to consistently do it. They have these one hit wonders and then spend the rest of the successive generations going down in gpu segments. RDNA 2: Top "202" competitor RDNA 3: Top "203" competitor RDNA 4: Mid "203" competitor Personally instead of Radeon investing in designs that don't seem to work properly like MCM with RDNA 3 and HBM with GCN, they need to figure out what works and scale it up. Otherwise they are just largely wasting R&D into failed projects such as HBM which is no longer used in consumer gpus and by the looks of it, neither will MCM anytime soon or maybe ever if Ai is used to generate frames. Where as with Nvidia, their R&D into Ray Tracing, Tensor Cores and Ai are paying off in multitudes. I think if they could have scaled RDNA 2 to say 120CUs with 5nm for RDNA 3, probably would have achieved similar if not better results than going MCM. Then invested R&D into their own Tensor cores, Ray Tracing and Ai, RDNA 3 likely would have not only competed against 4090 in Raster instead of 4080 but also in features. But that's just in theory of course where it's easier said than done. |
The problem of the high end market is that with the prices those products go nowadays, the product has to be flawless. The card with the less "buts" is the one that gets all the money, and Nvidia has been the one that delivered those products often.
In any case, it's not like I think AMD has to compete in all segments of the market, but what they and Intel need to do is to not limit themselves to only one segment, because that has an impact on the way people will see them.
I'll say, tho, that I hope AMD doesn't try to go after the high-end market again next gen. We don't know how will the market share evolve during this gen, but spending another gen undercutting Nvidia to get more marketshare and customers goodwill is something that they'll need in their next attempt. Plus, with the reunification of RNA and CDNA, their next architecture can go very well or very bad, and that's somewhat easier to get around in the other segments.
Talking about architecures and what AMD should have done with RDNA 2 or 3, that's another topic all together. Architectures take years to develop and bring to the market, and what looks good on paper not always translates into the real world with the performance you expected.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.
Rhonin the wizard said: Kokoro Clover part1 and part2 are being removed from Steam on 10th April, they are currently on sale. I will note that the games seem to be included in Kokoro Clover Season1. |
Apparently part 1 and 2 are remade in "Season 1" and that the delisting ones are a older version.
Apparently its because he doesnt want people to see his old art drawings in those two games.
Speaking of this series - its newest addition comes out in May of this year.
Thank you for notifying us though - I bought both part 1 and 2 just now.
Weekly gaming update
Played a bit of Final Fantasy VII Remake Intergrade - still on Chapter 9 but I'm at the final bit.
Random_Matt said: Intel will concentrate on integrated graphics going forward I guess; they never had the cash to begin with and needed their GPUs to be a massive success, which they are not. |
Developing a competitive GPU architecture is a long term investement that requires years to begin seeing a return. Intel knew that going in. Celestial was supposed to be the architecture that Intel was going to start making money with. However Alchemist missed its launch date by basically a year. They've yet to and likely won't right the ship. Intel's three CEOs prior to Pat Gelsinger were bean counters with a business background and they didn't invest enough of Intel's massive, at the time, warchest into R&D. That lack of investment resulted in their foundries flounding and their CPU division faceplanting. Honestly, Intel should have been in the GPU space. Instead of coasting they should be investing. The time for Intel to enter the CPU market was when AMD was near bankruptcy and Nvidia wasn't even thinking about CPUs.
Last edited by Darc Requiem - on 31 March 2025It’s Monday and these are the news:
SALES/PLAYER COUNTS & DEALS
Inzoi's launch is going better than I expected with 'very positive' reviews and 87,000 concurrent players and everyone is almost being normal about it
https://www.pcgamer.com/games/life-sim/inzois-launch-is-going-better-than-i-expected-with-mostly-positive-reviews-and-87-000-concurrent-players-and-everyone-is-almost-being-normal-about-it/
The 24 hours before Inzoi's launch were full of anxious speculation. According to the frantic posts in its Discord and Reddit communities, Krafton's life sim was set to either crash and burn immediately or make everyone uninstall The Sims 4 in shame. Neither of those things have happened, but less than a day after its official launch time things are actually going…well? Slightly better than expected, even.
Inzoi has over 87,000 concurrent players on Steam right now according to SteamDB and that number looks like it's going to continue climbing. Its 2,700 user reviews, at least for the moment, are at 86% positive for a "very positive" rating. That's actually a lot better than I was expecting, in an era where financially successful games from major publishers can roll out the gate to immediate negativity on Steam.
>> More inZoi news on the mod section and in other posts.
You may act like Walter White and look like Rick & Morty, but this co-op drug-dealer sim blowing up on Steam isn't just a goofy meme game
https://www.pcgamer.com/games/sim/you-may-act-like-walter-white-and-look-like-rick-and-morty-but-this-drug-dealer-sim-blowing-up-on-steam-isnt-just-a-goofy-meme-game/
Take a look at the top games on Steam this week and nestled among big names like Marvel Rivals and Monster Hunter Wilds is Schedule I: an early access first-person drug-dealing sim that looks like extras from Rick & Morty are acting out the plot of Breaking Bad.
I was pretty much expecting another streamer-bait meme game looking to be edgy by featuring kush and coke. But after playing a few hours I can easily agree with the "Overwhelmingly Positive" review scores on Steam: it's a great sim with engaging systems and a ton of personality, plus a well-paced sense of progression as you go from dealing weed out of a tiny motel room to building a proper drug manufacturing and distribution empire.
Schedule I launched just this week but it's rocketed up the Steam charts with nearly 200,000 concurrent players today, a number which I suspect will grow over the weekend. Its Breaking Bad hook is evident, as you begin the game with a tiny drug lab in the back of an RV in a dusty desert town. Sound familiar?
>> I checked and yes, it went past 200k players. It actually reached a peak of 414,166 players.
Monster Hunter Wilds shifts over 10 million copies in its first month, which is a third of what World has sold in 7 years
https://www.pcgamer.com/games/action/monster-hunter-wilds-shifts-over-10-million-copies-in-its-first-month-which-is-a-third-of-what-world-has-sold-in-7-years/
Monster Hunter Wilds' first month has been a right corker, as Capcom revealed it managed to shift over 10 million copies in the game's opening weeks.
Around eight million of those were just in the first three days of launch, making it the fastest-selling Capcom game in the developer's history. So while things have slowed down outside the initial hype, an extra two million copies in the following weeks is still no small feat.
Those numbers already put Wilds incredibly close to 2021's Monster Hunter Rise, which hit a milestone of 15 million copies sold last May. I wouldn't be surprised if Wilds manages to surpass that number before the year is out.
It's not quite at Monster Hunter: World level yet, though—that game's reported to have shifted just shy of 30 million copies before Wilds released. But considering it took World seven years to get there, it's cool to see Wilds managing over a third of that in a fraction of the time. I'm sure the fact that Monster Hunter Wilds is the first one in the series to launch simultaneously on console and PC has helped massively in that regard.
Steam has new deals and sales:
Humble has three new deals:
Fanatical’s Star Deal is Chernobylite Complete Edition, 77% off. It started yesterday and will last another 24 hours or until it runs out of keys (51% left at the moment): https://www.fanatical.com/en/game/chernobylite-enhanced-edition.
SOFTWARE & DRIVERS
-Empty-
MODS, EMULATORS & FAN PROJECTS
GTA 5 Enhanced Edition RealityV V3.0 Released & Detailed
https://www.dsogaming.com/mods/gta-5-enhanced-edition-realityv-v3-0-released-detailed/
Modder ‘BadassBaboon’ has released Version 3.0 of his amazing graphics overhaul mod for GTA 5 Enhanced Edition, RealityV. This mod aims to make GTA 5 Enhanced Edition look better than ever. So, let’s see what this latest version brings to the table.
Version 3.0 adds 5 unique rainbows that appear during the Clearing weather. These rainbows are only available in daytime. It also improves performance, stability and mod compatibility. Not only that, but it improves signs, buildings and neon lighting across the map.
It’s also worth noting that this latest version improves RTGI. As such, RTGI is now much more prominent. Plus, V3.0 fixes some flickering that happened only during night-time.
GTA 5 Enhanced Edition RealityV V3.0 is now also compatible with the Rockstar Launcher version of the game out of the box. As such, you can now use it without resorting to special tweaks or hacks to make it work.
>> The article has some screenshots.
You can now play Bloodborne in first-person on PC via shadPS4
https://www.dsogaming.com/mods/you-can-now-play-bloodborne-in-first-person-on-pc-via-shadps4/
Bloodborne fans, here is something for you today. A new mod surfaced online that allows you to play Bloodborne in first-person mode on PC via shadPS4.
This is a really cool mod, so make sure to give it a go if you are a big fan of the game. You can download it from this link. At the end of the article, you can also find a video for it. This video will give you an idea of what you can expect from it.
Since Bloodborne is a Souls-like game, it may be quite hard to play in first-person mode. Still, this is something that a lot of Bloodborne fans may find cool.
>> The video is shorter than 2 minutes.
Give yourself a hand with this mod that turns Monster Hunter Wilds' lance into a giant pointing finger
https://www.pcgamer.com/games/action/give-yourself-a-hand-with-this-mod-that-turns-monster-hunter-wilds-lance-into-a-giant-pointing-finger/
I can't quite put my finger on it, but something has been missing from Monster Hunter Wilds' kaiju-carving action—in fact, that's exactly it: I can't whip out a cartoonishly large and stomach-turningly realistic finger and poke the monsters to death with it. As always, mods take a woefully unfinished game to the finish line.
The mod in question, Handy Lance by Nexus Mods user placeholder0646, replaces either the Hope lance or the Artian lance with a pointing finger big enough to pick a Rathalos's nose from a safe distance. Don't hesitate to get up close and personal, though; you've still got a shield, though it's also been replaced by a massive outward-facing palm.
I've always wished Monster Hunter had a fistfighting monk build of sorts, and while it's irresponsible to claim players with this mod are unarmed, it might be the closest we ever get. It'll also come in handy when playing in a group, as you'll be able to gesture with unmatched clarity if anyone forgets where the monster is or turns out to be the prime suspect in an Agatha Christie novel.
>> The article has two screenshots.
Inzoi mods are here and unsurprisingly 'Remove Shower Blur' is ranking high
https://www.pcgamer.com/games/life-sim/inzoi-mods-are-here-and-unsurprisingly-remove-shower-blur-is-ranking-high/
Given the popularity of the Wicked Whims mod for The Sims, and nude mods for almost every game someone could possibly mod nudity into, it's no surprise that Inzoi modders are already hard at work on the horny stuff. "This feels like watching the calm beginnings of a hurricane gently shake a tree", as one player puts it in the comments of a mod adding a semi-transparent shirt texture for lady Zois.
And so the second most-downloaded mod for Inzoi is Remove Shower Blur. It should be noted that simply disabling the blur effect that covers Zois when they take a shower or go to the toilet doesn't suddenly give them nude textures, and instead just lets players see them wrapped in towels. An actual nude mod is already in beta over on Patreon, however.
The number one most-popular mod for Inzoi is currently the mod enabler you'll need to place in the folder you've got Inzoi installed in before you can start filling your "mods" subdirectory with filth. Or with other mods of the kind that inevitably follow a moddable game's launch on PC like the one to skip the startup videos, or to disable unlovely visual effects like vignetting, chromatic aberration, and film grain, or that promise various questionable optimization tweaks.
>> The article has no media, obviously. And the towel thing for the nude characters is because just pixelating or blurring them wasn’t enough.
GAMING NEWS
The Legend of Heroes: Trails Beyond the Horizon is coming to PC in Fall 2025
https://www.dsogaming.com/news/the-legend-of-heroes-trails-beyond-the-horizon-is-coming-to-pc-in-fall-2025/
NIS America has announced that The Legend of Heroes: Trails Beyond the Horizon will be coming to PC in Fall 2025. To celebrate this announcement, the publisher has shared the game’s debut trailer, which you can find below.
Narrative-driven, single-player action-adventure thriller, MindsEye, gets a story trailer
https://www.dsogaming.com/videotrailer-news/narrative-driven-single-player-action-adventure-thriller-mindseye-gets-a-story-trailer/
IO Interactive Partners and Build A Rocket Boy have released the official story trailer for MindsEye. MindsEye is a narrative-driven, single-player action-adventure thriller that will come out this Summer.
>> If you watch it and get GTA vibes, it’s because the game from former Rockstar producer Leslie Benzies.
Blades of Fire gets an official gameplay showcase trailer
https://www.dsogaming.com/videotrailer-news/blades-of-fire-gets-an-official-gameplay-showcase-trailer/
505 Games has released a new trailer for Blades of Fire. This 5-minute trailer shows off some of the game’s gameplay and combat mechanics. However, as the devs pointed out, it may contain some spoilers. So, watch it at your own discretion.
Star Citizen Alpha 4.1 Released & Detailed
https://www.dsogaming.com/patches/star-citizen-alpha-4-1-released-detailed/
Cloud Imperium has released Star Citizen Alpha 4.1, and shared its key features. So, let’s take a closer look and see what this new version brings to the table.
Here’s Doom: The Dark Ages running on the NVIDIA RTX 5090
https://www.dsogaming.com/videotrailer-news/heres-doom-the-dark-ages-running-on-the-nvidia-rtx-5090/
Bethesda has lifted the preview embargo for Doom: The Dark Ages, and a number of gameplay videos have appeared online. So, we’ve decided to share with you two PC videos that showcase the game running on an NVIDIA GeForce RTX 5090.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.