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Forums - Microsoft - Xbox One headset compatibility confirmed; will have adapter to use Xbox 360 headset

This is so fucked up. Microsoft is doing exactly what they did this gen. So theres these things you need to buy to actually make your XBOX ONE work. remember those wireless adapters you had to put on your XBOX 360, or the HD DVD player because DVD's were so outed that Blu-Ray made them look bad. Microsoft is making you pay for a $500 console and then all this extra BS. Doesn't come with a headset, cant use old headsets without an adapter. FUCK THEM. Anyone that buys a XBOX ONE, your just feeding the gonging train more and more fuel to run its way off the track.



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Adapter: 19.99 $



Adinnieken said:
Chark said:
Stinky said:
Micro-USB - 3.5mm jack adaptors are cheap and available already.


That probably won't work since that port is probabaly for charging only. The audio out is proprietary from what I understand.

The front Micro USB jack is for connecting to the console for charging or using in a wired context.

The rear jack is for accessories. 

The reason the Xbox 360 and now the Xbox One don't use a 3.5mm headphone jack is so you can connect additional accessories to the device without requiring a second port on the device or some bastardized method of connection.  The Xbox One's mic input is also digital, not analog, providing a better sound quality than you'd receive with an analog 3.5mm device.

A reasonable argument may be "Why did the Xbox 360 use a proprietary connector?" and I doubt we'll ever get that answer, but Micro USB is a standard connector on the Xbox One for the reasons I mentioned.

That's what I was saying, sort of, but are you trying to tell me that's a micro usb on the bottom? And didn't the 360 just use 3/32" jack?



Before the PS3 everyone was nice to me :(

It always annoys me when companies find the need to use proprietary ports. I mean, why? What's the advantage of doing so?

Hopefully this adapter is no more than $9.99, but I bet it'll be closer to 19.99.



I'd much rather buy another expensive headset than a cheap little adapter.



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So the adaptor covers wired headset connections but what about MS wireless 2.4Ghz/Bluetooth headsets? I guess there will be another headset with a new standard or does the X1 still support the old 2.4Ghz headsets?



Chark said:
Adinnieken said:
Chark said:
Stinky said:
Micro-USB - 3.5mm jack adaptors are cheap and available already.


That probably won't work since that port is probabaly for charging only. The audio out is proprietary from what I understand.

The front Micro USB jack is for connecting to the console for charging or using in a wired context.

The rear jack is for accessories. 

The reason the Xbox 360 and now the Xbox One don't use a 3.5mm headphone jack is so you can connect additional accessories to the device without requiring a second port on the device or some bastardized method of connection.  The Xbox One's mic input is also digital, not analog, providing a better sound quality than you'd receive with an analog 3.5mm device.

A reasonable argument may be "Why did the Xbox 360 use a proprietary connector?" and I doubt we'll ever get that answer, but Micro USB is a standard connector on the Xbox One for the reasons I mentioned.

That's what I was saying, sort of, but are you trying to tell me that's a micro usb on the bottom? And didn't the 360 just use 3/32" jack?

Leaving the quote wall for the picture as reference:

No, not the bottom.

If the controller is held horizontally, the front of the controller would be where the bumper and trigger buttons are.  The Xbox 360 and Xbox One controllers both have a power/wired port on the front and the headphone/accessory port at the back.

The top of the controller is where the face buttons, analog sticks, and d-pad are.  The bottom where the battery compartment is.

You're correct, 2.5mm, not 3.5mm.  Technically the Xbox 360 used a proprietary connector.  Audio is delivered through a standard 2.5mm jack, but it's a part of a proprietary port.  Connect up the Xbox 360 ChatPad and you use the added features available in the port. 

The Xbox One does away with a proprietary port and uses a higher fidelity audio.  While USB-based headsets aren't the norm, Microsoft has been making them for years in their LifeChat line for the PC market.  





J_Allard said:
I'd much rather buy another expensive headset than a cheap little adapter.

The quality of the adapter and the audio that comes with it determines the price.  I had a KOSS USB to phone adapter and it wasn't cheap.

It really isn't an adapter.  A USB to phone adapter is really a analog to digital audio converter. 



lol headsets. This isn't the 90's people.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

Chark said:
Stinky said:
Micro-USB - 3.5mm jack adaptors are cheap and available already.


That probably won't work since that port is probabaly for charging only. The audio out is proprietary from what I understand.

My understanding is the headset is standard micro-USB, which is common on phones now too.