06 October 2014 • 22 hours 4 min ago •
Story by Jeremy Peel
Comments4
Every copy of Warlords of Draenor comes with a single character boost - enough juice to have you wearing that level cap sideways with the cool kids, you might think. But just as you hit level 90 on November 13, the game will push back the limit another ten levels.
You’ll need to find another way to scale those final ranks. Enter four new WoW level-up dungeons - and beyond those, another four max-level dungeons, including one that'll arrive early.
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06 October 2014 • 20 hours 51 min ago •
Story by Jeremy Peel
Comments1
Valve announced plans this weekend for a $250,000 Counter-Strike: Global Offensive prize pool at DreamHack Winter 2014. The Swedish eSports and LAN organisation’s Jönköping flagship event will welcome eight quarter-finalists from ESL One Cologne, plus eight teams yet to be decided by regional qualifiers.
This will be the fourth $250,000 CS:GO Major prize pool offered in the space of a year - rounding off a total $1 million awarded to CS pros since last November’s DreamHack SteelSeries Championship.
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06 October 2014 • 18 hours 59 min ago •
Story by Jeremy Peel
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Football Manager isn’t just the sim for PC users whose gaming education began and ended with Encarta. It’s the reliable biscuit base of male existence in the UK, where the game has spawned books, stand-up shows, and now a documentary.
An Alternative Reality will be shown in 35 cinemas in the UK and Ireland tomorrow evening - and via 47 broadcasters across the world.
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06 October 2014 • 18 hours 1 min ago •
Story by Jeremy Peel
Comments3
What has an extra year in development done for the latest Call of Duty, Advanced Warfare? Well: it’s ensured we haven’t been lumbered with a load of maps ill-built for its boost-jumping exo-soldiers, for one thing.
It took new CoD custodians Sledgehammer two years to get their multiplayer spaces right. The studio set out to design traditional CoD maps - but came to a realisation when double jump became the game’s standout mechanic:
“Oh, they can get on the roof.”
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06 October 2014 • 17 hours 54 min ago •
Story by Rob Zacny
Comments2
For a while, This War of Mine felt like a refugee tycoon game. I’d scavenged enough medicine to make sure everyone was healthy. My characters had warm, dry beds and freshly-cooked food. Suddenly, war didn’t seem so scary. This siege was turning into an adventure in self-reliance, a kind of wartime Walden.
Then I couldn’t find food for two nights in a row, and some thugs came to our hideout and hurt Pawel before stealing our supplies. Once again we needed medicine we didn’t have. The food ran out and suddenly everyone was tired and slowly starving.
That’s why I found myself breaking into another family’s home one rainy night, to steal food and medicine from another group of people not unlike my own. My scavenger, Katia, got caught rummaging through their kitchen.
There wasn’t time to think. I just want straight at this middle-aged husband and father and started kicking the shit out of him. “Why are you doing this to us?” he pleaded.
Because my people were going hungry, and I was out of options. It was them or us.
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A part of me was all Call of Dutied out, I admit. A very big part of me. From my thighs downwards, for example, had simply had enough of Call of Duty. All of my right arm had given up after Modern Warfare 2. Entire portions of my face struggled to register any enthusiasm for Black Ops. Largely speaking I had ceased being able to care about Call of Duty, the most popular shootyman videogame in the world.
But hey, this one. This one has Kevin Spacey hovering in the corner of your screen telling you to rescue Nigerian prime ministers. This one has double jumps and exo-suits, and a development studio that's been given time (three years) and space (erm, I don't know, something the size of a football pitch I suppose) to make something good.
Call of Duty: Advanced Warfare isn't just a new Call of Duty game I will download. It's a new Call of Duty game I will download and then probably play. It's that exciting.
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06 October 2014 • 12 hours 43 min ago •
Story by Fraser Brown
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Christmas or the winter holidays or whatever you want to call it is still a long way off, but Carbine Studios has deflated festive anticipation early this year by cancelling the celebrations in WildStar. Halloween’s been struck by the same bullet.
Content designer Kristen "Caydiem" DeMeza took to the forums to explain why the Grinch and whatever his Halloween counterpart is called were unleashed on Nexus.
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06 October 2014 • 11 hours 31 min ago •
Story by Fraser Brown
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Star Wars: The Old Republic’s getting another expansion, and it’s all about Knights of the Old Republic’s Revan - who’s popped up a few times in the MMO, along with the delightful HK-41, but hasn’t been focused on until now.
Shadow of Revan pits both Republic and Imperial forces again the titular villain-turned-hero-turned-villain-again. He’s put together an army of loopy Revanites with one goal: demolish both factions and probably other megalomaniacal stuff.
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06 October 2014 • 10 hours 19 min ago •
Story by Fraser Brown
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Ubisoft’s absurd release schedule, which was going to see The Crew, Assassin’s Creed Unity and Far Cry 4 all release not only in the same month, but within a week of each other, has become a wee bit more sensible.
Unity and Far Cry 4 will still arrive on the 13th and 18th of November, respectively, but The Crew has been pushed back to December 2nd.
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