JEMC said:
Square-Enix's problem is complacency. They don't need to do better to sell and, therefore, they don't do it. Them getting money from exclusivity deals from Epic only reinforces that attittude, also encouraged by Sony's money from console exclusivities. Not buying their games will change that attittude, of course, but how can that happen? Game boycots have never worked so the only other reasons to not buy their games are: a) They're so bad no one will want them; b) People get bored of them; or c) There's something newer/better that lures players away from the traditional games. S-E isn't stupid enough to make games that are that bad and, after 15 FF games and 12 DQ games, people still seem to want more of them. The only option remaining is that someone comes with something else that sparks competition, forcing S-E to get their heads out of their arses. But, who can do that? Bandai-Namco isn't, as their "Tales of" series has been around for a while and couldn't make a dent in FF sales. Capcom doesn't make RPGs (because no, Monster Hunter aren't RPGs) and they haven't showed any signs that this might change in the near future. Sega has Persona, but those games aren't competition to S-E due to its style and gameplay. So, who else could do it? Well, I can only think of two answers: either none or someone from China. But, for some reason, chinese developers seem more focusaed on MMOs than traditional RPG games. |
Yeah, that's what I'm getting at. They won't improve because what's in it for them? (besides earning better rep, which could lead to improved sales and long-term customer retention), and the Epic deals pretty much tell them to continue their current course.
I feel like them siding with Sony has been a thing since their moving away from Nintendo, all those years ago.
I still remember when Sony wasn't doing so great during the start of 7th gen, then SE had to actually release their games on Xbox and even do an Xbox style exclusive, but then as soon as Sony brought it back near the end of the gen, SE willingly hopped back on board and has been that way ever since (I also like to think that SE as stupid as they are, are largely Japanese loyal, despite Nintendo also being a Japanese company).
We're at a point in history where bad practices outright thrive for the most part, so I don't ever expect SE to learn from their mistakes and improve anytime soon. I know we cannot enforce that, because there are just too many out there that absolutely "need" to have said games in their lives (I used to be like that for years, but I'm getting older and fed up with being fucked around, and games are luxury products anyway, so I don't need them now and in my life as much these days).
Sega has Persona, but Atlus isn't being forced by Sega to pander to the PC market proper, and I'm going on a hunch that Atlus don't like PC all that much (because why else are they taking this long and not making the right ports?, it just seems really fishy to me as to why they aren't giving what the fans are asking for, for such a small company).
China is likely going to be the one, if their recent games dev is anything to do by, but I gotta be honest here, their version of competition is them making the same style of games over and over with lots of flashy shiny things happening on the screens (For real, I love hack n' slash, but a lot of these recent action/RPG games from China all look like they want to be DMC and all contain the same flashy and motion blurry/chromatic aberration style games).