25 November 2014 • 12 hours 29 min ago •
Story by Matt Purslow
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The Binding of Isaac: Rebirth may have enhanced an already super game, but developer Edmund McMillen doesn’t plan on stopping there. He’s turning to the community to offer up feedback on Rebirth and to suggest various new features that could be included in an expansion.
If you want to get involved with the production of McMillen’s next release, now is the time to jump in and start commenting.
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World of Tanks and War Thunder don’t leave much space for a third free-to-play tank game. Yet Obsidian think Armored Warfare’s in with a chance of capturing some of the market from those entrenched mammoths by aiming for two things neither of its competitors have attempted; a story campaign and modern technology.
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25 November 2014 • 10 hours 43 min ago •
Story by Matt Purslow
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Call of Duty publisher Activision is apparently issuing copyright strikes against YouTube videos that contain footage of game glitches or cheats.
YouTube videogames channel Machinima has reportedly alerted their partners to the strikes, warning that “your channel may be liable to receive a copyright strike so please be careful.”
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25 November 2014 • 6 hours 34 min ago •
Story by Fraser Brown
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While almost all of Azeroth is swanning about, looking fancy with their new character models, only the Worgen, Goblins and Blood Elves have been left out in the cold. The first two don’t care, because their character models look just as good as the new ones, but the Blood Elves were not so fortuitous. Worse, they had to look on as their Burning Crusade counterparts, the Draenei, got updated.
This unfortunate situation will soon be remedied. New models for the Barbies and Kens of World of Warcraft are on their way, and Artcraft offers up a glimpse of their new look.
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25 November 2014 • 5 hours 4 min ago •
Story by Fraser Brown
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I’m not usually interested in racing games that don’t involve karts and popular Nintendo characters unless they are called F-Zero, so it’s rare for me to get excited about new driving shenanigans. But Distance is weird. It’s an arcade racer where future-cars speed up and down neon highways, leaping, spinning and flipping their way to victory, if they can survive for that long. It’s utterly bonkers, and reeks of cool.
Our Rob took a look at it in the summer, and his thoughts are neatly summed up by the preview headline, Distance: Oh hell yes. Now it’s about to hit Steam Early Access, and you’ll be able to start defying physics on December 9th.
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25 November 2014 • 3 hours 58 min ago •
Story by Fraser Brown
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You should know three things about me: I like dogs more than people, I think boats are the raddest form of transportation and I reckon that ghosts are infinitely more interesting than zombies. Two of these facts are relevant to Why Am I Dead At Sea. Yes, it’s a game about spooky dogs. No, hang on a second. Wrong facts. It’s a game about a ghost on a boat. Sorry.
Here’s what’s up: You’re dead, and you’re on a boat. Why? That’s up to you to find out by possessing the other passengers and using them to investigate. There’s a trailer, so slap your eyes on it below.
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25 November 2014 • 3 hours 4 min ago •
Story by Fraser Brown
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League of Legends has its fair share of grotesque champions, and the roster of horrors has just been expanded, with Riot revealing Rek’Sai, the Void Burrower. She’s a nasty piece of work, burrowing underground, creating tunnels, waiting to jump out and bite unsuspecting champions.
She’s a terror, but has a bit of trouble dealing with another new champion, Kalista, as well as Kevin Bacon.
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