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Chark said:
Adinnieken said:
Chark said:
Stinky said:
Micro-USB - 3.5mm jack adaptors are cheap and available already.


That probably won't work since that port is probabaly for charging only. The audio out is proprietary from what I understand.

The front Micro USB jack is for connecting to the console for charging or using in a wired context.

The rear jack is for accessories. 

The reason the Xbox 360 and now the Xbox One don't use a 3.5mm headphone jack is so you can connect additional accessories to the device without requiring a second port on the device or some bastardized method of connection.  The Xbox One's mic input is also digital, not analog, providing a better sound quality than you'd receive with an analog 3.5mm device.

A reasonable argument may be "Why did the Xbox 360 use a proprietary connector?" and I doubt we'll ever get that answer, but Micro USB is a standard connector on the Xbox One for the reasons I mentioned.

That's what I was saying, sort of, but are you trying to tell me that's a micro usb on the bottom? And didn't the 360 just use 3/32" jack?

Leaving the quote wall for the picture as reference:

No, not the bottom.

If the controller is held horizontally, the front of the controller would be where the bumper and trigger buttons are.  The Xbox 360 and Xbox One controllers both have a power/wired port on the front and the headphone/accessory port at the back.

The top of the controller is where the face buttons, analog sticks, and d-pad are.  The bottom where the battery compartment is.

You're correct, 2.5mm, not 3.5mm.  Technically the Xbox 360 used a proprietary connector.  Audio is delivered through a standard 2.5mm jack, but it's a part of a proprietary port.  Connect up the Xbox 360 ChatPad and you use the added features available in the port. 

The Xbox One does away with a proprietary port and uses a higher fidelity audio.  While USB-based headsets aren't the norm, Microsoft has been making them for years in their LifeChat line for the PC market.