Admiring Procedural Islands And Flora In Meadows
By Alice O'Connor on November 25th, 2014 at 9:00 am.
You know that scene in a sci-fi film where a scientist is so fascinated by a tiny creature or moving plant that they don’t notice the other dozen rising around them? And then they turn around and are surprised and delighted/horrified to see all the rest? Meadows can feel a lot like that. Created by Tom Betts in this year’s Procedural Generation Jam, it’s about roaming procedurally-generated islands, watching procedurally-planted flora grow according to their needs. Then we turn around and gosh, a whole island has sprouted while we focused on one sapling.
Hollow Knight’s Insecty Superhero Kickstarter
By Philippa Warr on November 24th, 2014 at 2:00 pm.
While John and I have a related argument over IM about the limits when defining the adventure gaming genre, you should have a look at Hollow Knight, a game about a platforming insect in a little cape.
CCP Shut Down Vampire: TM – Bloodlines Fan Remake
By Philippa Warr on November 24th, 2014 at 1:00 pm.
EVE developers CCP have put the kibosh on a fan remake of Vampire: The Masquerade – Bloodlines.
The remake, known as Project Vaulderie, was billed as a non-commercial endeavour focused on recreating Troika’s RPG in Unity. The reasons for the remake were partly to do with making it more stable, partly for modding reasons, partly to add multiplayer, and partly just to bring it up to date in terms of the graphics and technology.
Battle For Wesnoth Is Still Free, Still Getting Better
By Graham Smith on November 24th, 2014 at 10:00 am.
A quick search reveals that we’ve only written one post about venerable, free, turn-based strategy game Battle for Wesnoth. One! One. Burn down RPS right now. It’s Fantasy Battles by way of Advance Wars, it’s open source, it offers a vast selection of user-created campaigns and the latest update vastly improves the interface, the map editor, adds a new faction, and more. Let’s increase that post count by 100% right now.
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